* Detected CPU: GenuineIntel Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz, F6/M42/S7 Counts: 8 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 87447 files cached, 23768Kb memory used. Init FileSystem 1.622200 sec [06.01.23 20:57:30.412] 'xrCore' build 7445, Jun 25 2019 [06.01.23 20:57:30.412] OP 2.1 Engine ver 1.0f patch ver 8.2 [06.01.23 20:57:30.412] [06.01.23 20:57:31.723] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [06.01.23 20:57:31.738] Initializing Engine... [06.01.23 20:57:31.754] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [06.01.23 20:57:31.754] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [06.01.23 20:57:31.754] respawn_type transparent_treasure user_name ] [06.01.23 20:57:31.754] Loading config for renderer [06.01.23 20:57:31.754] Executing config-script "user.ltx"... [06.01.23 20:57:31.770] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [06.01.23 20:57:31.770] Starting INPUT device... [06.01.23 20:57:31.879] Loading DLL: xrRender_R1.dll [06.01.23 20:57:31.910] Loading DLL: xrGame.dll [06.01.23 20:57:31.972] 'xrGame' build Jun 25 2019 12:48:47 [06.01.23 20:57:32.222] * [win32]: free[4013896 K], reserved[62960 K], committed[117384 K] [06.01.23 20:57:32.222] * [ D3D ]: textures[0 K] [06.01.23 20:57:32.222] * [x-ray]: crt heap[35274 K], process heap[35274 K], game lua[0 K], engine lua[0 K], render[0 K] [06.01.23 20:57:32.222] * [x-ray]: economy: strings[count: 37195, lengths: 1019 K, overhead: 1162 K, saved: 14734 K] [06.01.23 20:57:32.222] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.01.23 20:57:32.222] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [06.01.23 20:57:32.222] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [06.01.23 20:57:32.222] Executing config-script "user.ltx"... [06.01.23 20:57:32.222] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"... [06.01.23 20:57:32.222] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [06.01.23 20:57:32.222] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [06.01.23 20:57:32.222] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [06.01.23 20:57:32.222] - Maximum allowed affinity mask: 0xFF, current: 0xFE [06.01.23 20:57:32.222] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [06.01.23 20:57:32.222] SOUND: OpenAL: enumerate devices... [06.01.23 20:57:32.222] SOUND: OpenAL: EnumerationExtension Present [06.01.23 20:57:32.222] devices OpenAL Soft [06.01.23 20:57:32.222] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [06.01.23 20:57:32.292] SOUND: OpenAL: All available devices: [06.01.23 20:57:32.292] 1. OpenAL Soft, Spec Version 1.1 (default) [06.01.23 20:57:32.292] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [06.01.23 20:57:32.304] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [06.01.23 20:57:32.307] * sound: EAX 2.0 extension: absent [06.01.23 20:57:32.307] * sound: EAX 2.0 deferred: absent [06.01.23 20:57:32.325] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [06.01.23 20:57:32.330] Starting RENDER device... [06.01.23 20:57:33.092] * GPU [vendor:10DE]-[device:DF4]: NVIDIA GeForce GT 540M [06.01.23 20:57:33.092] * GPU driver: 21.21.13.7866 [06.01.23 20:57:33.241] * CREATE: DeviceREF: 1 [06.01.23 20:57:33.241] * Texture memory: 2716 M [06.01.23 20:57:33.241] * DDI-level: 9.0 [06.01.23 20:57:33.363] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.01.23 20:57:33.363] * GPU vertex cache: unrecognized, 16 [06.01.23 20:57:33.367] * DVB created: 4096K [06.01.23 20:57:33.367] * DIB created: 512K [06.01.23 20:57:33.577] load time LTX=132 ms [06.01.23 20:57:33.588] count of .thm files=3228 [06.01.23 20:57:56.471] load time THM=22892 ms [06.01.23 20:57:56.472] * distortion: used, dev(30),need(14) [06.01.23 20:57:56.472] * SSample: 1366x768 [06.01.23 20:57:56.572] * SSample: enabled [06.01.23 20:57:56.979] - r__tf_aniso 4 [06.01.23 20:57:56.979] - r1_tf_mipbias 0. [06.01.23 20:57:57.083] Script debugger succesfully restarted. [06.01.23 20:58:03.144] - Gamedata version: [Сборка 2.1 final