* Detected CPU: AMD Ryzen 5 2600 Six-Core Processor [AuthenticAMD], F15/M8/S2, 3394.00 mhz, 32-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 6/12 Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 81637 files cached 180 archives, 15518Kb memory used. Init FileSystem 0.917132 sec 'xrCore' build 8793, Mar 5 2023 -----loading d:/games/expedition/1\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.2 gamedata: 'configs\axr_options.ltx' gamedata: 'configs\creatures\m_poltergeist.ltx' gamedata: 'configs\environment\weathers\w_clear1.ltx' gamedata: 'configs\environment\weathers\w_clear2.ltx' gamedata: 'configs\environment\weathers\w_cloudy1.ltx' gamedata: 'configs\environment\weathers\w_cloudy2_dark.ltx' gamedata: 'configs\environment\weathers\w_foggy1.ltx' gamedata: 'configs\environment\weathers\w_foggy2.ltx' gamedata: 'configs\environment\weathers\w_partly1.ltx' gamedata: 'configs\environment\weathers\w_partly2.ltx' gamedata: 'configs\environment\weathers\w_rain1.ltx' gamedata: 'configs\environment\weathers\w_rain2.ltx' gamedata: 'configs\environment\weathers\w_rain3.ltx' gamedata: 'configs\environment\weathers\w_storm1.ltx' gamedata: 'configs\environment\weathers\w_storm2.ltx' gamedata: 'configs\gameplay\character_desc_agroprom.xml' gamedata: 'configs\gameplay\character_desc_agroprom_underground.xml' gamedata: 'configs\gameplay\character_desc_bar.xml' gamedata: 'configs\gameplay\character_desc_darkscape.xml' gamedata: 'configs\gameplay\character_desc_darkvalley.xml' gamedata: 'configs\gameplay\character_desc_deadcity.xml' gamedata: 'configs\gameplay\character_desc_escape.xml' gamedata: 'configs\gameplay\character_desc_garbage.xml' gamedata: 'configs\gameplay\character_desc_general.xml' gamedata: 'configs\gameplay\character_desc_general_army.xml' gamedata: 'configs\gameplay\character_desc_general_bandit.xml' gamedata: 'configs\gameplay\character_desc_general_csky.xml' gamedata: 'configs\gameplay\character_desc_general_dolg.xml' gamedata: 'configs\gameplay\character_desc_general_ecolog.xml' gamedata: 'configs\gameplay\character_desc_general_exp_unique.xml' gamedata: 'configs\gameplay\character_desc_general_freedom.xml' gamedata: 'configs\gameplay\character_desc_general_greh.xml' gamedata: 'configs\gameplay\character_desc_general_isg.xml' gamedata: 'configs\gameplay\character_desc_general_killer.xml' gamedata: 'configs\gameplay\character_desc_general_monolith.xml' gamedata: 'configs\gameplay\character_desc_general_renegade.xml' gamedata: 'configs\gameplay\character_desc_general_stalker.xml' gamedata: 'configs\gameplay\character_desc_general_zombied.xml' gamedata: 'configs\gameplay\character_desc_jupiter.xml' gamedata: 'configs\gameplay\character_desc_katacomb.xml' gamedata: 'configs\gameplay\character_desc_lostzone_hb.xml' gamedata: 'configs\gameplay\character_desc_lostzone_ll.xml' gamedata: 'configs\gameplay\character_desc_lostzone_ms.xml' gamedata: 'configs\gameplay\character_desc_lostzone_oa.xml' gamedata: 'configs\gameplay\character_desc_marsh.xml' gamedata: 'configs\gameplay\character_desc_military.xml' gamedata: 'configs\gameplay\character_desc_pripyat.xml' gamedata: 'configs\gameplay\character_desc_red_forest.xml' gamedata: 'configs\gameplay\character_desc_sarcofag.xml' gamedata: 'configs\gameplay\character_desc_truck.xml' gamedata: 'configs\gameplay\character_desc_underpass.xml' gamedata: 'configs\gameplay\character_desc_warlab.xml' gamedata: 'configs\gameplay\character_desc_yantar.xml' gamedata: 'configs\gameplay\character_desc_zaton.xml' gamedata: 'configs\gameplay\profiles\character_desc_army_0.xml' gamedata: 'configs\gameplay\profiles\character_desc_army_1.xml' gamedata: 'configs\gameplay\profiles\character_desc_army_2.xml' gamedata: 'configs\gameplay\profiles\character_desc_army_3.xml' gamedata: 'configs\gameplay\profiles\character_desc_army_4.xml' gamedata: 'configs\gameplay\profiles\character_desc_army_special.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_0.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_01.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_1.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_2.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_3.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_4.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_5.xml' gamedata: 'configs\gameplay\profiles\character_desc_ecolog_special.xml' gamedata: 'configs\gameplay\profiles\character_desc_greh_0.xml' gamedata: 'configs\gameplay\profiles\character_desc_greh_1.xml' gamedata: 'configs\gameplay\profiles\character_desc_greh_2.xml' gamedata: 'configs\gameplay\profiles\character_desc_greh_3.xml' gamedata: 'configs\gameplay\profiles\character_desc_greh_4.xml' gamedata: 'configs\gameplay\profiles\character_desc_greh_special.xml' gamedata: 'configs\gameplay\profiles\character_desc_isg_1.xml' gamedata: 'configs\gameplay\profiles\character_desc_isg_2.xml' gamedata: 'configs\gameplay\profiles\character_desc_isg_3.xml' gamedata: 'configs\gameplay\profiles\character_desc_isg_4.xml' gamedata: 'configs\gameplay\supplies\character_psyhelmets.xml' gamedata: 'configs\items\items\anims_list.ltx' gamedata: 'configs\items\items\items_devices.ltx' gamedata: 'configs\items\outfits\base.ltx' gamedata: 'configs\items\outfits\base_includes.ltx' gamedata: 'configs\items\outfits\o_assault_vest.ltx' gamedata: 'configs\items\outfits\o_backpack.ltx' gamedata: 'configs\items\outfits\o_berill.ltx' gamedata: 'configs\items\outfits\o_csky.ltx' gamedata: 'configs\items\outfits\o_exolight.ltx' gamedata: 'configs\items\outfits\o_exoskeleton.ltx' gamedata: 'configs\items\outfits\o_explorer.ltx' gamedata: 'configs\items\outfits\o_helmet.ltx' gamedata: 'configs\items\outfits\o_lcs.ltx' gamedata: 'configs\items\outfits\o_nbc.ltx' gamedata: 'configs\items\outfits\o_nosorog.ltx' gamedata: 'configs\items\outfits\o_novice.ltx' gamedata: 'configs\items\outfits\o_proto_exo.ltx' gamedata: 'configs\items\outfits\o_ps5.ltx' gamedata: 'configs\items\outfits\o_seva.ltx' gamedata: 'configs\items\outfits\o_skat_9.ltx' gamedata: 'configs\items\outfits\o_ssp_99.ltx' gamedata: ... 75545 more ... Initializing Engine... Starting INPUT device... Available render modes[1]: [renderer_r1] command line "d:\games\expedition\1\bin\anomalydx8avx.exe" -smap1536 -dbg Executing config-script "user.ltx"... ~ Invalid syntax in call to 'renderer' ~ Valid arguments: renderer_r1 [d:/games/expedition/1\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137434437684 K], reserved[4289640 K], committed[226084 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[73212 K] * [x-ray]: economy: strings[77867 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=D:\Games\Expedition\1\ dir[2]=D:\Games\Expedition\1\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "d:/games/expedition/1\gamedata\configs\default_controls.ltx"... [d:/games/expedition/1\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:/games/expedition/1\gamedata\configs\rspec_default.ltx"... [d:/games/expedition/1\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "d:/games/expedition/1\gamedata\configs\default_controls.ltx"... [d:/games/expedition/1\gamedata\configs\default_controls.ltx] successfully loaded. ! Unknown command: r2_sun_far ~ Invalid syntax in call to 'renderer' ~ Valid arguments: renderer_r1 [d:/games/expedition/1\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:FC1]: NVIDIA GeForce GT 640 * GPU driver: 27.21.14.5671 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4064 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * Managed textures disabled * SSample: 1920x1080 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled THM chunk 2072 fixed, wrong size = 27, correct size = 29 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 33 [6] THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 27, correct size = 35 THM chunk 2072 fixed, wrong size = 35, correct size = 31 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 39, correct size = 34 [2] THM chunk 2072 fixed, wrong size = 32, correct size = 25 THM chunk 2072 fixed, wrong size = 27, correct size = 29 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2072 fixed, wrong size = 27, correct size = 30 THM chunk 2072 fixed, wrong size = 27, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 35 THM chunk 2072 fixed, wrong size = 37, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 38 THM chunk 2072 fixed, wrong size = 27, correct size = 35 THM chunk 2072 fixed, wrong size = 27, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 32 THM chunk 2072 fixed, wrong size = 27, correct size = 31 THM chunk 2072 fixed, wrong size = 37, correct size = 31 THM chunk 2072 fixed, wrong size = 37, correct size = 36 THM chunk 2072 fixed, wrong size = 37, correct size = 40 THM chunk 2072 fixed, wrong size = 34, correct size = 29 THM chunk 2072 fixed, wrong size = 27, correct size = 36 [4] THM chunk 2072 fixed, wrong size = 27, correct size = 35 [6] THM chunk 2072 fixed, wrong size = 27, correct size = 38 THM chunk 2072 fixed, wrong size = 37, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 38 [3] THM chunk 2072 fixed, wrong size = 27, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 25 [3] THM chunk 2072 fixed, wrong size = 27, correct size = 26 THM chunk 2072 fixed, wrong size = 27, correct size = 38 THM chunk 2072 fixed, wrong size = 27, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 26 THM chunk 2072 fixed, wrong size = 36, correct size = 28 THM chunk 2072 fixed, wrong size = 36, correct size = 29 THM chunk 2072 fixed, wrong size = 36, correct size = 30 THM chunk 2072 fixed, wrong size = 36, correct size = 31 THM chunk 2072 fixed, wrong size = 36, correct size = 32 THM chunk 2072 fixed, wrong size = 37, correct size = 27 THM chunk 2072 fixed, wrong size = 37, correct size = 31 [3] THM chunk 2072 fixed, wrong size = 37, correct size = 25 THM chunk 2072 fixed, wrong size = 37, correct size = 39 THM chunk 2072 fixed, wrong size = 37, correct size = 40 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 29 THM chunk 2072 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 34 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 27, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 37, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 41 [3] THM chunk 2072 fixed, wrong size = 37, correct size = 40 THM chunk 2072 fixed, wrong size = 37, correct size = 41 THM chunk 2072 fixed, wrong size = 37, correct size = 42 THM chunk 2072 fixed, wrong size = 27, correct size = 43 THM chunk 2072 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 26 [4] THM chunk 2072 fixed, wrong size = 40, correct size = 49 THM chunk 2072 fixed, wrong size = 34, correct size = 57 THM chunk 2072 fixed, wrong size = 24, correct size = 43 THM chunk 2072 fixed, wrong size = 34, correct size = 44 THM chunk 2072 fixed, wrong size = 46, correct size = 57 [2] THM chunk 2072 fixed, wrong size = 31, correct size = 30 THM chunk 2072 fixed, wrong size = 31, correct size = 34 THM chunk 2072 fixed, wrong size = 31, correct size = 37 THM chunk 2072 fixed, wrong size = 30, correct size = 28 THM chunk 2072 fixed, wrong size = 42, correct size = 34 THM chunk 2072 fixed, wrong size = 28, correct size = 30 [2] THM chunk 2072 fixed, wrong size = 34, correct size = 35 THM chunk 2072 fixed, wrong size = 31, correct size = 32 THM chunk 2072 fixed, wrong size = 28, correct size = 31 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 30, correct size = 45 THM chunk 2072 fixed, wrong size = 31, correct size = 39 THM chunk 2072 fixed, wrong size = 31, correct size = 35 THM chunk 2072 fixed, wrong size = 30, correct size = 36 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 30, correct size = 39 THM chunk 2072 fixed, wrong size = 30, correct size = 41 THM chunk 2072 fixed, wrong size = 34, correct size = 35 THM chunk 2073 fixed, wrong size = 24, correct size = 25 THM chunk 2073 fixed, wrong size = 17, correct size = 21 compiling shader particle_distort compiling shader particle [2] THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 39, correct size = 38 THM chunk 2072 fixed, wrong size = 42, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 36, correct size = 43 THM chunk 2073 fixed, wrong size = 22, correct size = 18 THM chunk 2073 fixed, wrong size = 26, correct size = 22 THM chunk 2073 fixed, wrong size = 19, correct size = 25 THM chunk 2073 fixed, wrong size = 19, correct size = 18 THM chunk 2073 fixed, wrong size = 22, correct size = 26 THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2073 fixed, wrong size = 20, correct size = 34 THM chunk 2073 fixed, wrong size = 19, correct size = 31 THM chunk 2073 fixed, wrong size = 19, correct size = 26 THM chunk 2073 fixed, wrong size = 19, correct size = 25 THM chunk 2073 fixed, wrong size = 25, correct size = 27 THM chunk 2073 fixed, wrong size = 27, correct size = 28 THM chunk 2073 fixed, wrong size = 26, correct size = 23 THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2073 fixed, wrong size = 19, correct size = 33 THM chunk 2073 fixed, wrong size = 19, correct size = 28 THM chunk 2073 fixed, wrong size = 13, correct size = 17 THM chunk 2072 fixed, wrong size = 28, correct size = 41 [2] compiling shader simple_color compiling shader portal compiling shader editor * loading script _G.script * loading script class_registrator.script * loading script se_legs.script ! [LUA] Cannot open file "d:/games/expedition/1\gamedata\scripts\se_legs.script" ! [LUA] 0 : [C ] register ! [LUA] 1 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(5) : cs_register ! [LUA] 2 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(20) : ! [ERROR] --- Failed to load script se_legs ! [LUA] Cannot register class se_legs.se_legs ! [LUA] 0 : [C ] register ! [LUA] 1 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(5) : cs_register ! [LUA] 2 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(20) : * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script compiling shader sky2 [2] compiling shader clouds [2] [Discord RPC] Failed to create Discord RPC * [x-ray]: Starting Main Loop Starting engine... compiling shader hud_font intro_start intro_logo intro_delete ::update_logo_intro * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * loading script axr_keybind.script * [x-ray]: Full Memory Stats * [win32]: free[137433377240 K], reserved[4326200 K], committed[1249968 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[698989 K] * [x-ray]: economy: strings[78809 K], smem[0 K] ! Can't find texture 'ui\ui_anomaly_logo' * loading script ui_mm_faction_select.script * loading script utils_ui.script * loading script utils_item.script * loading script utils_data.script * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways2 * 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sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_9_cube * 0.0 : [ 7] sky\sky_9_cube#small * 0.0 : [ 29] sky\sky_oblaka * 0.0 : [ 2] sky\skygod_nigh\foggy_00-00 * 0.0 : [ 2] sky\skygod_nigh\foggy_00-00#small * 0.0 : [ 33] sky\skygod_night\cloudy_00-00 * 0.0 : [ 33] sky\skygod_night\cloudy_00-00#small * 0.0 : [ 29] sky\skygod_night\foggy_00-00 * 0.0 : [ 29] sky\skygod_night\foggy_00-00#small * 0.0 : [ 39] sky\swtc_clear\00-00-fm * 0.0 : [ 39] sky\swtc_clear\00-00-fm#small * 0.0 : [ 25] sky\swtc_clear\01-00-fm * 0.0 : [ 25] sky\swtc_clear\01-00-fm#small * 0.0 : [ 5] sky\swtc_clear\02-00-fm * 0.0 : [ 5] sky\swtc_clear\02-00-fm#small * 0.0 : [ 1] sky\swtc_clear\03-00-fm * 0.0 : [ 1] sky\swtc_clear\03-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-00-fm * 0.0 : [ 1] sky\swtc_clear\04-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-30 * 0.0 : [ 1] sky\swtc_clear\04-30#small * 0.0 : [ 3] sky\swtc_clear\05-00 * 0.0 : [ 3] sky\swtc_clear\05-00#small * 0.0 : [ 3] sky\swtc_clear\06-00 * 0.0 : [ 3] sky\swtc_clear\06-00#small * 0.0 : [ 1] sky\swtc_clear\06-30 * 0.0 : [ 1] sky\swtc_clear\06-30#small * 0.0 : [ 1] sky\swtc_clear\07-00 * 0.0 : [ 1] sky\swtc_clear\07-00#small * 0.0 : [ 2] sky\swtc_clear\08-00 * 0.0 : [ 2] sky\swtc_clear\08-00#small * 0.0 : [ 3] sky\swtc_clear\09-00 * 0.0 : [ 3] sky\swtc_clear\09-00#small * 0.0 : [ 2] sky\swtc_clear\10-00 * 0.0 : [ 2] sky\swtc_clear\10-00#small * 0.0 : [ 2] sky\swtc_clear\11-00 * 0.0 : [ 2] sky\swtc_clear\11-00#small * 0.0 : [ 3] sky\swtc_clear\12-00 * 0.0 : [ 3] sky\swtc_clear\12-00#small * 0.0 : [ 2] sky\swtc_clear\13-00 * 0.0 : [ 2] sky\swtc_clear\13-00#small * 0.0 : [ 2] sky\swtc_clear\14-00 * 0.0 : [ 2] sky\swtc_clear\14-00#small * 0.0 : [ 2] sky\swtc_clear\15-00 * 0.0 : [ 2] sky\swtc_clear\15-00#small * 0.0 : [ 2] sky\swtc_clear\16-00 * 0.0 : [ 2] sky\swtc_clear\16-00#small * 0.0 : [ 2] sky\swtc_clear\17-00 * 0.0 : [ 2] sky\swtc_clear\17-00#small * 0.0 : [ 2] sky\swtc_clear\18-00 * 0.0 : [ 2] sky\swtc_clear\18-00#small * 0.0 : [ 3] sky\swtc_clear\19-00 * 0.0 : [ 3] sky\swtc_clear\19-00#small * 0.0 : [ 2] sky\swtc_clear\20-00 * 0.0 : [ 2] sky\swtc_clear\20-00#small * 0.0 : [ 1] sky\swtc_clear\20-30 * 0.0 : [ 1] sky\swtc_clear\20-30#small * 0.0 : [ 2] sky\swtc_clear\21-00 * 0.0 : [ 2] sky\swtc_clear\21-00#small * 0.0 : [ 8] sky\swtc_clear\22-00-fm * 0.0 : [ 8] sky\swtc_clear\22-00-fm#small * 0.0 : [ 5] sky\swtc_clear\23-00-fm * 0.0 : [ 5] sky\swtc_clear\23-00-fm#small * 0.0 : [ 10] sky\swtc_clear_alt\01-00 * 0.0 : [ 10] sky\swtc_clear_alt\01-00#small * 0.0 : [ 18] sky\swtc_clear_alt\03-00 * 0.0 : [ 18] sky\swtc_clear_alt\03-00#small * 0.0 : [ 5] sky\swtc_clear_alt\04-00 * 0.0 : [ 5] sky\swtc_clear_alt\04-00#small * 0.0 : [ 1] sky\swtc_clear_alt\04-30 * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small * 0.0 : [ 1] sky\swtc_clear_alt\05-00 * 0.0 : [ 1] sky\swtc_clear_alt\05-00#small * 0.0 : [ 2] sky\swtc_clear_alt\06-00 * 0.0 : [ 2] sky\swtc_clear_alt\06-00#small * 0.0 : [ 1] sky\swtc_clear_alt\07-00 * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small * 0.0 : [ 1] sky\swtc_clear_alt\08-00 * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small * 0.0 : [ 2] sky\swtc_clear_alt\10-00 * 0.0 : [ 2] sky\swtc_clear_alt\10-00#small * 0.0 : [ 1] sky\swtc_clear_alt\11-00 * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small * 0.0 : [ 2] sky\swtc_clear_alt\13-00 * 0.0 : [ 2] sky\swtc_clear_alt\13-00#small * 0.0 : [ 1] sky\swtc_clear_alt\14-00 * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small * 0.0 : [ 2] sky\swtc_clear_alt\15-00 * 0.0 : [ 2] sky\swtc_clear_alt\15-00#small * 0.0 : [ 1] sky\swtc_clear_alt\17-00 * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small * 0.0 : [ 1] sky\swtc_clear_alt\18-00 * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small * 0.0 : [ 1] sky\swtc_clear_alt\19-00 * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small * 0.0 : [ 2] sky\swtc_clear_alt\20-00 * 0.0 : [ 2] sky\swtc_clear_alt\20-00#small * 0.0 : [ 3] sky\swtc_clear_alt\20-30 * 0.0 : [ 3] sky\swtc_clear_alt\20-30#small * 0.0 : [ 1] sky\swtc_dark\05-00-storm * 0.0 : [ 1] sky\swtc_dark\05-00-storm#small * 0.0 : [ 2] sky\swtc_dark\06-00-cloudy-dark * 0.0 : [ 2] sky\swtc_dark\06-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 1] sky\swtc_dark\11-00-storm * 0.0 : [ 1] sky\swtc_dark\11-00-storm#small * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\15-00-storm * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small * 0.0 : [ 1] sky\swtc_dark\16-00-storm * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small * 0.0 : [ 1] sky\swtc_dark\17-00-storm * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small * 0.0 : [ 3] sky\swtc_dark\19-00-storm * 0.0 : [ 3] sky\swtc_dark\19-00-storm#small * 0.0 : [ 2] sky\swtc_dark\20-00-storm * 0.0 : [ 2] sky\swtc_dark\20-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 6] sky\swtc_storm\08-00-storm * 0.0 : [ 6] sky\swtc_storm\08-00-storm#small * 0.0 : [ 2] sky\swtc_storm\09-00-storm * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small * 0.0 : [ 8] sky\swtc_storm\10-00-storm * 0.0 : [ 8] sky\swtc_storm\10-00-storm#small * 0.0 : [ 1] sky\swtc_storm\14-00-storm * 0.0 : [ 1] sky\swtc_storm\14-00-storm#small * 0.0 : [ 3] sky\swtc_storm\15-00-storm * 0.0 : [ 3] sky\swtc_storm\15-00-storm#small * 0.0 : [ 1] sky\swtc_storm\17-00-storm * 0.0 : [ 1] sky\swtc_storm\17-00-storm#small * 0.0 : [ 1] sky\swtc_storm\20-00-storm * 0.0 : [ 1] sky\swtc_storm\20-00-storm#small * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] ui\ui_empty * 0.0 : [ 1] unrealengine\bigfire_fwd * 0.0 : [ 1] unrealengine\bigfire_fwd2 * 0.0 : [ 1] unrealengine\bigfire_fwd3 * 0.0 : [ 1] unrealengine\blowingfire_fwd * 0.0 : [ 1] unrealengine\blowingfire_fwd2 * 0.0 : [ 1] unrealengine\bonfire\blowingfire_fwd * 0.0 : [ 1] unrealengine\bonfire\blowingfire_fwd_2 * 0.0 : [ 1] unrealengine\bonfire\blowingfireb_fwd * 0.0 : [ 1] unrealengine\bonfire\bonefire * 0.0 : [ 1] unrealengine\bonfire\bonefire2_boargrill * 0.0 : [ 1] unrealengine\bonfire\bonefire3 * 0.0 : [ 1] unrealengine\bonfire\bonefire4 * 0.0 : [ 1] unrealengine\bonfire\bonefire_fwd2 * 0.0 : [ 1] unrealengine\bonfire\bonefirethin * 0.0 : [ 1] unrealengine\bonfire\grdbasefire2_small * 0.0 : [ 1] unrealengine\electricblast1 * 0.0 : [ 1] unrealengine\electricblast1_red * 0.0 : [ 1] unrealengine\electricblast2 * 0.0 : [ 1] unrealengine\electricblast2_red * 0.0 : [ 1] unrealengine\electricblast3 * 0.0 : [ 1] unrealengine\electricblast3_red * 0.0 : [ 1] unrealengine\firey_smoke_01_e * 0.0 : [ 1] unrealengine\grdbasefire2_bright * 0.0 : [ 1] unrealengine\grdbasefire2_small * 0.0 : [ 1] unrealengine\grdbasefire4_fwd * 0.0 : [ 1] unrealengine\grdbasefire_bright * 0.0 : [ 1] unrealengine\muzzlecloudsatlas * 0.0 : [ 1] unrealengine\muzzlecloudsatlas4 * 0.0 : [ 1] unrealengine\muzzleflash1 * 0.0 : [ 1] unrealengine\muzzleflash4 * 0.0 : [ 1] unrealengine\muzzleflash4var2 * 0.0 : [ 1] unrealengine\muzzleflash5 * 0.0 : [ 1] unrealengine\muzzleflash6 * 0.0 : [ 1] unrealengine\muzzleflash_ember2 * 0.0 : [ 1] unrealengine\muzzleflash_ember4 * 0.0 : [ 1] unrealengine\muzzleflash_fire * 0.0 : [ 1] unrealengine\optimized\muzzleoptimized1 * 0.0 : [ 1] unrealengine\puffcolorsplash * 0.0 : [ 1] unrealengine\puffcolorsplash_2 * 0.0 : [ 1] unrealengine\puffcolorsplash_3 * 0.0 : [ 1] unrealengine\puffcolorsplashflicker * 0.0 : [ 1] unrealengine\puffcolorsplashflicker2 * 0.0 : [ 1] unrealengine\rockshd * 0.0 : [ 1] unrealengine\t_dirt_02_a * 0.0 : [ 1] unrealengine\t_explosion_test_v1_temperature * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 0.1 : [ 1] ui\ui_anomaly_logo * 8.1 : [ 1] ui\ui_magnifier2 * 10.7 : [ 4] fx\fx_noise2 * 16.1 : [ 1] ui\ui_font_hud_01 * 16.5 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 128.1 : [ 1] ui\new_game\ui_new_game_factions * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_14 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_16 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_18 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_21 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 512.1 : [ 1] ui\menu_addpiece\slider * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 1024.1 : [ 1] ui\new_game\ui_new_game_back_t * 1024.1 : [ 1] ui\new_game\ui_new_game_main * 1024.1 : [ 1] ui\new_game\ui_new_game_maps_2 * 1024.1 : [ 1] ui\new_game\ui_new_game_popup * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_common * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\ui_actor_main_menu_one * 4096.1 : [ 1] ui\ui_icon_ump * 4096.1 : [ 1] ui\ui_options * 8192.1 : [ 1] ui\ui_actor_portrets * 16384.1 : [ 1] ui\menu_addpiece\test_piece1 * 32768.1 : [ 1] ui\ui_icon_equipment * 131072.1 : [ 1] ui\ui_icon_bas compiling shader model_def_hq compiling shader model_def_hq_4 compiling shader model_def_lq compiling shader model_def_lq_4 compiling shader add_point compiling shader model_def_point_4 compiling shader add_spot compiling shader model_def_spot_4 compiling shader model_shadow compiling shader model_def_shadow_4 "d:\games\expedition\1\bin\anomalydx8avx.exe" -smap1536 -dbg * phase time: 0 ms * phase cmem: 798098 K * [x-ray]: Prefetching Data Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_2 compiling shader model_env_lq compiling shader model_env_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 compiling shader model_env_hq_0 compiling shader model_env_lq_0 ! Can't find sound 'weapons\_bf4\mono\corebass\close_1' ! Can't find sound 'weapons\_bf4\mono\corebass\close_2' ! Can't find sound 'weapons\_bf4\mono\corebass\close_3' ! Can't find sound 'weapons\_bf4\mono\corebass\close_4' ! Can't find sound 'weapons\_bf4\mono\corebass\close_5' ! Can't find sound 'weapons\_bf4\mono\corebass\close_6' ! Can't find sound 'weapons\_bf4\mono\corebass\close_7' ! Can't find sound 'weapons\_bf4\mono\corebass\close_8' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_1' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_2' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_3' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_4' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_01' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_02' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_03' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_04' compiling shader model_env_hq_1 compiling shader model_env_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader simple compiling shader model_def_lqs_0 ! Warning: Invalid source rate: d:/games/expedition/1\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_1.ogg ! Warning: Invalid source rate: d:/games/expedition/1\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_2.ogg ! Warning: Invalid source rate: d:/games/expedition/1\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_3.ogg ! Warning: Invalid source rate: d:/games/expedition/1\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_4.ogg ! Missing ogg-comment, file: d:/games/expedition/1\gamedata\sounds\weapons\bm16\bm16_reload_lr.ogg ! Missing ogg-comment, file: d:/games/expedition/1\gamedata\sounds\weapons\bm16\bm16_reload_l.ogg ! Can't find sound 'weapons\_gunfire\stereo\deagle\deag_far3' compiling shader model_def_hq_1 compiling shader model_def_lq_1 ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_1' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_2' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_3' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_4' Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1193 ! Can't find texture 'ayykyu_fx\pfx_smoke_b' ! Can't find texture 'ayykyu_fx\pfx_bloodsplash3' ! Can't find texture 'cinemavfx\fire_trail' ! Can't find texture 'cinemavfx\fireball_04_a' ! Can't find texture 'cinemavfx\fireball_01' ! Can't find texture 'cinemavfx\fireball_03' ! Can't find texture 'cinemavfx\fireball_03_a' ! Can't find texture 'cinemavfx\fireball_11' ! Can't find texture 'cinemavfx\fireball_07' ! Can't find texture 'cinemavfx\fireball_05' ! Can't find texture 'cinemavfx\fireball_08' ! Can't find texture 'cinemavfx\fx_generic_bigfuel_up_e' ! Can't find texture 'cinemavfx\fireball_05_a' ! Can't find texture 'cinemavfx\impact_dust\impact_dust_03' ! Can't find texture 'cinemavfx\muzzle_2\muzzletest_03' ! Can't find texture 'cinemavfx\particle_fog\cumulus_01' ! Can't find texture 'cinemavfx\particle_fog\bo_fxt_env_cloud_mist' ! Can't find texture 'cinemavfx\muzzleflash_04' ! Can't find texture 'cinemavfx\smoke_billows_00_desat_02' ! Can't find texture 'cinemavfx\puff_00' ! Can't find texture 'cinemavfx\smokeball_01' ! Can't find texture 'cinemavfx\thermite\insandstorm_t_sparks_05_bc' ! Can't find texture 'cinemavfx\thermite\insandstorm_t_sparks_03_bc' ! Can't find texture 'cinemavfx\thermite\ins_burstspark_trail' ! Can't find texture 'jdude\graviblast1' ! Can't find texture 'jdude\graviblast2' ! Can't find texture 'jdude\puff3' ! Can't find texture 'sky\af_a_partly\01-00-hm' ! Can't find texture 'sky\af_a_partly\01-00-hm#small' ! Can't find texture 'sky\skygod_nigh\foggy_00-00' ! Can't find texture 'sky\skygod_nigh\foggy_00-00#small' ! Can't find texture 'unrealengine\bigfire_fwd3' ! Can't find texture 'unrealengine\bonfire\blowingfire_fwd_2' ! Can't find texture 'unrealengine\blowingfire_fwd' ! Can't find texture 'unrealengine\electricblast2_red' ! Can't find texture 'unrealengine\grdbasefire2_bright' ! Can't find texture 'unrealengine\bigfire_fwd' ! Can't find texture 'unrealengine\bigfire_fwd2' ! Can't find texture 'unrealengine\blowingfire_fwd2' ! Can't find texture 'unrealengine\electricblast1_red' ! Can't find texture 'unrealengine\firey_smoke_01_e' ! Can't find texture 'unrealengine\grdbasefire2_small' ! Can't find texture 'unrealengine\grdbasefire_bright' ! Can't find texture 'unrealengine\grdbasefire4_fwd' ! Can't find texture 'unrealengine\rockshd' ! Can't find texture 'unrealengine\electricblast3_red' texture loading time: 1341 * [x-ray]: Prefetched Data * [prefetch] time: 1825 ms * [prefetch] memory: 59192Kb * loading script _G.script * loading script class_registrator.script * loading script se_legs.script ! [LUA] Cannot open file "d:/games/expedition/1\gamedata\scripts\se_legs.script" ! [LUA] 0 : [C ] register ! [LUA] 1 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(5) : cs_register ! [LUA] 2 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(20) : ! [ERROR] --- Failed to load script se_legs ! [LUA] Cannot register class se_legs.se_legs ! [LUA] 0 : [C ] register ! [LUA] 1 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(5) : cs_register ! [LUA] 2 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(20) : * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library * loading script _g.script * loading script _u.script * loading script actor_effects.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_status.script * loading script actor_status_hunger_Banjaji.script * loading script actor_status_sleep.script * loading script actor_status_hunger_banjaji.script * loading script actor_status_thirst.script * loading script ads_reloads.script * loading script alife_storage_manager.script * loading script alticons.script * loading script animation_common.script * loading script aol_anim_transitions.script -----loading d:/games/expedition/1\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_sprint_cancel.script * loading script arszi_psy.script * loading script axr_beh.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script axr_fight_from_cover.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script xr_conditions.script * loading script axr_turn_on_campfire.script * loading script ayykyu_screen_effects.script * loading script banjaji_needs_mcm.script * loading script barthud_light_mcm.script * loading script bas_nvg_scopes.script * loading script bas_trade_inject.script * loading script utils_data.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_awr.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script bullet_time_mcm.script * loading script callbacks_gameobject.script * loading script camera_reanim_project.script * loading script camera_reanim_project_mcm.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_geometry_ray.script * loading script demonized_molotov_binder.script * loading script itms_manager.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_sounds.script * loading script demonized_randomizing_functions.script * loading script demonized_stalker_aoe_panic.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script mob_trade.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script demonized_time_events.script * loading script despawn_guns.script ! [LUA] SCRIPT SYNTAX ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] d:/games/expedition/1\gamedata\scripts\axr_main.script(312) : on_game_start ! [LUA] 2 : [Lua] d:/games/expedition/1\gamedata\scripts\_g.script(83) : ! [LUA] d:/games/expedition/1\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] d:/games/expedition/1\gamedata\scripts\axr_main.script(312) : on_game_start ! [LUA] 2 : [Lua] d:/games/expedition/1\gamedata\scripts\_g.script(83) : ! [SCRIPT ERROR]: d:/games/expedition/1\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [ERROR] --- Failed to load script despawn_guns * loading script dialog_fov.script * loading script dialog_fov_mcm.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_agr_u.script * loading script task_functor.script * loading script task_status_functor.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_escape.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dismemb.script * loading script dismemb_mcm.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_test.script gathering modxml_test.script * loading script slaxml.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script ea_callbacks.script * loading script ea_light.script * loading script ea_prefetcher.script * loading script efp_utils_mcm.script * loading script emission_guard_patch.script * loading script enhanced_animations.script * loading script ui_mutant_loot.script * loading script enhanced_animations_mcm.script * loading script faction_expansions.script * loading script fakelens.script * loading script fov_anim_manager.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_difficulties.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script game_statistics.script * loading script gamemode_agony.script * loading script gamemode_azazel.script * loading script warfare.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_disguise.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script gear_foley_rattle.script * loading script global_position.script * loading script grok_spawn_lights.script * loading script guaranteed_loot.script * loading script guards_spawner.script * loading script gulag_general.script * loading script gwr_worldweapon_binder.script * loading script health_check.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script xr_sound.script * loading script hf_mcm.script * loading script immersive_skinning.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script ish_firemode.script * loading script ish_firemode_hud.script * loading script ish_firemode_mcm.script * loading script item_artefact.script * loading script item_backpack.script * loading script item_cooking.script * loading script item_device.script * loading script item_knife.script * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_parts.script * loading script item_radio.script * loading script item_recipe.script * loading script item_repair.script * loading script item_tent.script * loading script item_weapon.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script level_environment.script * loading script level_input.script * loading script level_targets.script * loading script level_weathers.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script medic_effects.script * loading script memusage.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script move_mgr.script * loading script news_manager.script * loading script no_escape_from_rads.script * loading script pda.script * loading script pda_actor.script * loading script pda_flagger.script * loading script pda_smart_terrain_warfare.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script placeable_furniture.script ! [LUA] File not found "d:/games/expedition/1\gamedata\sounds\interface\place_object.ogg"! ! [LUA] 0 : [C ] sound_object ! [LUA] 1 : [Lua] d:/games/expedition/1\gamedata\scripts\xr_sound.script(628) : get_safe_sound_object ! [LUA] 2 : [main] ...expedition/1\gamedata\scripts\placeable_furniture.script(30) : ! [LUA] 3 : [C ] __index ! [LUA] 4 : [Lua] d:/games/expedition/1\gamedata\scripts\axr_main.script(312) : on_game_start ! [LUA] 5 : [Lua] d:/games/expedition/1\gamedata\scripts\_g.script(83) : * loading script post_combat_idle.script * loading script psi_storm_manager.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script scope_fov_mcm.script * loading script scoperadii.script * loading script scoping_hud_fov.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script sim_board.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sleep_timelapse_mcm.script * loading script ui_sleep_dialog.script * loading script surge_manager.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_terrain_warfare.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_mcm.script * loading script ssfx_001_settings.script * loading script ssfx_dof_mcm.script * loading script ssfx_weapons_dof.script * loading script ssfx_weapons_dof_settings.script * loading script stalker_generic.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script stealth_mcm.script * loading script story_objects.script * loading script take_item_anim.script * loading script task_manager.script * loading script task_objects.script * loading script tasks_agent_rescue.script * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script * loading script tasks_bounty.script * loading script tasks_chimera_scan.script * loading script utils_obj.script * loading script tasks_clear_map.script * loading script tasks_defense.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script * loading script tasks_guide.script * loading script tasks_measure.script * loading script tasks_multifetch.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_top_10.script * loading script tasks_veh_destroy.script * loading script thial_ray.script * loading script trans_outfit.script * loading script treasure_manager.script * loading script txr_mines.script * loading script txr_paid_companions.script * loading script txr_routes.script * loading script ui_bartgac_mcm.script * loading script ui_companion_inv.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_main.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_item.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mm_faction_select.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_npc_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_ultima.script * loading script ui_warfare_options_hints.script * loading script ui_workshop.script * loading script uni_anim_core.script * loading script unjam_motion_mark.script * loading script utils_stpk.script * loading script utils_ui.script * loading script visual_memory_manager.