p.8k.2] [06.01.23 20:58:04.651] Starting engine... [06.01.23 20:58:05.019] GMLib loaded at 366 msec [06.01.23 20:58:06.151] Game_Globals loaded at 1131 msec [06.01.23 20:58:07.519] App_Start loaded at 1368 msec [06.01.23 20:58:07.616] ui_core loaded at 97 msec [06.01.23 20:58:07.775] Loading DLL: xrGameSpy.dll [06.01.23 20:58:07.872] Main_Menu loaded at 255 msec [06.01.23 20:58:30.464] * DVB created: 4096K [06.01.23 20:58:30.464] * DIB created: 512K [06.01.23 20:58:30.464] - r__tf_aniso 4 [06.01.23 20:58:30.464] - r1_tf_mipbias 0. [06.01.23 20:58:30.464] * SSample: 1366x768 [06.01.23 20:58:30.475] * SSample: enabled [06.01.23 20:58:30.475] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.01.23 20:58:30.475] * GPU vertex cache: recognized, 24 [06.01.23 20:58:30.475] *** RESET [144 ms] [06.01.23 20:58:30.489] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro [06.01.23 20:58:30.489] Begin load [06.01.23 20:58:30.490] * phase time: 0 ms [06.01.23 20:58:30.545] * phase cmem: 245438 K [06.01.23 20:58:30.545] Prefetching objects... [06.01.23 20:58:30.740] * Objects loaded in 0 ms [06.01.23 20:58:54.376] * Models loaded in 23636 ms [06.01.23 20:58:54.440] * Prefetch memory: 669785Kb [06.01.23 20:58:54.450] * phase time: 23958 ms [06.01.23 20:58:54.504] * phase cmem: 878299 K [06.01.23 20:58:54.504] Starting server... [06.01.23 20:58:55.487] - Gamedata version: [Сборка 2.1 final p.8k.2] [06.01.23 20:58:55.669] * phase time: 1219 ms [06.01.23 20:58:55.734] * phase cmem: 872794 K [06.01.23 20:58:55.734] Loading alife simulator... [06.01.23 20:58:55.735] * phase time: 66 ms [06.01.23 20:58:55.789] * phase cmem: 872794 K [06.01.23 20:58:55.789] Loading savegame... [06.01.23 20:58:56.096] * Loading key-value pairs... [06.01.23 20:58:56.219] * 20 key-value pairs were successfully loaded (0.123s) [06.01.23 20:58:56.219] * Loading spawn registry... [06.01.23 20:58:59.699] * 25177 spawn points were successfully loaded (3.481s) [06.01.23 20:58:59.700] * Loading objects... [06.01.23 20:59:01.225] * 46212 objects were successfully loaded (1.525s) 46212 [06.01.23 20:59:03.934] * Loading quick slots data... [06.01.23 20:59:03.934] * Start objects on_register'ed... [06.01.23 20:59:07.564] * 46212 objects on_register'ed (3.630s) [06.01.23 20:59:07.566] * Game День 217. 03.31. Научная Станция is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 217. 03.31. Научная Станция.sav' (11.831s) [06.01.23 20:59:07.567] * phase time: 11830 ms [06.01.23 20:59:07.673] * phase cmem: 1022793 K [06.01.23 20:59:07.673] Connecting... [06.01.23 20:59:08.030] MaxPlayers = 32 [06.01.23 20:59:08.158] * phase time: 591 ms [06.01.23 20:59:08.264] * phase cmem: 1042146 K [06.01.23 20:59:08.264] Connecting to... [06.01.23 20:59:08.268] Player not found. New player created. [06.01.23 20:59:08.268] * client : connection accepted - <> [06.01.23 20:59:08.280] * phase time: 122 ms [06.01.23 20:59:08.387] * phase cmem: 1042171 K [06.01.23 20:59:08.387] Reading level info... [06.01.23 20:59:08.413] * phase time: 132 ms [06.01.23 20:59:08.518] * phase cmem: 1042171 K [06.01.23 20:59:08.518] Loading object space... [06.01.23 20:59:10.603] * object space load: 2083 ms [06.01.23 20:59:10.603] * phase time: 2190 ms [06.01.23 20:59:10.709] * phase cmem: 1150241 K [06.01.23 20:59:10.709] Loading shaders (R1)... [06.01.23 20:59:11.176] * phase time: 573 ms [06.01.23 20:59:11.283] * phase cmem: 1151917 K [06.01.23 20:59:11.283] Loading geometry (R1)... [06.01.23 20:59:12.942] * phase time: 1765 ms [06.01.23 20:59:13.071] * phase cmem: 1257786 K [06.01.23 20:59:13.071] Loading visuals (R1)... [06.01.23 20:59:13.398] * phase time: 455 ms [06.01.23 20:59:13.505] * phase cmem: 1263240 K [06.01.23 20:59:13.505] Loading details (R1)... [06.01.23 20:59:13.630] * [DETAILS] VertexConsts(256), Batch(61) [06.01.23 20:59:13.630] * [DETAILS] 40687 v(20), 26352 p [06.01.23 20:59:13.630] * [DETAILS] Batch(61), VB(794K), IB(154K) [06.01.23 20:59:13.632] * phase time: 234 ms [06.01.23 20:59:13.740] * phase