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script weather_dynamic_params.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_rnd_npc_loadout.script * loading script yawm_snowfall.script * loading script yohji_persistent_weather.script * loading script z_actor_effects_no_weapon_drop.script * loading script z_heatvision.script * loading script z_heatvision_mcm.script * loading script z_npc_footsteps.script * loading script zz_glowstick_mcm.script * loading script zzz_bas_laser_control.script * loading script zzz_workshop_return_items.script * loading script zzzz_utils_ui_monkeypatch_satiety_scale.script # Loading ini: misc\smart_profiles.ltx end setup ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_rpk16 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ru556 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_scar_siber_m2_black ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_vintorez_n1_pso ! ERROR: NPC Loadouts | something is wrong in [monolith_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_nimble ! ERROR: NPC Loadouts | something is wrong in [zombied_experienced_primary] - wpn_sv98_custom ! ERROR: NPC Loadouts | something is wrong in [greh_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [csky_veteran_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [csky_experienced_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [isg_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [extras_veteran] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [killer_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [army_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_type89_m * loading script scopeRadii.script * phase time: 4694 ms * phase cmem: 895424 K * phase time: 99 ms * phase cmem: 895406 K * Creating new game... * Loading spawn registry... * 18652 spawn points are successfully loaded not warfare * New game is successfully created! * phase time: 1782 ms * phase cmem: 1076450 K [LSS] Spawning object [fake_actor][actor][0] [LSS] Spawning object [fake_level_changer][level_changer][1009] * phase time: 127 ms * phase cmem: 1076454 K * phase time: 134 ms * phase cmem: 1076212 K * client : connection accepted - * phase time: 136 ms * phase cmem: 1076251 K * phase time: 132 ms * phase cmem: 1076252 K * phase time: 131 ms * phase cmem: 1076287 K compiling shader lmap_dt [2] compiling shader lmap [2] compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l [2] compiling shader avg4 * phase time: 133 ms * phase cmem: 1080046 K * [Loading VB] 116 verts, 3 Kb * [Loading IB] 246 indices, 0 Kb * phase time: 128 ms * phase cmem: 1080058 K * phase time: 128 ms * phase cmem: 1080062 K * phase time: 127 ms * phase cmem: 1080071 K WARNING: Occlusion map 'd:/games/expedition/1\gamedata\levels\fake_start\level.hom' not found. * phase time: 127 ms * phase cmem: 1080072 K * phase time: 129 ms * phase cmem: 1080067 K * phase time: 128 ms * phase cmem: 1080068 K CResourceManager::DeferredUpload -> START, size = 1197 texture loading time: 147 * t-report - base: 1195, 1471129 K * t-report - lmap: 2, 2048 K ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_night-02.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-08.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-10.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-06.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_night-05.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-04.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-01.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-02.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-05.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-07.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_night-04.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_night-01.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-03.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_day-09.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_empty.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\music\level\explore_night-03.ogg * phase time: 1152 ms * phase cmem: 1090171 K * phase time: 154 ms * phase cmem: 1091329 K * [x-ray]: Full Memory Stats * [win32]: free[137431214976 K], reserved[4396052 K], committed[3342380 K] * [ D3D ]: textures[1537072 K] * [x-ray]: process heap[1091325 K] * [x-ray]: economy: strings[130730 K], smem[43178 K] ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\detectors\geiger_1.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\detectors\geiger_2.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\detectors\geiger_3.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\detectors\geiger_4.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\detectors\geiger_5.ogg ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\detectors\geiger_6.ogg compiling shader model_def_hq_2 compiling shader model_def_lq_2 ~ Player used debug mode! DRX SL current storyline task: drx_sl_mar_smart_terrain_base_stalker_leader_marsh_start_game_1 DRX questlines are successfuly set for [csky] faction - Default community setup: csky g_game_difficulty gd_novice g_hit_pwr_modif 1 g_dispersion_base 2 g_dispersion_factor 3 - Water deprivation | Enabled - Sleep deprivation | Enabled !WARNING treasure_manager.init_settings | item [journal] is missing info | kind: i_tool - tier: nil -Smart terrains can spawn squads normaly interface\item_usage\vodka_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\vodka_use.ogg interface\item_usage\inv_drink_watersoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\inv_drink_water.ogg interface\item_usage\drink_soda_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\drink_soda_use.ogg interface\item_usage\drink_cola_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\drink_cola_use.ogg interface\item_usage\drink_beer_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\drink_beer_use.ogg interface\item_usage\pills_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\pills_use.ogg interface\item_usage\medkit_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\medkit_use.ogg interface\item_usage\drug_tabletos_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\drug_tabletos_use.ogg interface\item_usage\antirad_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\antirad_use.ogg interface\item_usage\injector_usingsoud prefetched interface\item_usage\mresoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\mre.ogg interface\item_usage\syringe2soud prefetched interface\item_usage\syringe1soud prefetched interface\item_usage\bandage_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\bandage_use.ogg interface\item_usage\vodka_usesoud prefetched interface\item_usage\drink_flask3soud prefetched interface\item_usage\drink_flask4soud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\drink_flask4.ogg interface\item_usage\water_flasksoud prefetched interface\item_usage\ciga1soud prefetched interface\item_usage\food_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\food_use.ogg interface\item_usage\conserva_usesoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\conserva_use.ogg interface\item_usage\plate_eatsoud prefetched ! Invalid ogg-comment version, file: d:/games/expedition/1\gamedata\sounds\interface\item_usage\plate_eat.ogg interface\item_usage\drink_soda_usesoud prefetched item_ea_cmuphob_vodka_hud anim cached item_ea_tomatoes_conserva_hud anim cached item_ea_beanz_conserva_hud anim cached item_ea_chilibeans_conserva_hud anim cached item_ea_meat_dog_hud anim cached item_ea_meat_psdog_hud anim cached item_ea_meat_bloodsucker_hud anim cached item_ea_meat_chimera_hud anim cached item_ea_energy_drink_nonstop_hud anim cached item_ea_water_can_1_hud anim cached item_ea_beer_can_2_hud anim cached item_ea_mre_hud anim cached item_ea_cocacola_hud anim cached item_ea_beer_2_hud anim cached [2] item_ea_drug_coagulant_hud anim cached item_ea_drug_sleepingpills_hud anim cached item_ea_drug_psy_blocade_hud anim cached item_ea_antiemetic_hud anim cached item_ea_caffeine_hud anim cached item_ea_antirad_kalium_hud anim cached item_ea_drug_antidot_hud anim cached item_ea_hemupob_vodka_hud anim cached item_ea_antibio_sulfad_hud anim cached item_ea_drug_radioprotector_hud anim cached item_ea_medkit_hud anim cached item_ea_medkit_army_hud anim cached item_ea_medkit_scientic_hud anim cached item_ea_medkit_elite_hud anim cached item_ea_drug_akvatab_hud anim cached item_ea_drug_yadulin_hud anim cached compiling shader model_def_hq_3 compiling shader model_def_lq_3 compiling shader model_def_point_3 compiling shader model_def_spot_3 compiling shader model_def_shadow_3 item_ea_antirad_hud anim cached item_ea_stimpack_hud anim cached item_ea_booster_weight_hud anim cached item_ea_stimpack_army_hud anim cached item_ea_stimpack_scientic_hud anim cached compiling shader model_def_lqs_1 item_ea_morphine_hud anim cached item_ea_syringer_guns_hud anim cached item_ea_syringe_def_hud anim cached item_ea_bandage_hud anim cached item_ea_bandage_israeli_hud anim cached item_ea_bio_bandage_hud anim cached item_ea_mineral_water_hud anim cached item_ea_flask2_hud anim cached item_ea_kolbasa_hud anim cached item_ea_flask_hud anim cached item_ea_water_flask_hud anim cached compiling shader base_lplanes compiling shader model_def_lplanes_2 item_ea_cigar1_hud anim cached item_ea_cigar2_hud anim cached item_ea_cigar3_hud anim cached item_ea_cigarettes_hud anim cached item_ea_cigarettes_lucky_hud anim cached item_ea_cigarettes_russian_hud anim cached item_ea_bread_hud anim cached item_ea_conserva_hud anim cached item_ea_sardinia_conserva_hud anim cached item_ea_korn_conserva_hud anim cached ~ Ironman | player turned it off! # LOADING: Ironman mode - Second Wind | Life Granting is off Custom functors, processing queue ! Unknown command: r__heatvision ! Unknown command: heat_vision_args_1 ! Unknown command: heat_vision_args_2 ! Unknown command: heat_vision_mode # SAVING: Water deprivation | last_drink: 0 # SAVING: Sleep deprivation | last_sleep: 0 # SAVING: level_weather | cycle: clear - preset: w_clear2 - is_underground: false - weather_storage size: 0 # SAVING: NPC items | number of saved npcs: 0 * Saving spawns... * Saving objects... * 21940 objects are successfully saved * Game Night_Wolf_808 - autosave.scop is successfully saved to file 'd:/games/expedition/1\appdata\savedgames\night_wolf_808 - autosave.scop' - Default community: csky collectgarbage before=40447357Kb collectgarbage after=26533029Kb ! Missing ogg-comment, file: d:/games/expedition/1\gamedata\sounds\weapons\barry_knife_draw.ogg ! Missing ogg-comment, file: d:/games/expedition/1\gamedata\sounds\weapons\barry_knife_holster.ogg - Disconnect stop_all_sound_object(sec): wpn_knife - Destroying level * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 200] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.1 : [ 1] ayykyu_fx\pfx_bloodsplash3 * 0.1 : [ 1] ayykyu_fx\pfx_smoke_b * 0.1 : [ 1] cinemavfx\fire_trail * 0.1 : [ 1] cinemavfx\fireball_01 * 0.1 : [ 1] cinemavfx\fireball_03 * 0.1 : [ 1] cinemavfx\fireball_03_a * 0.1 : [ 1] cinemavfx\fireball_04_a * 0.1 : [ 1] cinemavfx\fireball_05 * 0.1 : [ 1] cinemavfx\fireball_05_a * 0.1 : [ 1] cinemavfx\fireball_07 * 0.1 : [ 1] cinemavfx\fireball_08 * 0.1 : [ 1] cinemavfx\fireball_11 * 0.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_e * 0.1 : [ 1] 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pfx\pfx_electrostatic * 2.7 : [ 1] pfx\pfx_light * 2.7 : [ 1] pfx\pfx_light1 * 2.7 : [ 1] pfx\pfx_light4 * 2.7 : [ 1] pfx\pfx_lightning_01 * 2.7 : [ 1] pfx\pfx_lightning_02 * 2.7 : [ 1] pfx\pfx_plasma * 2.7 : [ 1] prop\prop_fake_bed_fireplace * 2.7 : [ 4] wpn\wpn_pkm_lenta * 2.7 : [ 1] pfx\pfx_smokepuffs2 * 2.7 : [ 1] pfx\pfx_sparks2 * 2.7 : [ 1] pfx\pfx_woodchips1 * 2.7 : [ 1] pfx\pfx_woodchips3 * 2.7 : [ 1] amik\weapons\flame\trace_01 * 2.7 : [ 1] amik\weapons\trace_01 * 2.7 : [ 4] item\item_battery * 2.7 : [ 1] amik\weapons\dtk_3 * 2.7 : [ 1] crysis_3\spark_tiled_blue * 4.1 : [ 1] fx\fx_flare1 * 4.1 : [ 1] pfx\pfx_g-smoke-01 * 4.1 : [ 1] pfx\pfx_leaves_01 * 4.1 : [ 1] ui\cursor * 4.1 : [ 1] wpn\wpn_crosshair_add_lblack * 4.1 : [ 1] wpn\wpn_crosshair_add_rblack * 5.3 : [ 1] act\act_controller_hit1 * 5.3 : [ 1] pfx\pfx_anomaly_1 * 5.3 : [ 1] pfx\pfx_anomaly_16 * 5.3 : [ 1] pfx\pfx_anomaly_17 * 5.3 : [ 1] pfx\pfx_anomaly_4 * 5.3 : [ 1] pfx\pfx_blurry_cloud * 5.3 : [ 1] pfx\pfx_brick * 5.3 : [ 1] pfx\pfx_dist2inv * 5.3 : [ 1] pfx\pfx_distort_anomaly * 5.3 : [ 1] pfx\pfx_gradient1 * 5.3 : [ 1] pfx\pfx_smoke_a * 5.3 : [ 1] pfx\pfx_sparks1 * 5.3 : [ 1] pfx\pfx_specks * 5.3 : [ 1] pfx\pfx_test_textures * 5.3 : [ 4] wpn\wpn_gauss_mui * 5.3 : [ 4] wpn\wpn_pkm\wpn_pkm_decals * 5.3 : [ 1] pfx\pfx_flame * 5.3 : [ 1] amik\hit_fx\blood\m * 5.4 : [ 1] amik\explosions\smoke128_3w * 5.4 : [ 1] amik\nature\stonedebris1 * 5.4 : [ 1] fallout4\bushtrimmings_d * 5.4 : [ 1] fx\fx_sun * 5.4 : [ 1] glow\glow_04 * 5.4 : [ 1] shoker_mod\explosions\firesmokeparticle * 5.4 : [ 1] wm\wm_grenade * 5.4 : [ 1] wm\wm_knife_dead * 5.4 : [ 1] wm\wm_knife_horiz * 5.4 : [ 1] wm\wm_knife_horiz_blood * 5.4 : [ 1] wm\wm_knife_wood * 5.4 : [ 1] wm\wm_knife_wood1 * 5.4 : [ 1] wm\wm_knife_wood2 * 5.4 : [ 1] amik\weapons\6ways2 * 5.4 : [ 1] amik\weapons\btr\muzzle6ways2 * 5.4 : [ 1] amik\nature\list * 5.4 : [ 1] amik\nature\wood_part * 5.4 : [ 1] amik\weapons\flame\trail * 5.4 : [ 1] crysis_3\spark_mono_a * 5.4 : [ 1] crysis_3\sparks_tiled * 6.1 : [ 3] sky\af3_a_partly\00-00-fm#small * 6.1 : [ 4] sky\af3_a_partly\01-00-hm#small * 6.1 : [ 3] sky\af3_a_partly\02-00-hm#small * 6.1 : [ 3] sky\af3_a_partly\03-00-fm#small * 6.1 : [ 2] sky\af3_a_partly\03-00-hm#small * 6.1 : [ 2] sky\af3_a_partly\04-00-fm#small * 6.1 : [ 3] sky\af3_a_partly\23-00-fm#small * 8.1 : [ 1] cinemavfx\sparktrail * 8.1 : [ 1] pfx\pfx_gologramma * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.7 : [ 4] act\act_ryukzak * 10.7 : [ 1] pfx\pfx_light3 * 10.7 : [ 4] wpn\wpn_pb_pistolgrip * 10.7 : [ 4] wpn\wpn_protecta\wpn_protecta_sights * 10.7 : [ 1] pfx\pfx_concretepuffs_01 * 10.7 : [ 1] pfx\pfx_lighting_stancia_01 * 10.7 : [ 1] pfx\pfx_lighting_stancia_02 * 10.7 : [ 1] pfx\pfx_smokepuffs1 * 10.7 : [ 1] shoker_mod\pfx\pfx_shells1 * 10.7 : [ 1] shoker_mod\pfx\pfx_shells2 * 10.7 : [ 1] amik\weapons\dtk_5 * 10.7 : [ 4] fx\fx_noise2 * 10.7 : [ 1] ghost_particles\glow\glow01 * 10.7 : [ 4] item\item_medkit * 10.7 : [ 4] item\item_medkit_2 * 10.7 : [ 4] item\item_medkit_3 * 10.7 : [ 4] item\item_medkit_4 * 10.7 : [ 4] item\item_medkit_7 * 10.7 : [ 4] usable_items\tabletki\vmyatini\1\vmyatini_1_diffuse * 10.7 : [ 4] wpn\ammo_9x19 * 10.7 : [ 4] wpn\wpn_bullet1_939 * 10.7 : [ 1] amik\anomaly\electric_radial * 10.7 : [ 1] amik\weapons\6ways1 * 10.7 : [ 1] amik\weapons\btr\muzzle6ways1 * 10.7 : [ 1] amik\weapons\dtk_4 * 10.7 : [ 1] fallout4\bitswoodsplintersatlas * 10.7 : [ 1] wm\wm_knife_horiz_blood1 * 10.7 : [ 1] wm\wm_knife_horiz_metal * 10.7 : [ 1] wm\wm_knife_horiz_ston * 10.7 : [ 1] fx\fx_lightning * 10.7 : [ 1] crysis_3\glass_tiled_a * 10.7 : [ 1] crysis_3\glass_tiled_a_spec * 10.7 : [ 1] crysis_3\rain_drop2 * 10.7 : [ 1] crysis_3\alien_a * 10.7 : [ 1] crysis_3\cw2_explosion_with_fire * 10.7 : [ 1] crysis_3\explosion_a * 10.7 : [ 1] crysis_3\shockwave_c * 10.7 : [ 1] crysis_3\spark_tiled_a * 16.1 : [ 1] amik\hit_fx\blood\962e6155 * 16.1 : [ 1] amik\weapons\flame\mg42out * 16.1 : [ 1] amik\weapons\flame\trace * 16.1 : [ 1] amik\weapons\mg42out * 16.1 : [ 1] amik\weapons\trace * 16.1 : [ 1] anamflares\flare_06 * 16.1 : [ 1] cinemavfx\fas_glow_debris * 16.1 : [ 1] fallout4\bitssparkorangeflicker2 * 16.1 : [ 1] fx\fx_rainsplash1 * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] ui\ui_font_hud_01 * 16.1 : [ 1] ui\ui_grid * 16.1 : [ 1] wm\wm_blood_drop_1 * 16.1 : [ 1] wm\wm_blood_drop_2 * 16.1 : [ 1] wm\wm_blood_drop_3 * 16.1 : [ 1] wm\wm_blood_drop_4 * 16.5 : [ 1] ui\ui_ani_cursor * 21.3 : [ 4] act\act_faces_1_03 * 21.3 : [ 1] pfx\pfx_anomaly_5 * 21.3 : [ 1] pfx\pfx_anomaly_6 * 21.3 : [ 1] pfx\pfx_dist4 * 21.3 : [ 1] pfx\pfx_dist8 * 21.3 : [ 1] pfx\pfx_gradient * 21.3 : [ 1] pfx\pfx_skinsplash1 * 21.3 : [ 1] amik\weapons\dtk_2 * 21.4 : [ 4] wpn\wpn_addons\wpn_addon_rail\wpn_addon_raii * 21.4 : [ 1] amik\explosions\smoke2 * 21.4 : [ 1] decal\decal_dirt_01 * 21.4 : [ 1] fallout4\bitssmallrocky_d * 21.4 : [ 1] fallout4\smokefillvapor01atlassoft_d_small_a * 21.4 : [ 1] 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amik\explosions\ring_grey * 21.4 : [ 1] new_pfx\wblood_4 * 21.4 : [ 1] crysis_3\alien_fire_a * 21.4 : [ 1] crysis_3\alien_fire_b * 21.4 : [ 1] crysis_3\dirt_b * 21.4 : [ 1] crysis_3\fireball_tiled_a * 21.4 : [ 1] crysis_3\glow_a * 21.4 : [ 1] crysis_3\nanoglass_a * 21.4 : [ 1] crysis_3\smoke_tiled_a * 21.4 : [ 1] crysis_3\smoke_tiled_a_add * 21.4 : [ 1] crysis_3\smoke_wispy_tiled_a * 21.4 : [ 1] crysis_3\smoke_wispy_tiled_b * 21.4 : [ 1] crysis_3\splatt_a * 21.4 : [ 1] crysis_3\splatt_tiled_a * 21.4 : [ 1] crysis_3\vortex * 21.4 : [ 1] crysis_3\water_ripples2 * 21.4 : [ 1] crysis_3\water_river_a * 21.4 : [ 1] crysis_3\water_river_b * 21.4 : [ 1] crysis_3\water_splash_tiled_a * 21.4 : [ 1] crysis_3\waterdust1 * 21.4 : [ 1] crysis_3\wood_chip_tiled_a * 24.1 : [ 6] sky\af3_a_clear\04-30#small * 24.1 : [ 7] sky\af3_a_clear\05-00#small * 24.1 : [ 2] sky\af3_a_clear\05-30#small * 24.1 : [ 6] sky\af3_a_clear\06-00#small * 24.1 : [ 5] sky\af3_a_clear\07-00#small * 24.1 : [ 5] sky\af3_a_clear\08-00#small * 24.1 : [ 5] sky\af3_a_clear\09-00#small * 24.1 : [ 5] sky\af3_a_clear\10-00#small * 24.1 : [ 5] sky\af3_a_clear\11-00#small * 24.1 : [ 5] sky\af3_a_clear\12-00#small * 24.1 : [ 5] sky\af3_a_clear\13-00#small * 24.1 : [ 5] sky\af3_a_clear\14-00#small * 24.1 : [ 5] sky\af3_a_clear\15-00#small * 24.1 : [ 5] sky\af3_a_clear\16-00#small * 24.1 : [ 5] sky\af3_a_clear\17-00#small * 24.1 : [ 5] sky\af3_a_clear\18-00#small * 24.1 : [ 7] sky\af3_a_clear\19-00#small * 24.1 : [ 5] sky\af3_a_clear\20-00#small * 24.1 : [ 4] sky\af3_a_clear\20-30#small * 24.1 : [ 5] sky\af3_a_clear\21-00#small * 24.1 : [ 3] sky\af3_a_partly\04-30#small * 24.1 : [ 4] sky\af3_a_partly\05-00#small * 24.1 : [ 3] sky\af3_a_partly\05-30#small * 24.1 : [ 4] sky\af3_a_partly\06-00#small * 24.1 : [ 2] sky\af3_a_partly\07-00#small * 24.1 : [ 2] sky\af3_a_partly\08-00#small * 24.1 : [ 1] sky\af3_a_partly\09-00#small * 24.1 : [ 1] sky\af3_a_partly\10-00#small * 24.1 : [ 3] sky\af3_a_partly\11-00#small * 24.1 : [ 5] sky\af3_a_partly\13-00#small * 24.1 : [ 1] sky\af3_a_partly\14-00#small * 24.1 : [ 25] sky\af3_a_partly\16-00#small * 24.1 : [ 3] sky\af3_a_partly\17-00#small * 24.1 : [ 2] sky\af3_a_partly\18-00#small * 24.1 : [ 3] sky\af3_a_partly\19-00#small * 24.1 : [ 4] sky\af3_a_partly\20-00#small * 24.1 : [ 1] sky\af3_a_partly\20-30#small * 24.1 : [ 3] sky\af3_a_partly\21-30#small * 24.1 : [ 2] sky\af3_rainy\07-00#small * 24.1 : [ 2] sky\af3_rainy\20-00#small * 32.1 : [ 1] farcry4\blue_flare * 32.1 : [ 1] pfx\pfx_ani-smoke-01 * 42.5 : [ 1] amik\weapons\9x39 * 42.6 : [ 4] wpn\wpn_upgrade * 42.6 : [ 4] act\act_stalker_nebo_rok1 * 42.6 : [ 4] wpn\wpn_ammo * 42.6 : [ 4] wpn\wpn_gauss * 42.6 : [ 4] wpn\wpn_gauss\wpn_gauss * 42.6 : [ 4] wpn\wpn_gauss_mag * 42.6 : [ 4] wpn\wpn_grenade_f1 * 42.6 : [ 4] wpn\wpn_grenade_rdg-m * 42.6 : [ 4] wpn\wpn_grenade_rgd5 * 42.6 : [ 4] wpn\wpn_pm_body * 42.6 : [ 4] wpn\wpn_rpg-7_grenade * 42.6 : [ 4] wpn\wpn_svd\wpn_svd_mag * 42.6 : [ 4] wpn\wpn_vog * 42.6 : [ 1] pfx\pfx_anomaly_2 * 42.6 : [ 1] pfx\pfx_anomaly_23 * 42.6 : [ 1] pfx\pfx_anomaly_2_green * 42.6 : [ 1] pfx\pfx_anomaly_7 * 42.6 : [ 1] pfx\pfx_shells1 * 42.7 : [ 4] act\act_atach * 42.7 : [ 4] drink\drink_flask2 * 42.7 : [ 4] drink\drink_match0 * 42.7 : [ 1] glow\glow_fire1_soc * 42.7 : [ 6] item\item_detector_1 * 42.7 : [ 4] item\item_detector_2 * 42.7 : [ 4] item\item_energy * 42.7 : [ 4] item\item_syringe * 42.7 : [ 4] usable_items\flacons\antirad\flacon_antirad_diffuse * 42.7 : [ 4] usable_items\otkrivashka\otkrivashka_diffuse * 42.7 : [ 4] usable_items\tabletki\drug_coagulant\drug_psi_diffuse * 42.7 : [ 4] usable_items\tabletki\drug_radioprotector\drug_radioprotector_diffuse * 42.7 : [ 4] wpn\pistols\wpn_walter99\wpn_walter99_mag * 42.7 : [ 4] wpn\wpn_fn2000\wpn_fn2000_lens * 42.7 : [ 4] wpn\wpn_fn2000_lens * 42.7 : [ 4] wpn\wpn_scope_pso_1m2-1_lens_diff * 42.7 : [ 1] amik\explosions\smoke_cannon * 42.7 : [ 1] amik\weapons\12x70 * 42.7 : [ 1] amik\weapons\flame\flameshoot_3 * 42.7 : [ 1] amik\weapons\flame\flameshoot_4 * 42.7 : [ 1] amik\weapons\flame\flameshoot_5 * 42.7 : [ 1] amik\weapons\shells_12x70 * 42.7 : [ 1] fallout4\bitsmediummanufacturedchunk01anim_d * 42.7 : [ 1] fallout4\bitssmall01anim * 42.7 : [ 1] fozest\fire_spark_04 * 42.7 : [ 1] crysis_3\glass_safety_tiled_a * 48.1 : [ 70] sky\sky_cube_weapons * 64.1 : [ 1] amik\static\gas_light\flame_zippo * 64.1 : [ 1] amik\weapons\dtk_6 * 64.1 : [ 1] amik\weapons\dtk_8 * 64.1 : [ 1] amik\weapons\flash_01 * 64.1 : [ 1] amik\weapons\flash_02 * 64.1 : [ 1] amik\weapons\flash_04 * 64.1 : [ 1] amik\weapons\flash_05 * 64.1 : [ 1] anamflares\flare_08 * 64.1 : [ 1] anamflares\sun_day * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_02 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_03 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_05 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_06 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_08 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_11 * 64.1 : [ 1] cinemavfx\sparkwires_b * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_alt * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra_alt * 64.1 : [ 1] crysis_3\rain_test3 * 64.1 : [ 1] crysis_3\spore_white * 64.1 : [ 1] dinamic_hud\breath1 * 64.1 : [ 1] dinamic_hud\breath2 * 64.1 : [ 1] dinamic_hud\breath3 * 64.1 : [ 1] dinamic_hud\breath5 * 64.1 : [ 1] fallout4\bitsglowysparks02atlasjitter * 64.1 : [ 1] farcry4\muzzle_side * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 1] glow\glow_yellow * 64.1 : [ 398] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] jdude\candle * 64.1 : [ 1] pfx\pfx_anomaly_18 * 64.1 : [ 1] pfx\pfx_bloodsplash1 * 64.1 : [ 1] pfx\pfx_smoke_f * 64.1 : [ 1] pfx\pfx_smoke_n * 64.1 : [ 1] pfx\pfx_smoke_o * 64.1 : [ 1] pfx\pfx_smoke_o2 * 64.1 : [ 1] pfx\pfx_smoke_o3 * 64.1 : [ 1] ui\ui_actor_upgrades_binoc * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_pda_battery * 64.1 : [ 1] unrealengine\puffcolorsplashflicker * 78.3 : [ 1] pfx\gunparts * 85.2 : [ 1] pfx\pfx_flamefx_01 * 85.3 : [ 4] act\act_face_her9 * 85.3 : [ 4] wpn\wpn_addon_mount_ak_reciever_rail * 85.3 : [ 4] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka * 85.3 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm * 85.3 : [ 1] amik\explosions\explosion_dynamite\flashlight * 85.3 : [ 1] amik\explosions\explosion_smoke03 * 85.3 : [ 1] amik\weapons\flame\flameshoot_1 * 85.3 : [ 1] amik\weapons\flame\flameshoot_2 * 85.3 : [ 1] anamflares\flare_02_rain * 85.3 : [ 1] cinemavfx\doi_spraysmoke_thin * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_01 * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_02 * 85.3 : [ 1] cinemavfx\muzzle_sprites\mzl_smk_comp_x4_01_col * 85.3 : [ 1] cinemavfx\smoke_burst_16 * 85.3 : [ 1] fallout4\bitsglowybits01atlas * 85.3 : [ 1] fallout4\bloodsplatter_atlas_d * 85.3 : [ 1] fallout4\clothbitanim * 85.3 : [ 1] fallout4\smokebasic01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlassoft_d * 85.3 : [ 1] fallout4\smokepuff04anim * 85.3 : [ 1] fallout4\smokepuffssoftatlas_d * 85.3 : [ 1] fallout4\smokepuffssofthighcontrastatlas_d * 85.3 : [ 1] fozest\small_fire_looped10x4_dist * 85.3 : [ 1] fx\fx_gradient1 * 85.3 : [ 1] ghost_particles\eft_style\f4_sparks * 85.3 : [ 4] item\item_food * 85.3 : [ 1] shoker_mod\explosions\explosion_smoke01 * 85.3 : [ 1] unrealengine\puffcolorsplash_2 * 85.3 : [ 4] usable_items\psut\akvatabs_color * 85.3 : [ 4] usable_items\psut\yadulin_color * 85.3 : [ 1] wm\wm_blood_1 * 85.3 : [ 1] wm\wm_blood_2 * 85.3 : [ 4] wpn\maid_ports\asval\asval_pistolgrip_def * 85.3 : [ 4] wpn\maid_ports\asval\asval_sight_rear * 85.3 : [ 4] wpn\maid_ports\mp5\ammo * 85.3 : [ 1] amik\explosions\explosion_dynamite\smoke * 85.3 : [ 1] amik\explosions\smoke_white_tiled3 * 85.3 : [ 1] cinemavfx\spike_smoke_02 * 85.3 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 85.3 : [ 1] crysis_3\anim_liquid * 85.3 : [ 1] crysis_3\anm_smoke_05a * 85.3 : [ 1] crysis_3\blood_anim_a * 85.3 : [ 1] crysis_3\fireball_anim_b * 85.3 : [ 1] crysis_3\fireball_anim_e * 85.3 : [ 1] crysis_3\slime_anim_a_diff * 85.3 : [ 1] crysis_3\slime_anim_b * 85.3 : [ 1] crysis_3\smoke_looping_a * 85.3 : [ 1] crysis_3\smoke_tiled_b * 85.3 : [ 1] crysis_3\spore_a * 85.3 : [ 1] crysis_3\water_foam_tiled_a * 85.3 : [ 1] crysis_3\water_splash_single * 128.1 : [ 1] amik\weapons\grishik\357mag * 128.1 : [ 1] amik\weapons\grishik\50_ae * 128.1 : [ 1] amik\weapons\grishik\5x45x39 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_00 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_01 * 128.1 : [ 1] amik\weapons\grishik\5x56x45 * 128.1 : [ 1] amik\weapons\grishik\5x56x45_00 * 128.1 : [ 1] amik\weapons\grishik\5x7x28 * 128.1 : [ 1] amik\weapons\grishik\6x5x50 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_0 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_3 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_4 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_00 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_01 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_02 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_03 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x54 * 128.1 : [ 1] amik\weapons\grishik\7x7x57 * 128.1 : [ 1] amik\weapons\grishik\7x92x57 * 128.1 : [ 1] amik\weapons\grishik\9x18_1 * 128.1 : [ 1] amik\weapons\grishik\9x18_2 * 128.1 : [ 1] amik\weapons\grishik\9x18_3 * 128.1 : [ 1] amik\weapons\grishik\9x39 * 128.1 : [ 1] amik\weapons\shells_ak_01 * 128.1 : [ 1] amik\weapons\smokeshoot_0 * 128.1 : [ 1] cinemavfx\ins_burstspark_trail_02 * 128.1 : [ 1] cinemavfx\water_new\splash_03 * 128.1 : [ 4] food\chimera_food * 128.1 : [ 4] food\food_bls * 128.1 : [ 4] food\food_dog * 128.1 : [ 4] food\food_pdg * 128.1 : [ 4] item\item_cloth_mask * 128.1 : [ 1] map\map_hospital * 128.1 : [ 1] map\map_l08u_brainlab * 128.1 : [ 1] pfx\pfx_shells2 * 128.1 : [ 1] pfx\pfx_shells_green * 128.1 : [ 1] pfx\pfx_shells_pisto1 * 128.1 : [ 1] pfx\pfx_shells_pistol * 128.1 : [ 1] pfx\pfx_spark_01 * 128.1 : [ 4] prop\prop_voda1 * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 4] usable_items\drinks\drink_water * 128.1 : [ 4] wpn\wpn_foregrip_zenit_rk_1_diff * 128.1 : [ 4] wpn\wpn_pistolgrip_ak_zenit_rk3_diff * 138.6 : [ 1] pfx\pfx_ligth_6 * 170.4 : [ 4] act\act_stalker_sviter * 170.4 : [ 4] wpn\wpn_ak74\wpn_ak74 * 170.4 : [ 4] wpn\wpn_ak74\wpn_ak74_sk1 * 170.4 : [ 4] wpn\wpn_aksu\wpn_aksu * 170.4 : [ 4] wpn\wpn_g36\wpn_g36 * 170.4 : [ 4] wpn\wpn_g36\wpn_g36_scope * 170.4 : [ 6] wpn\wpn_gauss_comp * 170.4 : [ 4] wpn\wpn_groza\wpn_groza * 170.4 : [ 4] wpn\wpn_groza\wpn_groza_grenade_launcher * 170.4 : [ 4] wpn\wpn_pkm\wpn_pkm * 170.4 : [ 4] wpn\wpn_pkm\wpn_pkm_magazin * 170.4 : [ 4] wpn\wpn_protecta\wpn_protecta * 170.4 : [ 4] wpn\wpn_rg6\wpn_rg6 * 170.4 : [ 4] wpn\wpn_rpg-7\wpn_rpg-7 * 170.4 : [ 4] wpn\wpn_svd\wpn_svd_body * 170.4 : [ 4] wpn\wpn_svd\wpn_svd_grips * 170.4 : [ 4] wpn\wpn_toz-34\wpn_toz-34 * 170.4 : [ 4] wpn\wpn_vss\wpn_vss * 170.6 : [ 4] item\item_conserva * 170.6 : [ 4] item\item_flash * 170.6 : [ 4] usable_items\aptechki\army\aptechka_army_diffuse * 170.6 : [ 4] usable_items\aptechki\basic\aptechka_basic_diffuse * 170.6 : [ 4] usable_items\aptechki\elite\aptechka_elite_diffuse * 170.6 : [ 4] usable_items\aptechki\scientific\aptechka_scientific_diffuse * 170.6 : [ 4] usable_items\bints\basic\bint_basic_diffuse * 170.6 : [ 4] usable_items\bints\bio\bint_bio_diffuse * 170.6 : [ 4] usable_items\bints\israeli\bint_israeli_diffuse * 170.6 : [ 4] usable_items\butilki_steklo\cocacola\cocacola_diffuse * 170.6 : [ 4] usable_items\butilki_steklo\slavutich\slavutich_diffuse * 170.6 : [ 4] usable_items\conservi\havchik_tushka * 170.6 : [ 4] usable_items\injectors\injector_big\injector_big_diffuse * 170.6 : [ 4] usable_items\psut\can_beanz * 170.6 : [ 4] usable_items\psut\can_chilibeans * 170.6 : [ 4] usable_items\psut\can_corn * 170.6 : [ 4] usable_items\psut\can_tomatoes * 170.6 : [ 4] usable_items\psut\can_tuna * 170.6 : [ 4] usable_items\psut\can_tushonka * 170.6 : [ 4] wpn\pistols\wpn_fort17\wpn_fort17 * 170.6 : [ 4] wpn\pistols\wpn_walter99\wpn_walter99_body * 170.6 : [ 4] wpn\wpn_addon_grenade_launcher_m203 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a * 170.6 : [ 4] wpn\wpn_bullet1 * 170.6 : [ 4] wpn\wpn_sig55x\wpn_sig550_mag * 170.6 : [ 1] amik\explosions\boom_0 * 170.6 : [ 1] amik\explosions\boom_1 * 170.6 : [ 1] amik\explosions\boom_2 * 170.6 : [ 1] cinemavfx\smoke_burst_muzzle_01 * 170.6 : [ 1] cinemavfx\smoke_loop_02 * 170.6 : [ 1] cinemavfx\smoke_loop_03 * 170.6 : [ 1] fallout4\bitssmall01bluranim * 170.6 : [ 1] ghost_particles\eft_style\smoke02 * 255.7 : [ 1] pfx\pfx_dist7 * 256.1 : [ 1] amik\explosions\explosion_flash_atlas * 256.1 : [ 1] amik\hit_fx\blood\blood * 256.1 : [ 1] anamflares\flare_01 * 256.1 : [ 1] anamflares\flare_03 * 256.1 : [ 1] anamflares\flare_moon * 256.1 : [ 1] cinemavfx\fxlightningbolt01 * 256.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_02_col * 256.1 : [ 1] cinemavfx\smoke_burst_17_a * 256.1 : [ 1] cinemavfx\sparksheet * 256.1 : [ 1] fallout4\smokefillvapor01atlassoft_c * 256.1 : [ 1] farcry4\blood_01 * 256.1 : [ 1] farcry4\dust_puff_01 * 256.1 : [ 1] farcry4\dust_puff_big_02 * 256.1 : [ 1] farcry4\metal_spark_01 * 256.1 : [ 1] farcry4\smoke_puff_small_01 * 256.1 : [ 1] fx\fx_rain * 256.1 : [ 4] item\item_detector_3 * 256.1 : [ 1] jdude\bloodsquirt2 * 256.1 : [ 1] jdude\newmuzzles\ins_muzzleflash * 256.1 : [ 1] jdude\newmuzzles\muzzle_ar_03 * 256.1 : [ 1] map\map_labx8 * 256.1 : [ 1] pfx\pfx_bloodsplash2 * 256.1 : [ 1] pfx\pfx_expl_01 * 256.1 : [ 1] pfx\pfx_flash_01 * 256.1 : [ 1] pfx\pfx_flash_02 * 256.1 : [ 1] pfx\pfx_flash_05 * 256.1 : [ 1] pfx\pfx_flash_07 * 256.1 : [ 1] pfx\pfx_flash_08 * 256.1 : [ 1] pfx\pfx_smoke_p * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_14 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_16 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_18 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_21 * 256.1 : [ 1] ui\hud_mod_back * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 1] unrealengine\bonfire\bonefire4 * 256.1 : [ 1] unrealengine\puffcolorsplash * 256.1 : [ 1] unrealengine\puffcolorsplash_3 * 256.1 : [ 4] usable_items\banki\artezian\banka_2_artezian_diffuse * 256.1 : [ 4] usable_items\banki\heiniken\banka_2_heiniken_diffuse * 256.1 : [ 4] usable_items\banki\redbull\banka_1_redbull_diffuse * 256.1 : [ 4] usable_items\drinks\voda * 256.1 : [ 4] usable_items\drinks\voda_dop * 256.1 : [ 3] wpn\sights * 256.2 : [ 4] sky\af1_foggy\06-00#small * 256.2 : [ 15] sky\af1_foggy\08-00#small * 256.2 : [ 2] sky\af1_foggy\09-00#small * 256.2 : [ 2] sky\af1_foggy\11-00#small * 256.2 : [ 12] sky\af1_foggy\13-00#small * 256.2 : [ 2] sky\af3_a_cloudy\05-00#small * 256.2 : [ 8] sky\af3_a_cloudy\06-00#small * 256.2 : [ 6] sky\af3_a_cloudy\07-00#small * 256.2 : [ 6] sky\af3_a_cloudy\08-00#small * 256.2 : [ 22] sky\af3_a_cloudy\09-00#small * 256.2 : [ 6] sky\af3_a_cloudy\10-00#small * 256.2 : [ 7] sky\af3_a_cloudy\11-00#small * 256.2 : [ 5] sky\af3_a_cloudy\12-00#small * 256.2 : [ 6] sky\af3_a_cloudy\13-00#small * 256.2 : [ 8] sky\af3_a_cloudy\14-00#small * 256.2 : [ 6] sky\af3_a_cloudy\15-00#small * 256.2 : [ 6] sky\af3_a_cloudy\16-00#small * 256.2 : [ 7] sky\af3_a_cloudy\17-00#small * 256.2 : [ 11] sky\af3_a_cloudy\18-00#small * 256.2 : [ 4] sky\af3_a_cloudy\19-00#small * 256.2 : [ 5] sky\af3_a_cloudy\20-00#small * 256.2 : [ 6] sky\af3_blowout\blowout1#small * 256.2 : [ 2] sky\af3_blowout\blowout1_1#small * 256.2 : [ 1] sky\af3_blowout\blowout2#small * 256.2 : [ 1] sky\af3_blowout\blowout2_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3_2#small * 256.2 : [ 2] sky\af3_blowout\blowout3_2_night#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4_night#small * 256.2 : [ 1] sky\af3_blowout\blowout5_night#small * 256.2 : [ 7] sky\af3_blowout\blowout5psi_night#small * 256.2 : [ 1] sky\af3_blowout\blowout6#small * 256.2 : [ 1] sky\af3_blowout\blowout6_night#small * 256.2 : [ 4] sky\af3_blowout\blowout7_night#small * 256.2 : [ 57] sky\af3_foggy\10-00#small * 256.2 : [ 4] sky\af3_foggy\11-00#small * 256.2 : [ 4] sky\expedition_rain\09-00#small * 256.2 : [ 2] sky\expedition_rain\10-00#small * 256.2 : [ 2] sky\expedition_rain\11-00#small * 256.2 : [ 2] sky\expedition_rain\12-00#small * 256.2 : [ 6] sky\expedition_rain\13-00#small * 256.2 : [ 2] sky\expedition_rain\14-00#small * 256.2 : [ 2] sky\expedition_rain\15-00#small * 256.2 : [ 2] sky\expedition_rain\16-00#small * 256.2 : [ 4] sky\expedition_rain\17-00#small * 256.2 : [ 2] sky\expedition_rain\18-00#small * 256.2 : [ 4] sky\sky_13_cube#small * 256.2 : [ 2] sky\sky_13_cube_night#small * 256.2 : [ 1] sky\sky_14_cube#small * 256.2 : [ 1] sky\sky_17_clouds_cube#small * 256.2 : [ 1] sky\sky_18_cube#small * 256.2 : [ 1] sky\sky_1_clouds_cube#small * 256.2 : [ 1] sky\sky_20_clouds_cube#small * 256.2 : [ 1] sky\sky_2_clouds_cube#small * 256.2 : [ 5] sky\sky_5_cube#small * 256.2 : [ 7] sky\sky_9_cube#small * 256.2 : [ 33] sky\skygod_night\cloudy_00-00#small * 256.2 : [ 29] sky\skygod_night\foggy_00-00#small * 256.2 : [ 39] sky\swtc_clear\00-00-fm#small * 256.2 : [ 25] sky\swtc_clear\01-00-fm#small * 256.2 : [ 5] sky\swtc_clear\02-00-fm#small * 256.2 : [ 1] sky\swtc_clear\03-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-30#small * 256.2 : [ 3] sky\swtc_clear\05-00#small * 256.2 : [ 3] sky\swtc_clear\06-00#small * 256.2 : [ 1] sky\swtc_clear\06-30#small * 256.2 : [ 1] sky\swtc_clear\07-00#small * 256.2 : [ 2] sky\swtc_clear\08-00#small * 256.2 : [ 4] sky\swtc_clear\09-00#small * 256.2 : [ 3] sky\swtc_clear\10-00#small * 256.2 : [ 2] sky\swtc_clear\11-00#small * 256.2 : [ 3] sky\swtc_clear\12-00#small * 256.2 : [ 2] sky\swtc_clear\13-00#small * 256.2 : [ 2] sky\swtc_clear\14-00#small * 256.2 : [ 2] sky\swtc_clear\15-00#small * 256.2 : [ 2] sky\swtc_clear\16-00#small * 256.2 : [ 2] sky\swtc_clear\17-00#small * 256.2 : [ 2] sky\swtc_clear\18-00#small * 256.2 : [ 3] sky\swtc_clear\19-00#small * 256.2 : [ 2] sky\swtc_clear\20-00#small * 256.2 : [ 1] sky\swtc_clear\20-30#small * 256.2 : [ 2] sky\swtc_clear\21-00#small * 256.2 : [ 8] sky\swtc_clear\22-00-fm#small * 256.2 : [ 5] sky\swtc_clear\23-00-fm#small * 256.2 : [ 10] sky\swtc_clear_alt\01-00#small * 256.2 : [ 18] sky\swtc_clear_alt\03-00#small * 256.2 : [ 5] sky\swtc_clear_alt\04-00#small * 256.2 : [ 1] sky\swtc_clear_alt\04-30#small * 256.2 : [ 1] sky\swtc_clear_alt\05-00#small * 256.2 : [ 2] sky\swtc_clear_alt\06-00#small * 256.2 : [ 1] sky\swtc_clear_alt\07-00#small * 256.2 : [ 1] sky\swtc_clear_alt\08-00#small * 256.2 : [ 2] sky\swtc_clear_alt\10-00#small * 256.2 : [ 1] sky\swtc_clear_alt\11-00#small * 256.2 : [ 2] sky\swtc_clear_alt\13-00#small * 256.2 : [ 1] sky\swtc_clear_alt\14-00#small * 256.2 : [ 2] sky\swtc_clear_alt\15-00#small * 256.2 : [ 1] sky\swtc_clear_alt\17-00#small * 256.2 : [ 1] sky\swtc_clear_alt\18-00#small * 256.2 : [ 1] sky\swtc_clear_alt\19-00#small * 256.2 : [ 2] sky\swtc_clear_alt\20-00#small * 256.2 : [ 3] sky\swtc_clear_alt\20-30#small * 256.2 : [ 1] sky\swtc_dark\05-00-storm#small * 256.2 : [ 2] sky\swtc_dark\06-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small * 256.2 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\11-00-storm#small * 256.2 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\15-00-storm#small * 256.2 : [ 1] sky\swtc_dark\16-00-storm#small * 256.2 : [ 1] sky\swtc_dark\17-00-storm#small * 256.2 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small * 256.2 : [ 3] sky\swtc_dark\19-00-storm#small * 256.2 : [ 2] sky\swtc_dark\20-00-storm#small * 256.2 : [ 1] sky\swtc_dark\21-00-storm#small * 256.2 : [ 6] sky\swtc_storm\08-00-storm#small * 256.2 : [ 2] sky\swtc_storm\09-00-storm#small * 256.2 : [ 8] sky\swtc_storm\10-00-storm#small * 256.2 : [ 1] sky\swtc_storm\14-00-storm#small * 256.2 : [ 3] sky\swtc_storm\15-00-storm#small * 256.2 : [ 1] sky\swtc_storm\17-00-storm#small * 256.2 : [ 1] sky\swtc_storm\20-00-storm#small * 335.8 : [ 1] amik\explosions\anim_dirtexp_3 * 335.8 : [ 1] pfx\pfx_rez_electra2 * 335.8 : [ 1] pfx\pfx_rez_electra3 * 340.8 : [ 4] wpn\wpn_gauss_rifle * 340.8 : [ 4] wpn\wpn_pb_body * 341.0 : [ 1] pfx\pfx_smoke_b * 341.1 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 341.1 : [ 1] amik\explosions\final_expl * 341.1 : [ 1] amik\weapons\smokeshoot_1 * 341.1 : [ 1] anamflares\flare_10 * 341.1 : [ 1] cinemavfx\debris_huge_burst_02 * 341.1 : [ 1] cinemavfx\distort_anomaly_01 * 341.1 : [ 1] cinemavfx\distort_anomaly_03 * 341.1 : [ 1] crysis_3\cumulus_01 * 341.1 : [ 1] fallout4\bitsleaves01anim_d * 341.1 : [ 1] fallout4\decalsbloodsmear_d * 341.1 : [ 1] fallout4\smokeburstpuffanim * 341.1 : [ 1] fallout4\smokepuffsbrightnuke02_d * 341.1 : [ 1] fallout4\smokepuffscontrastatlas * 341.1 : [ 1] fallout4\smokepuffy02_d * 341.1 : [ 1] ghost_particles\eft_style\eft_flame * 341.1 : [ 1] ghost_particles\smoke\generic_smoke_white_00 * 341.1 : [ 6] item\item_injector * 341.1 : [ 4] item\item_pda_lp\item_pda * 341.1 : [ 1] jdude\newblood\bloodburst09_var1 * 341.1 : [ 1] unrealengine\puffcolorsplashflicker2 * 341.1 : [ 4] usable_items\injectors\item_amphetamine * 341.1 : [ 4] wpn\maid_ports\asval\asval_dustcover_def * 341.1 : [ 4] wpn\maid_ports\asval\asval_mag_20 * 341.1 : [ 4] wpn\maid_ports\asval\asval_silencer_def * 341.1 : [ 4] wpn\maid_ports\asval\asval_stock_def * 341.1 : [ 4] wpn\maid_ports\melee\melee_bars_a2_95h18 * 341.1 : [ 4] wpn\maid_ports\mp5\mag_30 * 341.1 : [ 4] wpn\maid_ports\mp5\receiver_lower_navy * 341.1 : [ 4] wpn\maid_ports\mp5\stock_retractable * 341.1 : [ 4] wpn\maid_ports\mp7\suppressor_osprey * 341.1 : [ 1] crysis_3\anm_smoke_07a * 341.1 : [ 1] crysis_3\anm_smoke_desat * 341.1 : [ 1] crysis_3\cumulus_02 * 341.1 : [ 1] crysis_3\fire_large_animated2 * 341.1 : [ 1] crysis_3\flamesheetlong1_red_cut * 341.1 : [ 1] crysis_3\smoke_side_animated * 345.4 : [ 5] usable_items\injectors\syringe * 364.2 : [ 4] usable_items\drinks\voda_paper * 512.1 : [ 4] act\act_faction_badges_tfw * 512.1 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 512.1 : [ 1] amik\weapons\00 * 512.1 : [ 1] amik\weapons\grishik\45 * 512.1 : [ 1] amik\weapons\shells_ak * 512.1 : [ 4] amk\items\500 * 512.1 : [ 1] cinemavfx\fireball_06_a * 512.1 : [ 1] cinemavfx\fireball_06_b * 512.1 : [ 1] cinemavfx\ins_blast_trail * 512.1 : [ 1] cinemavfx\ins_burstspark * 512.1 : [ 1] cinemavfx\insandstorm_t_sparks_05_bc * 512.