cmem: 1264248 K [06.01.23 20:59:13.740] Loading sectors (R1)... [06.01.23 20:59:13.740] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l46_science_station\level.hom [06.01.23 20:59:13.785] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l46_science_station\level.env_mod [06.01.23 20:59:13.785] ERROR CEnvironment::mods_load: c:\program files (x86)\op-2.1\gamedata\levels\l46_science_station\level.env_mod is malformed! [06.01.23 20:59:13.785] * phase time: 153 ms [06.01.23 20:59:13.919] * phase cmem: 1264270 K [06.01.23 20:59:13.919] Loading AI objects... [06.01.23 20:59:13.919] - Loading music tracks from 'l46_science_station_musics'... [06.01.23 20:59:14.028] * phase time: 242 ms [06.01.23 20:59:14.144] * phase cmem: 1264343 K [06.01.23 20:59:14.144] Loading PH world... [06.01.23 20:59:14.255] - Game configuring : Started [06.01.23 20:59:14.277] - Game configuring : Finished [06.01.23 20:59:15.010] * phase time: 982 ms [06.01.23 20:59:15.148] * phase cmem: 1273243 K [06.01.23 20:59:15.148] Loading textures... [06.01.23 20:59:29.420] * t-report - base: 1441, 853318 K [06.01.23 20:59:29.420] * t-report - lmap: 38, 38916 K [06.01.23 20:59:29.420] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [06.01.23 20:59:29.420] Reduce pixel density (worse) or use more vertex lighting (better). [06.01.23 20:59:29.422] * phase time: 14410 ms [06.01.23 20:59:29.562] * phase cmem: 1499903 K [06.01.23 20:59:29.562] Synchronizing... [06.01.23 20:59:29.562] Save created on [Engine 1.0f p 8.2] [06.01.23 20:59:29.562] Save date and time [Fri Jan 6 20:03:11 2023] [06.01.23 20:59:29.609] * phase time: 186 ms [06.01.23 20:59:29.722] * phase cmem: 1499904 K [06.01.23 20:59:30.056] * [win32]: free[2018088 K], reserved[109664 K], committed[2066488 K] [06.01.23 20:59:30.056] * [ D3D ]: textures[892235 K] [06.01.23 20:59:30.056] * [x-ray]: crt heap[492811 K], process heap[492811 K], game lua[279584 K], engine lua[297 K], render[0 K] [06.01.23 20:59:30.056] * [x-ray]: economy: strings[count: 198839, lengths: 11462 K, overhead: 6213 K, saved: 27201 K] [06.01.23 20:59:30.056] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.01.23 20:59:30.056] * Starting measure [06.01.23 20:59:32.181] [06.01.23 20:59:32.181] FATAL ERROR [06.01.23 20:59:32.181] [06.01.23 20:59:32.181] [error]Expression : assertion failed [06.01.23 20:59:32.181] [error]Function : IReader::r [06.01.23 20:59:32.181] [error]File : FS.cpp [06.01.23 20:59:32.181] [error]Line : 384 [06.01.23 20:59:32.181] [error]Description : Pos+cnt<=Size [06.01.23 20:59:32.181] [06.01.23 20:59:32.181] [06.01.23 20:59:32.182] stack trace: [06.01.23 20:59:32.182] [06.01.23 21:00:23.284] *** break by StackWalk *** [06.01.23 21:00:23.284] stack trace: [06.01.23 21:00:23.284] [06.01.23 21:00:23.284] 0023:65E8ED6B (0x65EA391C 0x65EA23D0 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [06.01.23 21:00:23.284] 0023:65E8351A (0x003C8C28 0x00000004 0x003C8F50 0x63AECE19) xrCore.dll, IReader::r(), s:\xrcore\fs.cpp, 385 [06.01.23 21:00:23.284] 0023:65E6D42C (0x003C8C48 0x63AECBA8 0x07260018 0x00000001) xrCore.dll, IReaderBase::r_s32(), s:\xrcore\fs.h, 168 [06.01.23 21:00:23.284] 0023:63AECE19 (0x65E6D420 0x00000000 0x07260018 0x00000000) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 156 [06.01.23 21:00:23.284] 0023:63AEC571 (0x65E6D420 0x00000000 0x07260018 0x00000000) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407 [06.01.23 21:00:23.284] 0023:63AEC085 (0x06704B00 0x07260018 0x066FD2C0 0x00000002) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117 [06.01.23 21:00:23.284] 0023:65D73CE4 (0x07260018 0x4EFEE148 0x07260018 0x4EFEE138) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319 [06.01.23 21:00:23.284] 0023:65DA9EAD (0x07260018 0x4EFEE0A8 0xFFFFFFFF 0x4EFEE0D8) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755 [06.01.23 21:00:23.284] 0023:65D919C7 (0xFFFFFFFF 0x07260018 0x003C8D68 0x00000110) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117 [06.01.23 21:00:23.284] 0023:65D89175 (0x07260018 0x4EFEE058 0x00000000 0x07260018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282 [06.01.23 21:00:23.284] 0023:65D89480 (0x00000000 0x65D890EC 0x07260018 0x003C8E70) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380 [06.01.23 21:00:23.284] 0023:65D7EA02 (0x07260018 0x003C8E70 0x00000000 0x50212150) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821 [06.01.23 21:00:23.284] 0023:65D890EC (0x003C8E70 0x07260018 0x00000000 0x003C8E78) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120 [06.01.23 21:00:23.284] 0023:65D894F5 (0x003C8E70 0x000000C0 0x00000000 0x00000004) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463 [06.01.23 21:00:23.284] 0023:65DAF4BA (0x07260018 0x00000002 0x00000000 0x64174B3C) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41 [06.01.23 21:00:23.284] 0023:63A78FB0 (0x07260018 0x003C8ED0 0x4B052101 0x15BCE2E8) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248 [06.01.23 21:00:23.284] 0023:63E2CD54 (0x003C8F50 0x00000004 0x0137E5D4 0x0137E460) xrGame.dll, CScriptBinderObjectWrapper::load(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 107 [06.01.23 21:00:23.284] 0023:63D831AA (0x003C8F50 0x4A312270 0x003C904C 0x63EC1F9F) xrGame.dll, CScriptBinder::load(), s:\xr_3da\xrgame\script_binder.cpp, 208 [06.01.23 21:00:23.284] 0023:63EC3864 (0x003C8F50 0x65EA2150 0xFFFFFFDC 0x3F800000) xrGame.dll, CGameObject::net_Load(), s:\xr_3da\xrgame\gameobject.cpp, 549 [06.01.23 21:00:23.285] 0023:63EC1F9F (0x5A71E970 0x50E9E3D0 0x003C90E8 0x63E87336) xrGame.dll, CGameObject::net_Spawn(), s:\xr_3da\xrgame\gameobject.cpp, 414 [06.01.23 21:00:23.285] 0023:63ECAF34 (0x5A71E970 0x4A312510 0x003C913C 0x3F800000) xrGame.dll, CPhysicsShellHolder::net_Spawn(), s:\xr_3da\xrgame\physicsshellholder.cpp, 48 [06.01.23 21:00:23.285] 0023:63EBACA1 (0x5A71E970 0x0137E5D4 0x0137E460 0x4A312270) xrGame.dll, CEntity::net_Spawn(), s:\xr_3da\xrgame\entity.cpp, 218 [06.01.23 21:00:23.285] 0023:63EBC6B8 (0x5A71E970 0x4A312798 0x4A312794 0x003C90AC) xrGame.dll, CEntityAlive::net_Spawn(), s:\xr_3da\xrgame\entity_alive.cpp, 238 [06.01.23 21:00:23.285] 0023:63EA48A6 (0x5A71E970 0x417ADC58 0xC37434D2 0x267AF9A5) xrGame.dll, CActor::net_Spawn(), s:\xr_3da\xrgame\actor_network.cpp, 537 [06.01.23 21:00:23.285] 0023:63E7CC49 (0x5A71E970 0x16BE95C0 0x16BE95C0 0x63948E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 117 [06.01.23 21:00:23.285] 0023:63E7D022 (0x003CB354 0x63610001 0x00726F74 0x676E6973) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46 [06.01.23 21:00:23.285] 0023:63E74FE3 (0x00000000 0x0CD2FDC0 0x0CDCBEE0 0x0CDCBF68) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480 [06.01.23 21:00:23.285] 0023:63E747BE (0x70C226E0 0x05ACF120 0x013063B4 0x001DBC57) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550 [06.01.23 21:00:23.285] 0023:012BFB8C (0x001DBC57 0x00000000 0x0137E460 0x426F8718) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [06.01.23 21:00:23.285] 0023:013063B4 (0x00000000 0x01381930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [06.01.23 21:00:23.285] 0023:01306895 (0x01381930 0x00000063 0x003CF808 0x012D0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [06.01.23 21:00:23.285] 0023:012D113A (0x00000000 0x01381930 0x00000001 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [06.01.23 21:00:23.285] 0023:012D0D50 (0x01270000 0x00000000 0x00442C47 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [06.01.23 21:00:23.285] 0023:012D0960 (0x01270000 0x00000000 0x00442C47 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [06.01.23 21:00:23.285] 0023:012CB6CB (0xFFFDE000 0x003CF8E4 0x77179812 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [06.01.23 21:00:23.285] 0023:74E3343D (0xFFFDE000 0x77126928 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk() [06.01.23 21:00:23.285] 0023:77179812 (0x012CB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [06.01.23 21:00:23.285] 0023:771797E5 (0x012CB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()