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_03_col * 512.1 : [ 1] farcry4\fire_puff_01 * 512.1 : [ 1] farcry4\metal_spark_02 * 512.1 : [ 1] farcry4\white_flare * 512.1 : [ 1] intro\intro_fake_start_1 * 512.1 : [ 1] jdude\newmuzzles\hl2_muzzleflash * 512.1 : [ 1] jdude\newmuzzles\muzzle_ar_04 * 512.1 : [ 1] map\map_aes_1 * 512.1 : [ 1] map\map_aes_2 * 512.1 : [ 1] map\map_l04_darkvalley * 512.1 : [ 1] map\map_l05_bar * 512.1 : [ 1] map\map_l06_rostok * 512.1 : [ 1] map\map_limansk * 512.1 : [ 1] pfx\pfx_ani-fire01 * 512.1 : [ 1] pfx\pfx_explotions_3 * 512.1 : [ 1] pfx\r_pop\shells\12ga * 512.1 : [ 1] pfx\r_pop\shells\45acp * 512.1 : [ 1] pfx\r_pop\shells\545x39 * 512.1 : [ 1] pfx\r_pop\shells\556x45 * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] pfx\r_pop\shells\762x54 * 512.1 : [ 1] pfx\r_pop\shells\9x18 * 512.1 : [ 1] pfx\r_pop\shells\9x19 * 512.1 : [ 1] pfx\r_pop\shells\9x39 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\hud_modern * 512.1 : [ 4] ui\ui_actor_achivments * 512.1 : [ 4] ui\ui_actor_newsmanager_icons * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 0] ui\ui_wheel_ammo * 512.1 : [ 4] usable_items\conservi\eat_konserva * 512.1 : [ 4] usable_items\eat\eat_baton * 512.1 : [ 4] usable_items\eat\eat_kolbasa * 512.1 : [ 4] wpn\wpn_bolt * 639.3 : [ 1] pfx\pfx_dist3 * 682.2 : [ 1] fozest\smoke02 * 682.2 : [ 4] wpn\beretta92fs * 682.2 : [ 4] wpn\pistols\wpn_colt1911\wpn_colt1911 * 682.2 : [ 4] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle * 682.2 : [ 4] wpn\pistols\wpn_sigp220\wpn_sig-p220 * 682.2 : [ 4] wpn\pistols\wpn_usp45\wpn_usp * 682.2 : [ 4] wpn\silencer_919 * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203 * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1 * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1 * 682.2 : [ 4] wpn\wpn_an94\wpn_an94 * 682.2 : [ 4] wpn\wpn_fn2000\wpn_fn2000 * 682.2 : [ 4] wpn\wpn_lr300\wpn_lr300 * 682.2 : [ 4] wpn\wpn_lr300\wpn_lr300_parts * 682.2 : [ 4] wpn\wpn_sig55x\wpn_sig550 * 682.2 : [ 4] wpn\wpn_toz-194\wpn_toz-194 * 682.2 : [ 4] wpn\wpn_toz66\wpn_toz66 * 682.2 : [ 1] cinemavfx\smoke_burst_02 * 682.2 : [ 1] cinemavfx\smoke_burst_15 * 682.2 : [ 1] cinemavfx\smoke_burst_15_a * 682.2 : [ 1] cinemavfx\smoke_burst_19 * 682.2 : [ 1] cinemavfx\smoke_burst_20 * 682.2 : [ 1] cinemavfx\z_fight_pass\smoke_crawl_anim_d_zfight_fix * 682.2 : [ 1] ghost_particles\shells\r_pop\12ga * 682.2 : [ 1] new_pfx\smoke_animated_2 * 768.1 : [ 4] sky\af1_foggy\06-00 * 768.1 : [ 15] sky\af1_foggy\08-00 * 768.1 : [ 2] sky\af1_foggy\09-00 * 768.1 : [ 2] sky\af1_foggy\11-00 * 768.1 : [ 12] sky\af1_foggy\13-00 * 768.1 : [ 7] sky\af3_a_clear\05-00 * 768.1 : [ 57] sky\af3_foggy\10-00 * 768.1 : [ 4] sky\af3_foggy\11-00 * 768.1 : [ 4] sky\sky_13_cube * 768.1 : [ 2] sky\sky_13_cube_night * 768.1 : [ 1] sky\sky_14_cube * 768.1 : [ 1] sky\sky_17_clouds_cube * 768.1 : [ 1] sky\sky_18_cube * 768.1 : [ 1] sky\sky_1_clouds_cube * 768.1 : [ 1] sky\sky_20_clouds_cube * 768.1 : [ 1] sky\sky_2_clouds_cube * 768.1 : [ 5] sky\sky_5_cube * 768.1 : [ 7] sky\sky_9_cube * 768.1 : [ 3] sky\swtc_clear\05-00 * 768.1 : [ 2] sky\swtc_dark\06-00-cloudy-dark * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\caffeine_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_antimetic_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_antirad_kalium_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_coagulant_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_sleepingpills_diffuse * 853.4 : [ 1] pfx\pfx_teleport * 1024.1 : [ 1] amik\explosions\decal_concrete * 1024.1 : [ 1] amik\explosions\explo_end * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 1024.1 : [ 1] anamflares\flare_02 * 1024.1 : [ 1] anamflares\flare_04 * 1024.1 : [ 1] anamflares\flare_fleck_01 * 1024.1 : [ 1] anamflares\lent_halo * 1024.1 : [ 1] anamflares\moon * 1024.1 : [ 1] cinemavfx\distort_anomaly_02 * 1024.1 : [ 1] cinemavfx\doi_sparksheet * 1024.1 : [ 1] cinemavfx\dst_comp_x6_01_col * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_01_colgrad_01 * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_03_colgrad_01 * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head2r * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head_r * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_04 * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_tiny_01 * 1024.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_01_col * 1024.1 : [ 1] cinemavfx\smoke_burst_04 * 1024.1 : [ 1] cinemavfx\smoke_burst_06 * 1024.1 : [ 1] cinemavfx\spark_big_blue * 1024.1 : [ 1] cinemavfx\spark_big_fire * 1024.1 : [ 1] cinemavfx\sparks_gun_01 * 1024.1 : [ 1] farcry4\dust_loop_02 * 1024.1 : [ 1] farcry4\water_splash_01 * 1024.1 : [ 1] farcry4\water_splash_02 * 1024.1 : [ 1] fx\fx_moon_full_clear * 1024.1 : [ 1] ghost_particles\smoke\smoke_loop_5x5 * 1024.1 : [ 1] jdude\blood1 * 1024.1 : [ 1] jdude\metalburst2 * 1024.1 : [ 1] jdude\newpuffs\puff01 * 1024.1 : [ 1] jdude\newpuffs\puff02 * 1024.1 : [ 1] jdude\newpuffs\puff03 * 1024.1 : [ 1] jdude\rain1 * 1024.1 : [ 1] jdude\rain2 * 1024.1 : [ 1] map\map_agroprom * 1024.1 : [ 1] map\map_fake_start * 1024.1 : [ 1] map\map_garbage * 1024.1 : [ 1] map\map_jupiter_underground * 1024.1 : [ 1] map\map_k01_darkscape * 1024.1 : [ 1] map\map_l03u_agr_underground * 1024.1 : [ 1] map\map_l04u_labx18 * 1024.1 : [ 1] map\map_l07_military * 1024.1 : [ 1] map\map_l08_yantar * 1024.1 : [ 1] map\map_l09_deadcity * 1024.1 : [ 1] map\map_l10_radar * 1024.1 : [ 1] map\map_l11_pripyat * 1024.1 : [ 1] map\map_l12u_control_monolith * 1024.1 : [ 1] map\map_l13_generators * 1024.1 : [ 1] map\map_red_forest * 1024.1 : [ 1] map\map_y04_pole * 1024.1 : [ 1] pfx\pfx_ani-explosion-02 * 1024.1 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1024.1 : [ 1] pfx\pfx_ani-explosion-02a * 1024.1 : [ 1] pfx\pfx_explotions_2 * 1024.1 : [ 1] pfx\pfx_explotions_4 * 1024.1 : [ 1] pfx\pfx_explotions_smoke * 1024.1 : [ 1] pfx\pfx_explotions_smoke_benzine * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [ 29] sky\sky_oblaka * 1024.1 : [ 1] ui\new_game\ui_new_game_popup * 1024.1 : [ 1] ui\ui_actor_dialog_screen * 1024.1 : [ 1] ui\ui_actor_loadgame_screen * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_global_map * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 1] ui\ui_hud_hit_mark * 1024.1 : [ 0] ui\ui_icon_news_trx * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas4 * 1024.1 : [ 1] unrealengine\muzzleflash1 * 1024.1 : [ 1] unrealengine\muzzleflash4 * 1024.1 : [ 1] unrealengine\muzzleflash4var2 * 1024.1 : [ 1] unrealengine\muzzleflash5 * 1024.1 : [ 1] unrealengine\muzzleflash6 * 1024.1 : [ 1] unrealengine\muzzleflash_ember2 * 1024.1 : [ 1] unrealengine\muzzleflash_ember4 * 1024.1 : [ 1] unrealengine\muzzleflash_fire * 1024.1 : [ 4] usable_items\drinks\gerkules * 1024.1 : [ 4] usable_items\tabletki\drug_antidot\drug_antibio_sulfat_diffuse * 1024.1 : [ 4] usable_items\tabletki\drug_antidot\drug_antidot_diffuse * 1024.1 : [ 4] usable_items\vodki\vodka_cmuphob * 1024.1 : [ 4] usable_items\vodki\vodka_hemupob * 1024.1 : [ 4] wpn\wpn_lenses * 1044.2 : [ 1] pfx\pfx_anomaly_19 * 1364.3 : [ 4] wpn\pistols\wpn_hpsa\wpn_hpsa * 1364.3 : [ 4] wpn\wpn_rpg_7 * 1364.3 : [ 4] wpn\wpn_svu\wpn_svu-a * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying1_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying2_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying3_3 * 1364.3 : [ 1] cinemavfx\dirtburst_01 * 1364.3 : [ 1] cinemavfx\dirtburst_02 * 1364.3 : [ 1] cinemavfx\dirtburst_03 * 1364.3 : [ 1] cinemavfx\dirtburst_08 * 1364.3 : [ 1] cinemavfx\impact_dust\impact_dust_05 * 1364.3 : [ 1] cinemavfx\smoke_burst_01 * 1364.3 : [ 1] cinemavfx\smoke_burst_03 * 1364.3 : [ 1] cinemavfx\smoke_burst_13 * 1364.3 : [ 1] cinemavfx\smoke_burst_14 * 1364.3 : [ 1] cinemavfx\smoke_burst_25 * 1364.3 : [ 1] cinemavfx\sq_bloodside1 * 1364.3 : [ 1] fallout4\smokecrawl01_anim_d * 1364.3 : [ 4] usable_items\injectors\cigar1 * 1364.3 : [ 4] usable_items\injectors\lucky * 1364.3 : [ 4] usable_items\injectors\marllboro * 1364.3 : [ 4] usable_items\injectors\petr1 * 1364.3 : [ 4] usable_items\injectors\slava * 1364.3 : [ 4] usable_items\injectors\zvezda * 1364.3 : [ 4] usable_items\water_flask\vodka_flask * 1364.3 : [ 4] usable_items\water_flask\water_flask * 1364.3 : [ 4] wpn\maid_ports\asval\asval_receiver_def * 1364.3 : [ 4] wpn\maid_ports\mp5\mp5 * 1364.3 : [ 4] wpn\maid_ports\spas12\spas12_receiver_parts * 1364.4 : [ 1] crysis_3\around * 1364.4 : [ 1] crysis_3\fireball_anim_a * 1704.8 : [ 1] pfx\pfx_dist9 * 1812.8 : [ 1] pfx\pfx_anomaly_88 * 1877.4 : [ 1] glow\glow_fire1 * 2048.1 : [ 1] cinemavfx\bo_fxt_env_cloud_mist * 2048.1 : [ 1] cinemavfx\fireball_09 * 2048.1 : [ 1] cinemavfx\smoke_burst_05 * 2048.1 : [ 1] cinemavfx\smoke_burst_23 * 2048.1 : [ 1] cinemavfx\water_new\splash_01 * 2048.1 : [ 1] ghost_particles\shells\r_pop\545x39 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x19 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x39 * 2048.1 : [ 1] ghost_particles\shells\shell_762x39 * 2048.1 : [ 1] ghost_particles\shells\shell_9x18 * 2048.1 : [ 1] map\map_escape * 2048.1 : [ 1] pfx\pfx_cc_lightings * 2048.1 : [ 1] ui\ui_actor_hint_wnd * 2048.1 : [ 1] unrealengine\bonfire\blowingfire_fwd * 2048.1 : [ 1] unrealengine\bonfire\blowingfireb_fwd * 2048.1 : [ 1] unrealengine\bonfire\bonefire2_boargrill * 2728.7 : [ 4] usable_items\conservi\mre * 2728.7 : [ 1] jdude\newblood\bloodburst08_var2 * 2728.7 : [ 1] jdude\newblood\bloodburst10_var1 * 3072.1 : [ 6] sky\af3_a_clear\04-30 * 3072.1 : [ 2] sky\af3_a_clear\05-30 * 3072.1 : [ 6] sky\af3_a_clear\06-00 * 3072.1 : [ 5] sky\af3_a_clear\07-00 * 3072.1 : [ 5] sky\af3_a_clear\08-00 * 3072.1 : [ 5] sky\af3_a_clear\09-00 * 3072.1 : [ 5] sky\af3_a_clear\10-00 * 3072.1 : [ 5] sky\af3_a_clear\11-00 * 3072.1 : [ 5] sky\af3_a_clear\12-00 * 3072.1 : [ 5] sky\af3_a_clear\13-00 * 3072.1 : [ 5] sky\af3_a_clear\14-00 * 3072.1 : [ 5] sky\af3_a_clear\15-00 * 3072.1 : [ 5] sky\af3_a_clear\16-00 * 3072.1 : [ 5] sky\af3_a_clear\17-00 * 3072.1 : [ 5] sky\af3_a_clear\18-00 * 3072.1 : [ 7] sky\af3_a_clear\19-00 * 3072.1 : [ 5] sky\af3_a_clear\20-00 * 3072.1 : [ 4] sky\af3_a_clear\20-30 * 3072.1 : [ 5] sky\af3_a_clear\21-00 * 3072.1 : [ 2] sky\af3_a_cloudy\05-00 * 3072.1 : [ 8] sky\af3_a_cloudy\06-00 * 3072.1 : [ 6] sky\af3_a_cloudy\07-00 * 3072.1 : [ 6] sky\af3_a_cloudy\08-00 * 3072.1 : [ 22] sky\af3_a_cloudy\09-00 * 3072.1 : [ 6] sky\af3_a_cloudy\10-00 * 3072.1 : [ 7] sky\af3_a_cloudy\11-00 * 3072.1 : [ 5] sky\af3_a_cloudy\12-00 * 3072.1 : [ 6] sky\af3_a_cloudy\13-00 * 3072.1 : [ 8] sky\af3_a_cloudy\14-00 * 3072.1 : [ 6] sky\af3_a_cloudy\15-00 * 3072.1 : [ 6] sky\af3_a_cloudy\16-00 * 3072.1 : [ 7] sky\af3_a_cloudy\17-00 * 3072.1 : [ 11] sky\af3_a_cloudy\18-00 * 3072.1 : [ 4] sky\af3_a_cloudy\19-00 * 3072.1 : [ 5] sky\af3_a_cloudy\20-00 * 3072.1 : [ 3] sky\af3_a_partly\00-00-fm * 3072.1 : [ 4] sky\af3_a_partly\01-00-hm * 3072.1 : [ 3] sky\af3_a_partly\02-00-hm * 3072.1 : [ 3] sky\af3_a_partly\03-00-fm * 3072.1 : [ 2] sky\af3_a_partly\03-00-hm * 3072.1 : [ 2] sky\af3_a_partly\04-00-fm * 3072.1 : [ 3] sky\af3_a_partly\04-30 * 3072.1 : [ 4] sky\af3_a_partly\05-00 * 3072.1 : [ 3] sky\af3_a_partly\05-30 * 3072.1 : [ 4] sky\af3_a_partly\06-00 * 3072.1 : [ 2] sky\af3_a_partly\07-00 * 3072.1 : [ 2] sky\af3_a_partly\08-00 * 3072.1 : [ 1] sky\af3_a_partly\09-00 * 3072.1 : [ 1] sky\af3_a_partly\10-00 * 3072.1 : [ 3] sky\af3_a_partly\11-00 * 3072.1 : [ 5] sky\af3_a_partly\13-00 * 3072.1 : [ 1] sky\af3_a_partly\14-00 * 3072.1 : [ 25] sky\af3_a_partly\16-00 * 3072.1 : [ 3] sky\af3_a_partly\17-00 * 3072.1 : [ 2] sky\af3_a_partly\18-00 * 3072.1 : [ 3] sky\af3_a_partly\19-00 * 3072.1 : [ 4] sky\af3_a_partly\20-00 * 3072.1 : [ 1] sky\af3_a_partly\20-30 * 3072.1 : [ 3] sky\af3_a_partly\21-30 * 3072.1 : [ 3] sky\af3_a_partly\23-00-fm * 3072.1 : [ 6] sky\af3_blowout\blowout1 * 3072.1 : [ 2] sky\af3_blowout\blowout1_1 * 3072.1 : [ 1] sky\af3_blowout\blowout2 * 3072.1 : [ 1] sky\af3_blowout\blowout2_night * 3072.1 : [ 3] sky\af3_blowout\blowout3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1_night * 3072.1 : [ 3] sky\af3_blowout\blowout3_2 * 3072.1 : [ 2] sky\af3_blowout\blowout3_2_night * 3072.1 : [ 2] sky\af3_blowout\blowout3_3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_3_night * 3072.1 : [ 1] sky\af3_blowout\blowout3_night * 3072.1 : [ 1] sky\af3_blowout\blowout4 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1_night * 3072.1 : [ 1] sky\af3_blowout\blowout4_night * 3072.1 : [ 1] sky\af3_blowout\blowout5_night * 3072.1 : [ 7] sky\af3_blowout\blowout5psi_night * 3072.1 : [ 1] sky\af3_blowout\blowout6 * 3072.1 : [ 1] sky\af3_blowout\blowout6_night * 3072.1 : [ 4] sky\af3_blowout\blowout7_night * 3072.1 : [ 2] sky\af3_rainy\07-00 * 3072.1 : [ 2] sky\af3_rainy\20-00 * 3072.1 : [ 4] sky\expedition_rain\09-00 * 3072.1 : [ 2] sky\expedition_rain\10-00 * 3072.1 : [ 2] sky\expedition_rain\11-00 * 3072.1 : [ 2] sky\expedition_rain\12-00 * 3072.1 : [ 6] sky\expedition_rain\13-00 * 3072.1 : [ 2] sky\expedition_rain\14-00 * 3072.1 : [ 2] sky\expedition_rain\15-00 * 3072.1 : [ 2] sky\expedition_rain\16-00 * 3072.1 : [ 4] sky\expedition_rain\17-00 * 3072.1 : [ 2] sky\expedition_rain\18-00 * 3072.1 : [ 39] sky\swtc_clear\00-00-fm * 3072.1 : [ 25] sky\swtc_clear\01-00-fm * 3072.1 : [ 5] sky\swtc_clear\02-00-fm * 3072.1 : [ 1] sky\swtc_clear\03-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-30 * 3072.1 : [ 3] sky\swtc_clear\06-00 * 3072.1 : [ 1] sky\swtc_clear\06-30 * 3072.1 : [ 1] sky\swtc_clear\07-00 * 3072.1 : [ 2] sky\swtc_clear\08-00 * 3072.1 : [ 4] sky\swtc_clear\09-00 * 3072.1 : [ 3] sky\swtc_clear\10-00 * 3072.1 : [ 2] sky\swtc_clear\11-00 * 3072.1 : [ 3] sky\swtc_clear\12-00 * 3072.1 : [ 2] sky\swtc_clear\13-00 * 3072.1 : [ 2] sky\swtc_clear\14-00 * 3072.1 : [ 2] sky\swtc_clear\15-00 * 3072.1 : [ 2] sky\swtc_clear\16-00 * 3072.1 : [ 2] sky\swtc_clear\17-00 * 3072.1 : [ 2] sky\swtc_clear\18-00 * 3072.1 : [ 3] sky\swtc_clear\19-00 * 3072.1 : [ 2] sky\swtc_clear\20-00 * 3072.1 : [ 1] sky\swtc_clear\20-30 * 3072.1 : [ 2] sky\swtc_clear\21-00 * 3072.1 : [ 8] sky\swtc_clear\22-00-fm * 3072.1 : [ 5] sky\swtc_clear\23-00-fm * 3072.1 : [ 10] sky\swtc_clear_alt\01-00 * 3072.1 : [ 18] sky\swtc_clear_alt\03-00 * 3072.1 : [ 5] sky\swtc_clear_alt\04-00 * 3072.1 : [ 1] sky\swtc_clear_alt\04-30 * 3072.1 : [ 1] sky\swtc_clear_alt\05-00 * 3072.1 : [ 2] sky\swtc_clear_alt\06-00 * 3072.1 : [ 1] sky\swtc_clear_alt\07-00 * 3072.1 : [ 1] sky\swtc_clear_alt\08-00 * 3072.1 : [ 2] sky\swtc_clear_alt\10-00 * 3072.1 : [ 1] sky\swtc_clear_alt\11-00 * 3072.1 : [ 2] sky\swtc_clear_alt\13-00 * 3072.1 : [ 1] sky\swtc_clear_alt\14-00 * 3072.1 : [ 2] sky\swtc_clear_alt\15-00 * 3072.1 : [ 1] sky\swtc_clear_alt\17-00 * 3072.1 : [ 1] sky\swtc_clear_alt\18-00 * 3072.1 : [ 1] sky\swtc_clear_alt\19-00 * 3072.1 : [ 2] sky\swtc_clear_alt\20-00 * 3072.1 : [ 3] sky\swtc_clear_alt\20-30 * 3072.1 : [ 1] sky\swtc_dark\05-00-storm * 3072.1 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain * 3072.1 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\11-00-storm * 3072.1 : [ 3] sky\swtc_dark\13-00-cloudy-dark * 3072.1 : [ 1] sky\swtc_dark\15-00-storm * 3072.1 : [ 1] sky\swtc_dark\16-00-storm * 3072.1 : [ 1] sky\swtc_dark\17-00-storm * 3072.1 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain * 3072.1 : [ 3] sky\swtc_dark\19-00-storm * 3072.1 : [ 2] sky\swtc_dark\20-00-storm * 3072.1 : [ 1] sky\swtc_dark\21-00-storm * 3072.1 : [ 6] sky\swtc_storm\08-00-storm * 3072.1 : [ 2] sky\swtc_storm\09-00-storm * 3072.1 : [ 8] sky\swtc_storm\10-00-storm * 3072.1 : [ 1] sky\swtc_storm\14-00-storm * 3072.1 : [ 3] sky\swtc_storm\15-00-storm * 3072.1 : [ 1] sky\swtc_storm\17-00-storm * 3072.1 : [ 1] sky\swtc_storm\20-00-storm * 3072.1 : [ 4] usable_items\drinks\gerkules_dop * 3072.1 : [ 4] usable_items\eat\eat_chease * 4092.1 : [ 4] usable_items\injectors\item_adrenalin * 4096.1 : [ 4] act\act_arm_scav1 * 4096.1 : [ 1] cinemavfx\debris_huge_burst_01 * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x16_optimized * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_03_x16_optimized * 4096.1 : [ 1] cinemavfx\dirtburst_07 * 4096.1 : [ 1] cinemavfx\dirtburst_09 * 4096.1 : [ 1] cinemavfx\electra_new\electra_sparks_sheet_01 * 4096.1 : [ 1] cinemavfx\fc_gfx_fire_nl_10x5 * 4096.1 : [ 1] cinemavfx\fc_gfx_fireball02_9x9_a * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_c * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_d * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_f * 4096.1 : [ 1] cinemavfx\fx_generic_exp_01_dense_b * 4096.1 : [ 1] cinemavfx\ghost_thinsmoke_a * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_medium_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_03 * 4096.1 : [ 1] cinemavfx\muzzle_sprites\pfxfz_smoke_02.2048 * 4096.1 : [ 1] cinemavfx\mw2019_vfx_iw8_wispy_smk_b * 4096.1 : [ 1] cinemavfx\smoke_burst_07 * 4096.1 : [ 1] cinemavfx\smoke_burst_09 * 4096.1 : [ 1] cinemavfx\smoke_burst_10 * 4096.1 : [ 1] cinemavfx\smoke_burst_11 * 4096.1 : [ 1] cinemavfx\smoke_burst_12 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_01 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_02 * 4096.1 : [ 1] fallout4\debrisburst03 * 4096.1 : [ 1] fallout4\smallsplashatlas * 4096.1 : [ 1] fallout4\smokecrawl01_anim_d_opaq * 4096.1 : [ 1] farcry4\dust_wisp_big_01 * 4096.1 : [ 1] farcry4\fireball_explosion_01_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_02_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_03 * 4096.1 : [ 1] jdude\newblood\bloodburst01_var5 * 4096.1 : [ 1] jdude\newblood\bloodburst07_var4 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_ar_02 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_test_01 * 4096.1 : [ 1] jdude\sparks1 * 4096.1 : [ 1] map\map_jupiter * 4096.1 : [ 1] map\map_k02_trucks_cemetery * 4096.1 : [ 1] map\map_marsh * 4096.1 : [ 1] map\map_pripyat * 4096.1 : [ 1] map\map_zaton * 4096.1 : [ 1] new_pfx\explosions\eplosion04_dxt5 * 4096.1 : [ 1] ui\ui_actor_pda * 4096.1 : [ 1] ui\ui_actor_sleep_screen * 4096.1 : [ 1] ui\ui_icon_ump * 4096.1 : [ 1] ui\ui_options * 4096.1 : [ 1] 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24.1 : [ 4] sky\af3_a_partly\06-00#small * 24.1 : [ 2] sky\af3_a_partly\07-00#small * 24.1 : [ 2] sky\af3_a_partly\08-00#small * 24.1 : [ 1] sky\af3_a_partly\09-00#small * 24.1 : [ 1] sky\af3_a_partly\10-00#small * 24.1 : [ 3] sky\af3_a_partly\11-00#small * 24.1 : [ 5] sky\af3_a_partly\13-00#small * 24.1 : [ 1] sky\af3_a_partly\14-00#small * 24.1 : [ 25] sky\af3_a_partly\16-00#small * 24.1 : [ 3] sky\af3_a_partly\17-00#small * 24.1 : [ 2] sky\af3_a_partly\18-00#small * 24.1 : [ 3] sky\af3_a_partly\19-00#small * 24.1 : [ 4] sky\af3_a_partly\20-00#small * 24.1 : [ 1] sky\af3_a_partly\20-30#small * 24.1 : [ 3] sky\af3_a_partly\21-30#small * 24.1 : [ 2] sky\af3_rainy\07-00#small * 24.1 : [ 2] sky\af3_rainy\20-00#small * 32.1 : [ 1] farcry4\blue_flare * 32.1 : [ 1] pfx\pfx_ani-smoke-01 * 42.5 : [ 1] amik\weapons\9x39 * 42.6 : [ 4] wpn\wpn_upgrade * 42.6 : [ 4] act\act_stalker_nebo_rok1 * 42.6 : [ 4] wpn\wpn_ammo * 42.6 : [ 4] wpn\wpn_gauss * 42.6 : [ 4] wpn\wpn_gauss\wpn_gauss * 42.6 : [ 4] wpn\wpn_gauss_mag * 42.6 : [ 4] wpn\wpn_grenade_f1 * 42.6 : [ 4] wpn\wpn_grenade_rdg-m * 42.6 : [ 4] wpn\wpn_grenade_rgd5 * 42.6 : [ 4] wpn\wpn_pm_body * 42.6 : [ 4] wpn\wpn_rpg-7_grenade * 42.6 : [ 4] wpn\wpn_svd\wpn_svd_mag * 42.6 : [ 4] wpn\wpn_vog * 42.6 : [ 1] pfx\pfx_anomaly_2 * 42.6 : [ 1] pfx\pfx_anomaly_23 * 42.6 : [ 1] pfx\pfx_anomaly_2_green * 42.6 : [ 1] pfx\pfx_anomaly_7 * 42.6 : [ 1] pfx\pfx_shells1 * 42.7 : [ 4] act\act_atach * 42.7 : [ 4] drink\drink_flask2 * 42.7 : [ 4] drink\drink_match0 * 42.7 : [ 1] glow\glow_fire1_soc * 42.7 : [ 6] item\item_detector_1 * 42.7 : [ 4] item\item_detector_2 * 42.7 : [ 4] item\item_energy * 42.7 : [ 4] item\item_syringe * 42.7 : [ 4] usable_items\flacons\antirad\flacon_antirad_diffuse * 42.7 : [ 4] usable_items\otkrivashka\otkrivashka_diffuse * 42.7 : [ 4] usable_items\tabletki\drug_coagulant\drug_psi_diffuse * 42.7 : [ 4] usable_items\tabletki\drug_radioprotector\drug_radioprotector_diffuse * 42.7 : [ 4] wpn\pistols\wpn_walter99\wpn_walter99_mag * 42.7 : [ 4] wpn\wpn_fn2000\wpn_fn2000_lens * 42.7 : [ 4] wpn\wpn_fn2000_lens * 42.7 : [ 4] wpn\wpn_scope_pso_1m2-1_lens_diff * 42.7 : [ 1] amik\explosions\smoke_cannon * 42.7 : [ 1] amik\weapons\12x70 * 42.7 : [ 1] amik\weapons\flame\flameshoot_3 * 42.7 : [ 1] amik\weapons\flame\flameshoot_4 * 42.7 : [ 1] amik\weapons\flame\flameshoot_5 * 42.7 : [ 1] amik\weapons\shells_12x70 * 42.7 : [ 1] fallout4\bitsmediummanufacturedchunk01anim_d * 42.7 : [ 1] fallout4\bitssmall01anim * 42.7 : [ 1] fozest\fire_spark_04 * 42.7 : [ 1] crysis_3\glass_safety_tiled_a * 48.1 : [ 70] sky\sky_cube_weapons * 64.1 : [ 1] amik\static\gas_light\flame_zippo * 64.1 : [ 1] amik\weapons\dtk_6 * 64.1 : [ 1] amik\weapons\dtk_8 * 64.1 : [ 1] amik\weapons\flash_01 * 64.1 : [ 1] amik\weapons\flash_02 * 64.1 : [ 1] amik\weapons\flash_04 * 64.1 : [ 1] amik\weapons\flash_05 * 64.1 : [ 1] anamflares\flare_08 * 64.1 : [ 1] anamflares\sun_day * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_02 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_03 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_05 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_06 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_08 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_11 * 64.1 : [ 1] cinemavfx\sparkwires_b * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_alt * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra_alt * 64.1 : [ 1] crysis_3\rain_test3 * 64.1 : [ 1] crysis_3\spore_white * 64.1 : [ 1] fallout4\bitsglowysparks02atlasjitter * 64.1 : [ 1] farcry4\muzzle_side * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 1] glow\glow_yellow * 64.1 : [ 398] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] jdude\candle * 64.1 : [ 1] pfx\pfx_anomaly_18 * 64.1 : [ 1] pfx\pfx_bloodsplash1 * 64.1 : [ 1] pfx\pfx_smoke_f * 64.1 : [ 1] pfx\pfx_smoke_n * 64.1 : [ 1] pfx\pfx_smoke_o * 64.1 : [ 1] pfx\pfx_smoke_o2 * 64.1 : [ 1] pfx\pfx_smoke_o3 * 64.1 : [ 1] ui\ui_actor_upgrades_binoc * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_pda_battery * 64.1 : [ 1] unrealengine\puffcolorsplashflicker * 78.3 : [ 1] pfx\gunparts * 85.2 : [ 1] pfx\pfx_flamefx_01 * 85.3 : [ 4] act\act_face_her9 * 85.3 : [ 4] wpn\wpn_addon_mount_ak_reciever_rail * 85.3 : [ 4] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka * 85.3 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm * 85.3 : [ 1] amik\explosions\explosion_dynamite\flashlight * 85.3 : [ 1] amik\explosions\explosion_smoke03 * 85.3 : [ 1] amik\weapons\flame\flameshoot_1 * 85.3 : [ 1] amik\weapons\flame\flameshoot_2 * 85.3 : [ 1] anamflares\flare_02_rain * 85.3 : [ 1] cinemavfx\doi_spraysmoke_thin * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_01 * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_02 * 85.3 : [ 1] cinemavfx\muzzle_sprites\mzl_smk_comp_x4_01_col * 85.3 : [ 1] cinemavfx\smoke_burst_16 * 85.3 : [ 1] fallout4\bitsglowybits01atlas * 85.3 : [ 1] fallout4\bloodsplatter_atlas_d * 85.3 : [ 1] fallout4\clothbitanim * 85.3 : [ 1] fallout4\smokebasic01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlassoft_d * 85.3 : [ 1] fallout4\smokepuff04anim * 85.3 : [ 1] fallout4\smokepuffssoftatlas_d * 85.3 : [ 1] fallout4\smokepuffssofthighcontrastatlas_d * 85.3 : [ 1] fozest\small_fire_looped10x4_dist * 85.3 : [ 1] fx\fx_gradient1 * 85.3 : [ 1] ghost_particles\eft_style\f4_sparks * 85.3 : [ 4] item\item_food * 85.3 : [ 1] shoker_mod\explosions\explosion_smoke01 * 85.3 : [ 1] unrealengine\puffcolorsplash_2 * 85.3 : [ 4] usable_items\psut\akvatabs_color * 85.3 : [ 4] usable_items\psut\yadulin_color * 85.3 : [ 1] wm\wm_blood_1 * 85.3 : [ 1] wm\wm_blood_2 * 85.3 : [ 4] wpn\maid_ports\asval\asval_pistolgrip_def * 85.3 : [ 4] wpn\maid_ports\asval\asval_sight_rear * 85.3 : [ 4] wpn\maid_ports\mp5\ammo * 85.3 : [ 1] amik\explosions\explosion_dynamite\smoke * 85.3 : [ 1] amik\explosions\smoke_white_tiled3 * 85.3 : [ 1] cinemavfx\spike_smoke_02 * 85.3 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 85.3 : [ 1] crysis_3\anim_liquid * 85.3 : [ 1] crysis_3\anm_smoke_05a * 85.3 : [ 1] crysis_3\blood_anim_a * 85.3 : [ 1] crysis_3\fireball_anim_b * 85.3 : [ 1] crysis_3\fireball_anim_e * 85.3 : [ 1] crysis_3\slime_anim_a_diff * 85.3 : [ 1] crysis_3\slime_anim_b * 85.3 : [ 1] crysis_3\smoke_looping_a * 85.3 : [ 1] crysis_3\smoke_tiled_b * 85.3 : [ 1] crysis_3\spore_a * 85.3 : [ 1] crysis_3\water_foam_tiled_a * 85.3 : [ 1] crysis_3\water_splash_single * 128.1 : [ 1] amik\weapons\grishik\357mag * 128.1 : [ 1] amik\weapons\grishik\50_ae * 128.1 : [ 1] amik\weapons\grishik\5x45x39 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_00 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_01 * 128.1 : [ 1] amik\weapons\grishik\5x56x45 * 128.1 : [ 1] amik\weapons\grishik\5x56x45_00 * 128.1 : [ 1] amik\weapons\grishik\5x7x28 * 128.1 : [ 1] amik\weapons\grishik\6x5x50 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_0 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_3 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_4 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_00 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_01 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_02 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_03 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x54 * 128.1 : [ 1] amik\weapons\grishik\7x7x57 * 128.1 : [ 1] amik\weapons\grishik\7x92x57 * 128.1 : [ 1] amik\weapons\grishik\9x18_1 * 128.1 : [ 1] amik\weapons\grishik\9x18_2 * 128.1 : [ 1] amik\weapons\grishik\9x18_3 * 128.1 : [ 1] amik\weapons\grishik\9x39 * 128.1 : [ 1] amik\weapons\shells_ak_01 * 128.1 : [ 1] amik\weapons\smokeshoot_0 * 128.1 : [ 1] cinemavfx\ins_burstspark_trail_02 * 128.1 : [ 1] cinemavfx\water_new\splash_03 * 128.1 : [ 4] food\chimera_food * 128.1 : [ 4] food\food_bls * 128.1 : [ 4] food\food_dog * 128.1 : [ 4] food\food_pdg * 128.1 : [ 4] item\item_cloth_mask * 128.1 : [ 1] pfx\pfx_shells2 * 128.1 : [ 1] pfx\pfx_shells_green * 128.1 : [ 1] pfx\pfx_shells_pisto1 * 128.1 : [ 1] pfx\pfx_shells_pistol * 128.1 : [ 1] pfx\pfx_spark_01 * 128.1 : [ 4] prop\prop_voda1 * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 4] usable_items\drinks\drink_water * 128.1 : [ 4] wpn\wpn_foregrip_zenit_rk_1_diff * 128.1 : [ 4] wpn\wpn_pistolgrip_ak_zenit_rk3_diff * 138.6 : [ 1] pfx\pfx_ligth_6 * 170.4 : [ 4] act\act_stalker_sviter * 170.4 : [ 4] wpn\wpn_ak74\wpn_ak74 * 170.4 : [ 4] wpn\wpn_ak74\wpn_ak74_sk1 * 170.4 : [ 4] wpn\wpn_aksu\wpn_aksu * 170.4 : [ 4] wpn\wpn_g36\wpn_g36 * 170.4 : [ 4] wpn\wpn_g36\wpn_g36_scope * 170.4 : [ 6] wpn\wpn_gauss_comp * 170.4 : [ 4] wpn\wpn_groza\wpn_groza * 170.4 : [ 4] wpn\wpn_groza\wpn_groza_grenade_launcher * 170.4 : [ 4] wpn\wpn_pkm\wpn_pkm * 170.4 : [ 4] wpn\wpn_pkm\wpn_pkm_magazin * 170.4 : [ 4] wpn\wpn_protecta\wpn_protecta * 170.4 : [ 4] wpn\wpn_rg6\wpn_rg6 * 170.4 : [ 4] wpn\wpn_rpg-7\wpn_rpg-7 * 170.4 : [ 4] wpn\wpn_svd\wpn_svd_body * 170.4 : [ 4] wpn\wpn_svd\wpn_svd_grips * 170.4 : [ 4] wpn\wpn_toz-34\wpn_toz-34 * 170.4 : [ 4] wpn\wpn_vss\wpn_vss * 170.6 : [ 4] item\item_conserva * 170.6 : [ 4] item\item_flash * 170.6 : [ 4] usable_items\aptechki\army\aptechka_army_diffuse * 170.6 : [ 4] usable_items\aptechki\basic\aptechka_basic_diffuse * 170.6 : [ 4] usable_items\aptechki\elite\aptechka_elite_diffuse * 170.6 : [ 4] usable_items\aptechki\scientific\aptechka_scientific_diffuse * 170.6 : [ 4] usable_items\bints\basic\bint_basic_diffuse * 170.6 : [ 4] usable_items\bints\bio\bint_bio_diffuse * 170.6 : [ 4] usable_items\bints\israeli\bint_israeli_diffuse * 170.6 : [ 4] usable_items\butilki_steklo\cocacola\cocacola_diffuse * 170.6 : [ 4] usable_items\butilki_steklo\slavutich\slavutich_diffuse * 170.6 : [ 4] usable_items\conservi\havchik_tushka * 170.6 : [ 4] usable_items\injectors\injector_big\injector_big_diffuse * 170.6 : [ 4] usable_items\psut\can_beanz * 170.6 : [ 4] usable_items\psut\can_chilibeans * 170.6 : [ 4] usable_items\psut\can_corn * 170.6 : [ 4] usable_items\psut\can_tomatoes * 170.6 : [ 4] usable_items\psut\can_tuna * 170.6 : [ 4] usable_items\psut\can_tushonka * 170.6 : [ 4] wpn\pistols\wpn_fort17\wpn_fort17 * 170.6 : [ 4] wpn\pistols\wpn_walter99\wpn_walter99_body * 170.6 : [ 4] wpn\wpn_addon_grenade_launcher_m203 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4 * 170.6 : [ 4] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a * 170.6 : [ 4] wpn\wpn_bullet1 * 170.6 : [ 4] wpn\wpn_sig55x\wpn_sig550_mag * 170.6 : [ 1] amik\explosions\boom_0 * 170.6 : [ 1] amik\explosions\boom_1 * 170.6 : [ 1] amik\explosions\boom_2 * 170.6 : [ 1] cinemavfx\smoke_burst_muzzle_01 * 170.6 : [ 1] cinemavfx\smoke_loop_02 * 170.6 : [ 1] cinemavfx\smoke_loop_03 * 170.6 : [ 1] fallout4\bitssmall01bluranim * 170.6 : [ 1] ghost_particles\eft_style\smoke02 * 255.7 : [ 1] pfx\pfx_dist7 * 256.1 : [ 1] amik\explosions\explosion_flash_atlas * 256.1 : [ 1] amik\hit_fx\blood\blood * 256.1 : [ 1] anamflares\flare_01 * 256.1 : [ 1] anamflares\flare_03 * 256.1 : [ 1] anamflares\flare_moon * 256.1 : [ 1] cinemavfx\fxlightningbolt01 * 256.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_02_col * 256.1 : [ 1] cinemavfx\smoke_burst_17_a * 256.1 : [ 1] cinemavfx\sparksheet * 256.1 : [ 1] fallout4\smokefillvapor01atlassoft_c * 256.1 : [ 1] farcry4\blood_01 * 256.1 : [ 1] farcry4\dust_puff_01 * 256.1 : [ 1] farcry4\dust_puff_big_02 * 256.1 : [ 1] farcry4\metal_spark_01 * 256.1 : [ 1] farcry4\smoke_puff_small_01 * 256.1 : [ 1] fx\fx_rain * 256.1 : [ 4] item\item_detector_3 * 256.1 : [ 1] jdude\bloodsquirt2 * 256.1 : [ 1] jdude\newmuzzles\ins_muzzleflash * 256.1 : [ 1] jdude\newmuzzles\muzzle_ar_03 * 256.1 : [ 1] pfx\pfx_bloodsplash2 * 256.1 : [ 1] pfx\pfx_expl_01 * 256.1 : [ 1] pfx\pfx_flash_01 * 256.1 : [ 1] pfx\pfx_flash_02 * 256.1 : [ 1] pfx\pfx_flash_05 * 256.1 : [ 1] pfx\pfx_flash_07 * 256.1 : [ 1] pfx\pfx_flash_08 * 256.1 : [ 1] pfx\pfx_smoke_p * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_14 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_16 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_18 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_21 * 256.1 : [ 1] ui\hud_mod_back * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 1] unrealengine\bonfire\bonefire4 * 256.1 : [ 1] unrealengine\puffcolorsplash * 256.1 : [ 1] unrealengine\puffcolorsplash_3 * 256.1 : [ 4] usable_items\banki\artezian\banka_2_artezian_diffuse * 256.1 : [ 4] usable_items\banki\heiniken\banka_2_heiniken_diffuse * 256.1 : [ 4] usable_items\banki\redbull\banka_1_redbull_diffuse * 256.1 : [ 4] usable_items\drinks\voda * 256.1 : [ 4] usable_items\drinks\voda_dop * 256.1 : [ 3] wpn\sights * 256.2 : [ 4] sky\af1_foggy\06-00#small * 256.2 : [ 15] sky\af1_foggy\08-00#small * 256.2 : [ 2] sky\af1_foggy\09-00#small * 256.2 : [ 2] sky\af1_foggy\11-00#small * 256.2 : [ 12] sky\af1_foggy\13-00#small * 256.2 : [ 2] sky\af3_a_cloudy\05-00#small * 256.2 : [ 8] sky\af3_a_cloudy\06-00#small * 256.2 : [ 6] sky\af3_a_cloudy\07-00#small * 256.2 : [ 6] sky\af3_a_cloudy\08-00#small * 256.2 : [ 22] sky\af3_a_cloudy\09-00#small * 256.2 : [ 6] sky\af3_a_cloudy\10-00#small * 256.2 : [ 7] sky\af3_a_cloudy\11-00#small * 256.2 : [ 5] sky\af3_a_cloudy\12-00#small * 256.2 : [ 6] sky\af3_a_cloudy\13-00#small * 256.2 : [ 8] sky\af3_a_cloudy\14-00#small * 256.2 : [ 6] sky\af3_a_cloudy\15-00#small * 256.2 : [ 6] sky\af3_a_cloudy\16-00#small * 256.2 : [ 7] sky\af3_a_cloudy\17-00#small * 256.2 : [ 11] sky\af3_a_cloudy\18-00#small * 256.2 : [ 4] sky\af3_a_cloudy\19-00#small * 256.2 : [ 5] sky\af3_a_cloudy\20-00#small * 256.2 : [ 6] sky\af3_blowout\blowout1#small * 256.2 : [ 2] sky\af3_blowout\blowout1_1#small * 256.2 : [ 1] sky\af3_blowout\blowout2#small * 256.2 : [ 1] sky\af3_blowout\blowout2_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3_2#small * 256.2 : [ 2] sky\af3_blowout\blowout3_2_night#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4_night#small * 256.2 : [ 1] sky\af3_blowout\blowout5_night#small * 256.2 : [ 7] sky\af3_blowout\blowout5psi_night#small * 256.2 : [ 1] sky\af3_blowout\blowout6#small * 256.2 : [ 1] sky\af3_blowout\blowout6_night#small * 256.2 : [ 4] sky\af3_blowout\blowout7_night#small * 256.2 : [ 57] sky\af3_foggy\10-00#small * 256.2 : [ 4] sky\af3_foggy\11-00#small * 256.2 : [ 4] sky\expedition_rain\09-00#small * 256.2 : [ 2] sky\expedition_rain\10-00#small * 256.2 : [ 2] sky\expedition_rain\11-00#small * 256.2 : [ 2] sky\expedition_rain\12-00#small * 256.2 : [ 6] sky\expedition_rain\13-00#small * 256.2 : [ 2] sky\expedition_rain\14-00#small * 256.2 : [ 2] sky\expedition_rain\15-00#small * 256.2 : [ 2] sky\expedition_rain\16-00#small * 256.2 : [ 4] sky\expedition_rain\17-00#small * 256.2 : [ 2] sky\expedition_rain\18-00#small * 256.2 : [ 4] sky\sky_13_cube#small * 256.2 : [ 2] sky\sky_13_cube_night#small * 256.2 : [ 1] sky\sky_14_cube#small * 256.2 : [ 1] sky\sky_17_clouds_cube#small * 256.2 : [ 1] sky\sky_18_cube#small * 256.2 : [ 1] sky\sky_1_clouds_cube#small * 256.2 : [ 1] sky\sky_20_clouds_cube#small * 256.2 : [ 1] sky\sky_2_clouds_cube#small * 256.2 : [ 5] sky\sky_5_cube#small * 256.2 : [ 7] sky\sky_9_cube#small * 256.2 : [ 33] sky\skygod_night\cloudy_00-00#small * 256.2 : [ 29] sky\skygod_night\foggy_00-00#small * 256.2 : [ 39] sky\swtc_clear\00-00-fm#small * 256.2 : [ 25] sky\swtc_clear\01-00-fm#small * 256.2 : [ 5] sky\swtc_clear\02-00-fm#small * 256.2 : [ 1] sky\swtc_clear\03-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-30#small * 256.2 : [ 3] sky\swtc_clear\05-00#small * 256.2 : [ 3] sky\swtc_clear\06-00#small * 256.2 : [ 1] sky\swtc_clear\06-30#small * 256.2 : [ 1] sky\swtc_clear\07-00#small * 256.2 : [ 2] sky\swtc_clear\08-00#small * 256.2 : [ 4] sky\swtc_clear\09-00#small * 256.2 : [ 3] sky\swtc_clear\10-00#small * 256.2 : [ 2] sky\swtc_clear\11-00#small * 256.2 : [ 3] sky\swtc_clear\12-00#small * 256.2 : [ 2] sky\swtc_clear\13-00#small * 256.2 : [ 2] sky\swtc_clear\14-00#small * 256.2 : [ 2] sky\swtc_clear\15-00#small * 256.2 : [ 2] sky\swtc_clear\16-00#small * 256.2 : [ 2] sky\swtc_clear\17-00#small * 256.2 : [ 2] sky\swtc_clear\18-00#small * 256.2 : [ 3] sky\swtc_clear\19-00#small * 256.2 : [ 2] sky\swtc_clear\20-00#small * 256.2 : [ 1] sky\swtc_clear\20-30#small * 256.2 : [ 2] sky\swtc_clear\21-00#small * 256.2 : [ 8] sky\swtc_clear\22-00-fm#small * 256.2 : [ 5] sky\swtc_clear\23-00-fm#small * 256.2 : [ 10] sky\swtc_clear_alt\01-00#small * 256.2 : [ 18] sky\swtc_clear_alt\03-00#small * 256.2 : [ 5] sky\swtc_clear_alt\04-00#small * 256.2 : [ 1] sky\swtc_clear_alt\04-30#small * 256.2 : [ 1] sky\swtc_clear_alt\05-00#small * 256.2 : [ 2] sky\swtc_clear_alt\06-00#small * 256.2 : [ 1] sky\swtc_clear_alt\07-00#small * 256.2 : [ 1] sky\swtc_clear_alt\08-00#small * 256.2 : [ 2] sky\swtc_clear_alt\10-00#small * 256.2 : [ 1] sky\swtc_clear_alt\11-00#small * 256.2 : [ 2] sky\swtc_clear_alt\13-00#small * 256.2 : [ 1] sky\swtc_clear_alt\14-00#small * 256.2 : [ 2] sky\swtc_clear_alt\15-00#small * 256.2 : [ 1] sky\swtc_clear_alt\17-00#small * 256.2 : [ 1] sky\swtc_clear_alt\18-00#small * 256.2 : [ 1] sky\swtc_clear_alt\19-00#small * 256.2 : [ 2] sky\swtc_clear_alt\20-00#small * 256.2 : [ 3] sky\swtc_clear_alt\20-30#small * 256.2 : [ 1] sky\swtc_dark\05-00-storm#small * 256.2 : [ 2] sky\swtc_dark\06-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small * 256.2 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\11-00-storm#small * 256.2 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\15-00-storm#small * 256.2 : [ 1] sky\swtc_dark\16-00-storm#small * 256.2 : [ 1] sky\swtc_dark\17-00-storm#small * 256.2 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small * 256.2 : [ 3] sky\swtc_dark\19-00-storm#small * 256.2 : [ 2] sky\swtc_dark\20-00-storm#small * 256.2 : [ 1] sky\swtc_dark\21-00-storm#small * 256.2 : [ 6] sky\swtc_storm\08-00-storm#small * 256.2 : [ 2] sky\swtc_storm\09-00-storm#small * 256.2 : [ 8] sky\swtc_storm\10-00-storm#small * 256.2 : [ 1] sky\swtc_storm\14-00-storm#small * 256.2 : [ 3] sky\swtc_storm\15-00-storm#small * 256.2 : [ 1] sky\swtc_storm\17-00-storm#small * 256.2 : [ 1] sky\swtc_storm\20-00-storm#small * 335.8 : [ 1] amik\explosions\anim_dirtexp_3 * 335.8 : [ 1] pfx\pfx_rez_electra2 * 335.8 : [ 1] pfx\pfx_rez_electra3 * 340.8 : [ 4] wpn\wpn_gauss_rifle * 340.8 : [ 4] wpn\wpn_pb_body * 341.0 : [ 1] pfx\pfx_smoke_b * 341.1 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 341.1 : [ 1] amik\explosions\final_expl * 341.1 : [ 1] amik\weapons\smokeshoot_1 * 341.1 : [ 1] anamflares\flare_10 * 341.1 : [ 1] cinemavfx\debris_huge_burst_02 * 341.1 : [ 1] cinemavfx\distort_anomaly_01 * 341.1 : [ 1] cinemavfx\distort_anomaly_03 * 341.1 : [ 1] crysis_3\cumulus_01 * 341.1 : [ 1] fallout4\bitsleaves01anim_d * 341.1 : [ 1] fallout4\decalsbloodsmear_d * 341.1 : [ 1] fallout4\smokeburstpuffanim * 341.1 : [ 1] fallout4\smokepuffsbrightnuke02_d * 341.1 : [ 1] fallout4\smokepuffscontrastatlas * 341.1 : [ 1] fallout4\smokepuffy02_d * 341.1 : [ 1] ghost_particles\eft_style\eft_flame * 341.1 : [ 1] ghost_particles\smoke\generic_smoke_white_00 * 341.1 : [ 6] item\item_injector * 341.1 : [ 4] item\item_pda_lp\item_pda * 341.1 : [ 1] jdude\newblood\bloodburst09_var1 * 341.1 : [ 1] unrealengine\puffcolorsplashflicker2 * 341.1 : [ 4] usable_items\injectors\item_amphetamine * 341.1 : [ 4] wpn\maid_ports\asval\asval_dustcover_def * 341.1 : [ 4] wpn\maid_ports\asval\asval_mag_20 * 341.1 : [ 4] wpn\maid_ports\asval\asval_silencer_def * 341.1 : [ 4] wpn\maid_ports\asval\asval_stock_def * 341.1 : [ 4] wpn\maid_ports\melee\melee_bars_a2_95h18 * 341.1 : [ 4] wpn\maid_ports\mp5\mag_30 * 341.1 : [ 4] wpn\maid_ports\mp5\receiver_lower_navy * 341.1 : [ 4] wpn\maid_ports\mp5\stock_retractable * 341.1 : [ 4] wpn\maid_ports\mp7\suppressor_osprey * 341.1 : [ 1] crysis_3\anm_smoke_07a * 341.1 : [ 1] crysis_3\anm_smoke_desat * 341.1 : [ 1] crysis_3\cumulus_02 * 341.1 : [ 1] crysis_3\fire_large_animated2 * 341.1 : [ 1] crysis_3\flamesheetlong1_red_cut * 341.1 : [ 1] crysis_3\smoke_side_animated * 345.4 : [ 5] usable_items\injectors\syringe * 364.2 : [ 4] usable_items\drinks\voda_paper * 512.1 : [ 4] act\act_faction_badges_tfw * 512.1 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 512.1 : [ 1] amik\weapons\00 * 512.1 : [ 1] amik\weapons\grishik\45 * 512.1 : [ 1] amik\weapons\shells_ak * 512.1 : [ 4] amk\items\500 * 512.1 : [ 1] cinemavfx\fireball_06_a * 512.1 : [ 1] cinemavfx\fireball_06_b * 512.1 : [ 1] cinemavfx\ins_blast_trail * 512.1 : [ 1] cinemavfx\ins_burstspark * 512.1 : [ 1] cinemavfx\insandstorm_t_sparks_05_bc * 512.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_03_col * 512.1 : [ 1] farcry4\fire_puff_01 * 512.1 : [ 1] farcry4\metal_spark_02 * 512.1 : [ 1] farcry4\white_flare * 512.1 : [ 1] intro\intro_fake_start_1 * 512.1 : [ 1] jdude\newmuzzles\hl2_muzzleflash * 512.1 : [ 1] jdude\newmuzzles\muzzle_ar_04 * 512.1 : [ 1] pfx\pfx_ani-fire01 * 512.1 : [ 1] pfx\pfx_explotions_3 * 512.1 : [ 1] pfx\r_pop\shells\12ga * 512.1 : [ 1] pfx\r_pop\shells\45acp * 512.1 : [ 1] pfx\r_pop\shells\545x39 * 512.1 : [ 1] pfx\r_pop\shells\556x45 * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] pfx\r_pop\shells\762x54 * 512.1 : [ 1] pfx\r_pop\shells\9x18 * 512.1 : [ 1] pfx\r_pop\shells\9x19 * 512.1 : [ 1] pfx\r_pop\shells\9x39 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\hud_modern * 512.1 : [ 4] ui\ui_actor_achivments * 512.1 : [ 4] ui\ui_actor_newsmanager_icons * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 0] ui\ui_wheel_ammo * 512.1 : [ 4] usable_items\conservi\eat_konserva * 512.1 : [ 4] usable_items\eat\eat_baton * 512.1 : [ 4] usable_items\eat\eat_kolbasa * 512.1 : [ 4] wpn\wpn_bolt * 639.3 : [ 1] pfx\pfx_dist3 * 682.2 : [ 1] fozest\smoke02 * 682.2 : [ 4] wpn\beretta92fs * 682.2 : [ 4] wpn\pistols\wpn_colt1911\wpn_colt1911 * 682.2 : [ 4] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle * 682.2 : [ 4] wpn\pistols\wpn_sigp220\wpn_sig-p220 * 682.2 : [ 4] wpn\pistols\wpn_usp45\wpn_usp * 682.2 : [ 4] wpn\silencer_919 * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203 * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1 * 682.2 : [ 4] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1 * 682.2 : [ 4] wpn\wpn_an94\wpn_an94 * 682.2 : [ 4] wpn\wpn_fn2000\wpn_fn2000 * 682.2 : [ 4] wpn\wpn_lr300\wpn_lr300 * 682.2 : [ 4] wpn\wpn_lr300\wpn_lr300_parts * 682.2 : [ 4] wpn\wpn_sig55x\wpn_sig550 * 682.2 : [ 4] wpn\wpn_toz-194\wpn_toz-194 * 682.2 : [ 4] wpn\wpn_toz66\wpn_toz66 * 682.2 : [ 1] cinemavfx\smoke_burst_02 * 682.2 : [ 1] cinemavfx\smoke_burst_15 * 682.2 : [ 1] cinemavfx\smoke_burst_15_a * 682.2 : [ 1] cinemavfx\smoke_burst_19 * 682.2 : [ 1] cinemavfx\smoke_burst_20 * 682.2 : [ 1] cinemavfx\z_fight_pass\smoke_crawl_anim_d_zfight_fix * 682.2 : [ 1] ghost_particles\shells\r_pop\12ga * 682.2 : [ 1] new_pfx\smoke_animated_2 * 768.1 : [ 4] sky\af1_foggy\06-00 * 768.1 : [ 15] sky\af1_foggy\08-00 * 768.1 : [ 2] sky\af1_foggy\09-00 * 768.1 : [ 2] sky\af1_foggy\11-00 * 768.1 : [ 12] sky\af1_foggy\13-00 * 768.1 : [ 7] sky\af3_a_clear\05-00 * 768.1 : [ 57] sky\af3_foggy\10-00 * 768.1 : [ 4] sky\af3_foggy\11-00 * 768.1 : [ 4] sky\sky_13_cube * 768.1 : [ 2] sky\sky_13_cube_night * 768.1 : [ 1] sky\sky_14_cube * 768.1 : [ 1] sky\sky_17_clouds_cube * 768.1 : [ 1] sky\sky_18_cube * 768.1 : [ 1] sky\sky_1_clouds_cube * 768.1 : [ 1] sky\sky_20_clouds_cube * 768.1 : [ 1] sky\sky_2_clouds_cube * 768.1 : [ 5] sky\sky_5_cube * 768.1 : [ 7] sky\sky_9_cube * 768.1 : [ 3] sky\swtc_clear\05-00 * 768.1 : [ 2] sky\swtc_dark\06-00-cloudy-dark * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\caffeine_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_antimetic_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_antirad_kalium_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_coagulant_diffuse * 768.1 : [ 4] usable_items\tabletki\drug_coagulant\drug_sleepingpills_diffuse * 853.4 : [ 1] pfx\pfx_teleport * 1024.1 : [ 1] amik\explosions\decal_concrete * 1024.1 : [ 1] amik\explosions\explo_end * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 1024.1 : [ 1] anamflares\flare_02 * 1024.1 : [ 1] anamflares\flare_04 * 1024.1 : [ 1] anamflares\flare_fleck_01 * 1024.1 : [ 1] anamflares\lent_halo * 1024.1 : [ 1] anamflares\moon * 1024.1 : [ 1] cinemavfx\distort_anomaly_02 * 1024.1 : [ 1] cinemavfx\doi_sparksheet * 1024.1 : [ 1] cinemavfx\dst_comp_x6_01_col * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_01_colgrad_01 * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_03_colgrad_01 * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head2r * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head_r * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_04 * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_tiny_01 * 1024.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_01_col * 1024.1 : [ 1] cinemavfx\smoke_burst_04 * 1024.1 : [ 1] cinemavfx\smoke_burst_06 * 1024.1 : [ 1] cinemavfx\spark_big_blue * 1024.1 : [ 1] cinemavfx\spark_big_fire * 1024.1 : [ 1] cinemavfx\sparks_gun_01 * 1024.1 : [ 1] farcry4\dust_loop_02 * 1024.1 : [ 1] farcry4\water_splash_01 * 1024.1 : [ 1] farcry4\water_splash_02 * 1024.1 : [ 1] fx\fx_moon_full_clear * 1024.1 : [ 1] ghost_particles\smoke\smoke_loop_5x5 * 1024.1 : [ 1] jdude\blood1 * 1024.1 : [ 1] jdude\metalburst2 * 1024.1 : [ 1] jdude\newpuffs\puff01 * 1024.1 : [ 1] jdude\newpuffs\puff02 * 1024.1 : [ 1] jdude\newpuffs\puff03 * 1024.1 : [ 1] jdude\rain1 * 1024.1 : [ 1] jdude\rain2 * 1024.1 : [ 1] pfx\pfx_ani-explosion-02 * 1024.1 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1024.1 : [ 1] pfx\pfx_ani-explosion-02a * 1024.1 : [ 1] pfx\pfx_explotions_2 * 1024.1 : [ 1] pfx\pfx_explotions_4 * 1024.1 : [ 1] pfx\pfx_explotions_smoke * 1024.1 : [ 1] pfx\pfx_explotions_smoke_benzine * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [ 29] sky\sky_oblaka * 1024.1 : [ 1] ui\new_game\ui_new_game_popup * 1024.1 : [ 1] ui\ui_actor_dialog_screen * 1024.1 : [ 1] ui\ui_actor_loadgame_screen * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 0] ui\ui_icon_news_trx * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas4 * 1024.1 : [ 1] unrealengine\muzzleflash1 * 1024.1 : [ 1] unrealengine\muzzleflash4 * 1024.1 : [ 1] unrealengine\muzzleflash4var2 * 1024.1 : [ 1] unrealengine\muzzleflash5 * 1024.1 : [ 1] unrealengine\muzzleflash6 * 1024.1 : [ 1] unrealengine\muzzleflash_ember2 * 1024.1 : [ 1] unrealengine\muzzleflash_ember4 * 1024.1 : [ 1] unrealengine\muzzleflash_fire * 1024.1 : [ 4] usable_items\drinks\gerkules * 1024.1 : [ 4] usable_items\tabletki\drug_antidot\drug_antibio_sulfat_diffuse * 1024.1 : [ 4] usable_items\tabletki\drug_antidot\drug_antidot_diffuse * 1024.1 : [ 4] usable_items\vodki\vodka_cmuphob * 1024.1 : [ 4] usable_items\vodki\vodka_hemupob * 1024.1 : [ 4] wpn\wpn_lenses * 1044.2 : [ 1] pfx\pfx_anomaly_19 * 1364.3 : [ 4] wpn\pistols\wpn_hpsa\wpn_hpsa * 1364.3 : [ 4] wpn\wpn_rpg_7 * 1364.3 : [ 4] wpn\wpn_svu\wpn_svu-a * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying1_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying2_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying3_3 * 1364.3 : [ 1] cinemavfx\dirtburst_01 * 1364.3 : [ 1] cinemavfx\dirtburst_02 * 1364.3 : [ 1] cinemavfx\dirtburst_03 * 1364.3 : [ 1] cinemavfx\dirtburst_08 * 1364.3 : [ 1] cinemavfx\impact_dust\impact_dust_05 * 1364.3 : [ 1] cinemavfx\smoke_burst_01 * 1364.3 : [ 1] cinemavfx\smoke_burst_03 * 1364.3 : [ 1] cinemavfx\smoke_burst_13 * 1364.3 : [ 1] cinemavfx\smoke_burst_14 * 1364.3 : [ 1] cinemavfx\smoke_burst_25 * 1364.3 : [ 1] cinemavfx\sq_bloodside1 * 1364.3 : [ 1] fallout4\smokecrawl01_anim_d * 1364.3 : [ 4] usable_items\injectors\cigar1 * 1364.3 : [ 4] usable_items\injectors\lucky * 1364.3 : [ 4] usable_items\injectors\marllboro * 1364.3 : [ 4] usable_items\injectors\petr1 * 1364.3 : [ 4] usable_items\injectors\slava * 1364.3 : [ 4] usable_items\injectors\zvezda * 1364.3 : [ 4] usable_items\water_flask\vodka_flask * 1364.3 : [ 4] usable_items\water_flask\water_flask * 1364.3 : [ 4] wpn\maid_ports\asval\asval_receiver_def * 1364.3 : [ 4] wpn\maid_ports\mp5\mp5 * 1364.3 : [ 4] wpn\maid_ports\spas12\spas12_receiver_parts * 1364.4 : [ 1] crysis_3\around * 1364.4 : [ 1] crysis_3\fireball_anim_a * 1704.8 : [ 1] pfx\pfx_dist9 * 1812.8 : [ 1] pfx\pfx_anomaly_88 * 1877.4 : [ 1] glow\glow_fire1 * 2048.1 : [ 1] cinemavfx\bo_fxt_env_cloud_mist * 2048.1 : [ 1] cinemavfx\fireball_09 * 2048.1 : [ 1] cinemavfx\smoke_burst_05 * 2048.1 : [ 1] cinemavfx\smoke_burst_23 * 2048.1 : [ 1] cinemavfx\water_new\splash_01 * 2048.1 : [ 1] ghost_particles\shells\r_pop\545x39 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x19 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x39 * 2048.1 : [ 1] ghost_particles\shells\shell_762x39 * 2048.1 : [ 1] ghost_particles\shells\shell_9x18 * 2048.1 : [ 1] pfx\pfx_cc_lightings * 2048.1 : [ 1] ui\ui_actor_hint_wnd * 2048.1 : [ 1] unrealengine\bonfire\blowingfire_fwd * 2048.1 : [ 1] unrealengine\bonfire\blowingfireb_fwd * 2048.1 : [ 1] unrealengine\bonfire\bonefire2_boargrill * 2728.7 : [ 4] usable_items\conservi\mre * 2728.7 : [ 1] jdude\newblood\bloodburst08_var2 * 2728.7 : [ 1] jdude\newblood\bloodburst10_var1 * 3072.1 : [ 6] sky\af3_a_clear\04-30 * 3072.1 : [ 2] sky\af3_a_clear\05-30 * 3072.1 : [ 6] sky\af3_a_clear\06-00 * 3072.1 : [ 5] sky\af3_a_clear\07-00 * 3072.1 : [ 5] sky\af3_a_clear\08-00 * 3072.1 : [ 5] sky\af3_a_clear\09-00 * 3072.1 : [ 5] sky\af3_a_clear\10-00 * 3072.1 : [ 5] sky\af3_a_clear\11-00 * 3072.1 : [ 5] sky\af3_a_clear\12-00 * 3072.1 : [ 5] sky\af3_a_clear\13-00 * 3072.1 : [ 5] sky\af3_a_clear\14-00 * 3072.1 : [ 5] sky\af3_a_clear\15-00 * 3072.1 : [ 5] sky\af3_a_clear\16-00 * 3072.1 : [ 5] sky\af3_a_clear\17-00 * 3072.1 : [ 5] sky\af3_a_clear\18-00 * 3072.1 : [ 7] sky\af3_a_clear\19-00 * 3072.1 : [ 5] sky\af3_a_clear\20-00 * 3072.1 : [ 4] sky\af3_a_clear\20-30 * 3072.1 : [ 5] sky\af3_a_clear\21-00 * 3072.1 : [ 2] sky\af3_a_cloudy\05-00 * 3072.1 : [ 8] sky\af3_a_cloudy\06-00 * 3072.1 : [ 6] sky\af3_a_cloudy\07-00 * 3072.1 : [ 6] sky\af3_a_cloudy\08-00 * 3072.1 : [ 22] sky\af3_a_cloudy\09-00 * 3072.1 : [ 6] sky\af3_a_cloudy\10-00 * 3072.1 : [ 7] sky\af3_a_cloudy\11-00 * 3072.1 : [ 5] sky\af3_a_cloudy\12-00 * 3072.1 : [ 6] sky\af3_a_cloudy\13-00 * 3072.1 : [ 8] sky\af3_a_cloudy\14-00 * 3072.1 : [ 6] sky\af3_a_cloudy\15-00 * 3072.1 : [ 6] sky\af3_a_cloudy\16-00 * 3072.1 : [ 7] sky\af3_a_cloudy\17-00 * 3072.1 : [ 11] sky\af3_a_cloudy\18-00 * 3072.1 : [ 4] sky\af3_a_cloudy\19-00 * 3072.1 : [ 5] sky\af3_a_cloudy\20-00 * 3072.1 : [ 3] sky\af3_a_partly\00-00-fm * 3072.1 : [ 4] sky\af3_a_partly\01-00-hm * 3072.1 : [ 3] sky\af3_a_partly\02-00-hm * 3072.1 : [ 3] sky\af3_a_partly\03-00-fm * 3072.1 : [ 2] sky\af3_a_partly\03-00-hm * 3072.1 : [ 2] sky\af3_a_partly\04-00-fm * 3072.1 : [ 3] sky\af3_a_partly\04-30 * 3072.1 : [ 4] sky\af3_a_partly\05-00 * 3072.1 : [ 3] sky\af3_a_partly\05-30 * 3072.1 : [ 4] sky\af3_a_partly\06-00 * 3072.1 : [ 2] sky\af3_a_partly\07-00 * 3072.1 : [ 2] sky\af3_a_partly\08-00 * 3072.1 : [ 1] sky\af3_a_partly\09-00 * 3072.1 : [ 1] sky\af3_a_partly\10-00 * 3072.1 : [ 3] sky\af3_a_partly\11-00 * 3072.1 : [ 5] sky\af3_a_partly\13-00 * 3072.1 : [ 1] sky\af3_a_partly\14-00 * 3072.1 : [ 25] sky\af3_a_partly\16-00 * 3072.1 : [ 3] sky\af3_a_partly\17-00 * 3072.1 : [ 2] sky\af3_a_partly\18-00 * 3072.1 : [ 3] sky\af3_a_partly\19-00 * 3072.1 : [ 4] sky\af3_a_partly\20-00 * 3072.1 : [ 1] sky\af3_a_partly\20-30 * 3072.1 : [ 3] sky\af3_a_partly\21-30 * 3072.1 : [ 3] sky\af3_a_partly\23-00-fm * 3072.1 : [ 6] sky\af3_blowout\blowout1 * 3072.1 : [ 2] sky\af3_blowout\blowout1_1 * 3072.1 : [ 1] sky\af3_blowout\blowout2 * 3072.1 : [ 1] sky\af3_blowout\blowout2_night * 3072.1 : [ 3] sky\af3_blowout\blowout3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1_night * 3072.1 : [ 3] sky\af3_blowout\blowout3_2 * 3072.1 : [ 2] sky\af3_blowout\blowout3_2_night * 3072.1 : [ 2] sky\af3_blowout\blowout3_3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_3_night * 3072.1 : [ 1] sky\af3_blowout\blowout3_night * 3072.1 : [ 1] sky\af3_blowout\blowout4 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1_night * 3072.1 : [ 1] sky\af3_blowout\blowout4_night * 3072.1 : [ 1] sky\af3_blowout\blowout5_night * 3072.1 : [ 7] sky\af3_blowout\blowout5psi_night * 3072.1 : [ 1] sky\af3_blowout\blowout6 * 3072.1 : [ 1] sky\af3_blowout\blowout6_night * 3072.1 : [ 4] sky\af3_blowout\blowout7_night * 3072.1 : [ 2] sky\af3_rainy\07-00 * 3072.1 : [ 2] sky\af3_rainy\20-00 * 3072.1 : [ 4] sky\expedition_rain\09-00 * 3072.1 : [ 2] sky\expedition_rain\10-00 * 3072.1 : [ 2] sky\expedition_rain\11-00 * 3072.1 : [ 2] sky\expedition_rain\12-00 * 3072.1 : [ 6] sky\expedition_rain\13-00 * 3072.1 : [ 2] sky\expedition_rain\14-00 * 3072.1 : [ 2] sky\expedition_rain\15-00 * 3072.1 : [ 2] sky\expedition_rain\16-00 * 3072.1 : [ 4] sky\expedition_rain\17-00 * 3072.1 : [ 2] sky\expedition_rain\18-00 * 3072.1 : [ 39] sky\swtc_clear\00-00-fm * 3072.1 : [ 25] sky\swtc_clear\01-00-fm * 3072.1 : [ 5] sky\swtc_clear\02-00-fm * 3072.1 : [ 1] sky\swtc_clear\03-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-30 * 3072.1 : [ 3] sky\swtc_clear\06-00 * 3072.1 : [ 1] sky\swtc_clear\06-30 * 3072.1 : [ 1] sky\swtc_clear\07-00 * 3072.1 : [ 2] sky\swtc_clear\08-00 * 3072.1 : [ 4] sky\swtc_clear\09-00 * 3072.1 : [ 3] sky\swtc_clear\10-00 * 3072.1 : [ 2] sky\swtc_clear\11-00 * 3072.1 : [ 3] sky\swtc_clear\12-00 * 3072.1 : [ 2] sky\swtc_clear\13-00 * 3072.1 : [ 2] sky\swtc_clear\14-00 * 3072.1 : [ 2] sky\swtc_clear\15-00 * 3072.1 : [ 2] sky\swtc_clear\16-00 * 3072.1 : [ 2] sky\swtc_clear\17-00 * 3072.1 : [ 2] sky\swtc_clear\18-00 * 3072.1 : [ 3] sky\swtc_clear\19-00 * 3072.1 : [ 2] sky\swtc_clear\20-00 * 3072.1 : [ 1] sky\swtc_clear\20-30 * 3072.1 : [ 2] sky\swtc_clear\21-00 * 3072.1 : [ 8] sky\swtc_clear\22-00-fm * 3072.1 : [ 5] sky\swtc_clear\23-00-fm * 3072.1 : [ 10] sky\swtc_clear_alt\01-00 * 3072.1 : [ 18] sky\swtc_clear_alt\03-00 * 3072.1 : [ 5] sky\swtc_clear_alt\04-00 * 3072.1 : [ 1] sky\swtc_clear_alt\04-30 * 3072.1 : [ 1] sky\swtc_clear_alt\05-00 * 3072.1 : [ 2] sky\swtc_clear_alt\06-00 * 3072.1 : [ 1] sky\swtc_clear_alt\07-00 * 3072.1 : [ 1] sky\swtc_clear_alt\08-00 * 3072.1 : [ 2] sky\swtc_clear_alt\10-00 * 3072.1 : [ 1] sky\swtc_clear_alt\11-00 * 3072.1 : [ 2] sky\swtc_clear_alt\13-00 * 3072.1 : [ 1] sky\swtc_clear_alt\14-00 * 3072.1 : [ 2] sky\swtc_clear_alt\15-00 * 3072.1 : [ 1] sky\swtc_clear_alt\17-00 * 3072.1 : [ 1] sky\swtc_clear_alt\18-00 * 3072.1 : [ 1] sky\swtc_clear_alt\19-00 * 3072.1 : [ 2] sky\swtc_clear_alt\20-00 * 3072.1 : [ 3] sky\swtc_clear_alt\20-30 * 3072.1 : [ 1] sky\swtc_dark\05-00-storm * 3072.1 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain * 3072.1 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\11-00-storm * 3072.1 : [ 3] sky\swtc_dark\13-00-cloudy-dark * 3072.1 : [ 1] sky\swtc_dark\15-00-storm * 3072.1 : [ 1] sky\swtc_dark\16-00-storm * 3072.1 : [ 1] sky\swtc_dark\17-00-storm * 3072.1 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain * 3072.1 : [ 3] sky\swtc_dark\19-00-storm * 3072.1 : [ 2] sky\swtc_dark\20-00-storm * 3072.1 : [ 1] sky\swtc_dark\21-00-storm * 3072.1 : [ 6] sky\swtc_storm\08-00-storm * 3072.1 : [ 2] sky\swtc_storm\09-00-storm * 3072.1 : [ 8] sky\swtc_storm\10-00-storm * 3072.1 : [ 1] sky\swtc_storm\14-00-storm * 3072.1 : [ 3] sky\swtc_storm\15-00-storm * 3072.1 : [ 1] sky\swtc_storm\17-00-storm * 3072.1 : [ 1] sky\swtc_storm\20-00-storm * 3072.1 : [ 4] usable_items\drinks\gerkules_dop * 3072.1 : [ 4] usable_items\eat\eat_chease * 4092.1 : [ 4] usable_items\injectors\item_adrenalin * 4096.1 : [ 4] act\act_arm_scav1 * 4096.1 : [ 1] cinemavfx\debris_huge_burst_01 * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x16_optimized * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_03_x16_optimized * 4096.1 : [ 1] cinemavfx\dirtburst_07 * 4096.1 : [ 1] cinemavfx\dirtburst_09 * 4096.1 : [ 1] cinemavfx\electra_new\electra_sparks_sheet_01 * 4096.1 : [ 1] cinemavfx\fc_gfx_fire_nl_10x5 * 4096.1 : [ 1] cinemavfx\fc_gfx_fireball02_9x9_a * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_c * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_d * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_f * 4096.1 : [ 1] cinemavfx\fx_generic_exp_01_dense_b * 4096.1 : [ 1] cinemavfx\ghost_thinsmoke_a * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_medium_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_03 * 4096.1 : [ 1] cinemavfx\muzzle_sprites\pfxfz_smoke_02.2048 * 4096.1 : [ 1] cinemavfx\mw2019_vfx_iw8_wispy_smk_b * 4096.1 : [ 1] cinemavfx\smoke_burst_07 * 4096.1 : [ 1] cinemavfx\smoke_burst_09 * 4096.1 : [ 1] cinemavfx\smoke_burst_10 * 4096.1 : [ 1] cinemavfx\smoke_burst_11 * 4096.1 : [ 1] cinemavfx\smoke_burst_12 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_01 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_02 * 4096.1 : [ 1] fallout4\debrisburst03 * 4096.1 : [ 1] fallout4\smallsplashatlas * 4096.1 : [ 1] fallout4\smokecrawl01_anim_d_opaq * 4096.1 : [ 1] farcry4\dust_wisp_big_01 * 4096.1 : [ 1] farcry4\fireball_explosion_01_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_02_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_03 * 4096.1 : [ 1] jdude\newblood\bloodburst01_var5 * 4096.1 : [ 1] jdude\newblood\bloodburst07_var4 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_ar_02 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_test_01 * 4096.1 : [ 1] jdude\sparks1 * 4096.1 : [ 1] new_pfx\explosions\eplosion04_dxt5 * 4096.1 : [ 1] ui\ui_actor_pda * 4096.1 : [ 1] ui\ui_actor_sleep_screen * 4096.1 : [ 1] ui\ui_icon_ump * 4096.1 : [ 1] ui\ui_options * 4096.1 : [ 1] unrealengine\bonfire\bonefire * 4096.1 : [ 1] unrealengine\bonfire\bonefire3 * 4096.1 : [ 1] unrealengine\bonfire\bonefire_fwd2 * 4096.1 : [ 1] unrealengine\bonfire\bonefirethin * 4096.1 : [ 1] unrealengine\bonfire\grdbasefire2_small * 4096.1 : [ 1] unrealengine\optimized\muzzleoptimized1 * 4096.1 : [ 1] unrealengine\t_explosion_test_v1_temperature * 4096.1 : [ 4] usable_items\injectors\item_morphine * 4096.1 : [ 1] wpn\shaderscopes\scopes_g36 * 4096.1 : [ 1] wpn\shaderscopes\scopes_m82mk2 * 4096.1 : [ 4] wpn\wpn_l85\wpn_l85 * 4386.6 : [ 1] pfx\pfx_flame_01 * 5457.3 : [ 1] fozest\small_fire_looped10x4 * 6144.1 : [ 33] sky\skygod_night\cloudy_00-00 * 6144.1 : [ 29] sky\skygod_night\foggy_00-00 * 8192.1 : [ 1] ui\ui_actor_menu * 16384.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x64 * 16384.1 : [ 1] jdude\bodydustpuff1 * 16384.1 : [ 1] jdude\energyball1 * 16384.1 : [ 1] jdude\energyball2 * 16384.1 : [ 1] jdude\gauss1 * 16384.1 : [ 1] jdude\gauss2 * 16384.1 : [ 1] jdude\gauss3 * 16384.1 : [ 1] jdude\newblood\bloodburst03_var6 * 16384.1 : [ 1] jdude\newblood\bloodburst04_var1 * 16384.1 : [ 1] jdude\newblood\bloodburst06_var4 * 16384.1 : [ 1] jdude\newblood\bloodburst06_var8 * 16384.1 : [ 1] jdude\newblood\pbr_blood_00 * 16384.1 : [ 1] jdude\vortexstatic1 * 16384.1 : [ 1] unrealengine\electricblast1 * 16384.1 : [ 1] unrealengine\electricblast2 * 16384.1 : [ 1] unrealengine\electricblast3 * 16384.1 : [ 1] unrealengine\t_dirt_02_a * 32768.1 : [ 1] ui\ui_icon_equipment * 32768.1 : [ 4] ui\ui_icon_equipment_hide * 131072.1 : [ 1] ui\ui_icon_bas "d:\games\expedition\1\bin\anomalydx8avx.exe" -smap1536 -dbg * loading script _G.script * loading script class_registrator.script * loading script se_legs.script ! [LUA] Cannot open file "d:/games/expedition/1\gamedata\scripts\se_legs.script" ! [LUA] 0 : [C ] register ! [LUA] 1 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(5) : cs_register ! [LUA] 2 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(20) : ! [ERROR] --- Failed to load script se_legs ! [LUA] Cannot register class se_legs.se_legs ! [LUA] 0 : [C ] register ! [LUA] 1 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(5) : cs_register ! [LUA] 2 : [Lua] ...s/expedition/1\gamedata\scripts\class_registrator.script(20) : * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library * loading script _g.script * loading script _u.script * loading script actor_effects.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_status.script * loading script actor_status_hunger_Banjaji.script * loading script actor_status_sleep.script * loading script actor_status_hunger_banjaji.script * loading script actor_status_thirst.script * loading script ads_reloads.script * loading script alife_storage_manager.script * loading script alticons.script * loading script animation_common.script * loading script aol_anim_transitions.script -----loading d:/games/expedition/1\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_sprint_cancel.script * loading script arszi_psy.script * loading script axr_beh.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script axr_fight_from_cover.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script xr_conditions.script * loading script axr_turn_on_campfire.script * loading script ayykyu_screen_effects.script * loading script banjaji_needs_mcm.script * loading script barthud_light_mcm.script * loading script bas_nvg_scopes.script * loading script bas_trade_inject.script * loading script utils_data.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_awr.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script bullet_time_mcm.script * loading script callbacks_gameobject.script * loading script camera_reanim_project.script * loading script camera_reanim_project_mcm.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_geometry_ray.script * loading script demonized_molotov_binder.script * loading script itms_manager.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_sounds.script * loading script demonized_randomizing_functions.script * loading script demonized_stalker_aoe_panic.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script mob_trade.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script demonized_time_events.script * loading script despawn_guns.script ! [LUA] SCRIPT SYNTAX ERROR ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] d:/games/expedition/1\gamedata\scripts\axr_main.script(312) : on_game_start ! [LUA] 2 : [Lua] d:/games/expedition/1\gamedata\scripts\_g.script(83) : ! [LUA] d:/games/expedition/1\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [LUA] 0 : [C ] __index ! [LUA] 1 : [Lua] d:/games/expedition/1\gamedata\scripts\axr_main.script(312) : on_game_start ! [LUA] 2 : [Lua] d:/games/expedition/1\gamedata\scripts\_g.script(83) : ! [SCRIPT ERROR]: d:/games/expedition/1\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [ERROR] --- Failed to load script despawn_guns * loading script dialog_fov.script * loading script dialog_fov_mcm.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_agr_u.script * loading script task_functor.script * loading script task_status_functor.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_escape.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dismemb.script * loading script dismemb_mcm.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_test.script gathering modxml_test.script * loading script slaxml.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script ea_callbacks.script * loading script ea_light.script * loading script ea_prefetcher.script * loading script efp_utils_mcm.script * loading script emission_guard_patch.script * loading script enhanced_animations.script * loading script ui_mutant_loot.script * loading script enhanced_animations_mcm.script * loading script faction_expansions.script * loading script fakelens.script * loading script fov_anim_manager.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_difficulties.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script game_statistics.script * loading script gamemode_agony.script * loading script gamemode_azazel.script * loading script warfare.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_disguise.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script gear_foley_rattle.script * loading script global_position.script * loading script grok_spawn_lights.script * loading script guaranteed_loot.script * loading script guards_spawner.script * loading script gulag_general.script * loading script gwr_worldweapon_binder.script * loading script health_check.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script xr_sound.script * loading script hf_mcm.script * loading script immersive_skinning.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script ish_firemode.script * loading script ish_firemode_hud.script * loading script ish_firemode_mcm.script * loading script item_artefact.script * loading script item_backpack.script * loading script item_cooking.script * loading script item_device.script * loading script item_knife.script * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_parts.script * loading script item_radio.script * loading script item_recipe.script * loading script item_repair.script * loading script item_tent.script * loading script item_weapon.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script level_environment.script * loading script level_input.script * loading script level_targets.script * loading script level_weathers.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script medic_effects.script * loading script memusage.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script move_mgr.script * loading script news_manager.script * loading script no_escape_from_rads.script * loading script pda.script * loading script pda_actor.script * loading script pda_flagger.script * loading script pda_smart_terrain_warfare.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script placeable_furniture.script ! [LUA] File not found "d:/games/expedition/1\gamedata\sounds\interface\place_object.ogg"! ! [LUA] 0 : [C ] sound_object ! [LUA] 1 : [Lua] d:/games/expedition/1\gamedata\scripts\xr_sound.script(628) : get_safe_sound_object ! [LUA] 2 : [main] ...expedition/1\gamedata\scripts\placeable_furniture.script(30) : ! [LUA] 3 : [C ] __index ! [LUA] 4 : [Lua] d:/games/expedition/1\gamedata\scripts\axr_main.script(312) : on_game_start ! [LUA] 5 : [Lua] d:/games/expedition/1\gamedata\scripts\_g.script(83) : * loading script post_combat_idle.script * loading script psi_storm_manager.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script scope_fov_mcm.script * loading script scoperadii.script * loading script scoping_hud_fov.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script sim_board.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sleep_timelapse_mcm.script * loading script ui_sleep_dialog.script * loading script surge_manager.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_terrain_warfare.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_mcm.script * loading script ssfx_001_settings.script * loading script ssfx_dof_mcm.script * loading script ssfx_weapons_dof.script * loading script ssfx_weapons_dof_settings.script * loading script stalker_generic.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script stealth_mcm.script * loading script story_objects.script * loading script take_item_anim.script * loading script task_manager.script * loading script task_objects.script * loading script tasks_agent_rescue.script * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script * loading script tasks_bounty.script * loading script tasks_chimera_scan.script * loading script utils_obj.script * loading script tasks_clear_map.script * loading script tasks_defense.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script * loading script tasks_guide.script * loading script tasks_measure.script * loading script tasks_multifetch.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_top_10.script * loading script tasks_veh_destroy.script * loading script thial_ray.script * loading script trans_outfit.script * loading script treasure_manager.script * loading script txr_mines.script * loading script txr_paid_companions.script * loading script txr_routes.script * loading script ui_bartgac_mcm.script * loading script ui_companion_inv.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_main.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_item.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mm_faction_select.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_npc_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_ultima.script * loading script ui_warfare_options_hints.script * loading script ui_workshop.script * loading script uni_anim_core.script * loading script unjam_motion_mark.script * loading script utils_stpk.script * loading script utils_ui.script * loading script visual_memory_manager.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script weather_dynamic_params.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_rnd_npc_loadout.script * loading script yawm_snowfall.script * loading script yohji_persistent_weather.script * loading script z_actor_effects_no_weapon_drop.script * loading script z_heatvision.script * loading script z_heatvision_mcm.script * loading script z_npc_footsteps.script * loading script zz_glowstick_mcm.script * loading script zzz_bas_laser_control.script * loading script zzz_workshop_return_items.script * loading script zzzz_utils_ui_monkeypatch_satiety_scale.script # Loading ini: misc\smart_profiles.ltx end setup ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_rpk16 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ru556 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_scar_siber_m2_black ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_vintorez_n1_pso ! ERROR: NPC Loadouts | something is wrong in [monolith_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_nimble ! ERROR: NPC Loadouts | something is wrong in [zombied_experienced_primary] - wpn_sv98_custom ! ERROR: NPC Loadouts | something is wrong in [greh_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [csky_veteran_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [csky_experienced_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [isg_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [extras_veteran] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [killer_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [army_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_type89_m * loading script scopeRadii.script * phase time: 2647 ms * phase cmem: 1017991 K * phase time: 135 ms * phase cmem: 1017899 K # LOADING: Sleep deprivation | last_sleep: 0 # LOADING: Water deprivation | last_drink: 0 # LOADING: NPC items | number of saved npcs: 0 new mdata * Loading spawn registry... * 18652 spawn points are successfully loaded * Loading objects... * 21940 objects are successfully loaded * Game night_wolf_808 - autosave is successfully loaded from file 'd:/games/expedition/1\appdata\savedgames\night_wolf_808 - autosave.scop' (1.473s) * phase time: 1472 ms * phase cmem: 1177393 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [mar_smart_terrain_10_10_anomal_zone][anomal_zone][10468] [LSS] Spawning object [mar_smart_terrain_11_3_anomal_zone][anomal_zone][10469] [LSS] Spawning object [mar_smart_terrain_12_2_anomal_zone][anomal_zone][10470] [LSS] Spawning object [mar_smart_terrain_2c_01_anomal_zone][anomal_zone][10471] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_zone][anomal_zone][10472] [LSS] Spawning object [mar_smart_terrain_3_3_anomal_zone][anomal_zone][10473] [LSS] Spawning object [mar_smart_terrain_3_7_anomal_zone][anomal_zone][10474] [LSS] Spawning object [mar_smart_terrain_8_8_anomal_zone][anomal_zone][10475] [LSS] Spawning object [mar_smart_terrain_base_anomal_zone][anomal_zone][10476] [LSS] Spawning object [marsh_wa_anomal_zone][anomal_zone][10477] [LSS] Spawning object [mar_bandage][bandage][10478] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][10479] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][10480] [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][10481] [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][10482] [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][10483] [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][10484] [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][10485] [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][10486] [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][10487] [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][10488] [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][10489] [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][10490] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][10491] [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][10492] [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][10493] [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][10494] [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][10495] [LSS] Spawning object [meshes\brkbl#24.ogf][breakable_object][10496] [LSS] Spawning object [meshes\brkbl#25.ogf][breakable_object][10497] [LSS] Spawning object [meshes\brkbl#26.ogf][breakable_object][10498] [LSS] Spawning object [meshes\brkbl#27.ogf][breakable_object][10499] [LSS] Spawning object [meshes\brkbl#28.ogf][breakable_object][10500] [LSS] Spawning object [meshes\brkbl#29.ogf][breakable_object][10501] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][10502] [LSS] Spawning object [meshes\brkbl#30.ogf][breakable_object][10503] [LSS] Spawning object [meshes\brkbl#31.ogf][breakable_object][10504] [LSS] Spawning object [meshes\brkbl#32.ogf][breakable_object][10505] [LSS] Spawning object [meshes\brkbl#33.ogf][breakable_object][10506] [LSS] Spawning object [meshes\brkbl#34.ogf][breakable_object][10507] [LSS] Spawning object [meshes\brkbl#35.ogf][breakable_object][10508] [LSS] Spawning object [meshes\brkbl#36.ogf][breakable_object][10509] [LSS] Spawning object [meshes\brkbl#37.ogf][breakable_object][10510] [LSS] Spawning object [meshes\brkbl#38.ogf][breakable_object][10511] [LSS] Spawning object [meshes\brkbl#39.ogf][breakable_object][10512] [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][10513] [LSS] Spawning object [meshes\brkbl#40.ogf][breakable_object][10514] [LSS] Spawning object [meshes\brkbl#41.ogf][breakable_object][10515] [LSS] Spawning object [meshes\brkbl#42.ogf][breakable_object][10516] [LSS] Spawning object [meshes\brkbl#43.ogf][breakable_object][10517] [LSS] Spawning object [meshes\brkbl#44.ogf][breakable_object][10518] [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][10519] [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][10520] [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][10521] [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][10522] [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][10523] [LSS] Spawning object [mar_smart_terrain_10_10_camp][camp_zone][10524] [LSS] Spawning object [mar_smart_terrain_10_5_camp][camp_zone][10525] [LSS] Spawning object [mar_smart_terrain_10_5_camp_2][camp_zone][10526] [LSS] Spawning object [mar_smart_terrain_10_5_camp_3][camp_zone][10527] [LSS] Spawning object [mar_smart_terrain_10_7_camp][camp_zone][10528] [LSS] Spawning object [mar_smart_terrain_11_11_camp][camp_zone][10529] [LSS] Spawning object [mar_smart_terrain_11_11_camp_2][camp_zone][10530] [LSS] Spawning object [mar_smart_terrain_11_3_camp][camp_zone][10531] [LSS] Spawning object [mar_smart_terrain_12_2_camp][camp_zone][10532] [LSS] Spawning object [mar_smart_terrain_12_2_camp_2][camp_zone][10533] [LSS] Spawning object [mar_smart_terrain_3_10_camp][camp_zone][10534] [LSS] Spawning object [mar_smart_terrain_3_10_camp_2][camp_zone][10535] [LSS] Spawning object [mar_smart_terrain_3_3_camp][camp_zone][10536] [LSS] Spawning object [mar_smart_terrain_3_3_camp_2][camp_zone][10537] [LSS] Spawning object [mar_smart_terrain_3_7_camp][camp_zone][10538] [LSS] Spawning object [mar_smart_terrain_3_7_camp_2][camp_zone][10539] [LSS] Spawning object [mar_smart_terrain_4_5_camp][camp_zone][10540] [LSS] Spawning object [mar_smart_terrain_4_5_camp_2][camp_zone][10541] [LSS] Spawning object [mar_smart_terrain_4_5_camp_3][camp_zone][10542] [LSS] Spawning object [mar_smart_terrain_4_7_camp][camp_zone][10543] [LSS] Spawning object [mar_smart_terrain_5_10_camp][camp_zone][10544] [LSS] Spawning object [mar_smart_terrain_5_12_camp][camp_zone][10545] [LSS] Spawning object [mar_smart_terrain_6_10_camp][camp_zone][10546] [LSS] Spawning object [mar_smart_terrain_6_11_camp][camp_zone][10547] [LSS] Spawning object [mar_smart_terrain_6_4_camp][camp_zone][10548] [LSS] Spawning object [mar_smart_terrain_6_7_camp][camp_zone][10549] [LSS] Spawning object [mar_smart_terrain_6_8_camp][camp_zone][10550] [LSS] Spawning object [mar_smart_terrain_7_3_camp][camp_zone][10551] [LSS] Spawning object [mar_smart_terrain_7_7_camp][camp_zone][10552] [LSS] Spawning object [mar_smart_terrain_8_11_camp][camp_zone][10553] [LSS] Spawning object [mar_smart_terrain_8_11_camp_2][camp_zone][10554] [LSS] Spawning object [mar_smart_terrain_8_4_camp][camp_zone][10555] [LSS] Spawning object [mar_smart_terrain_8_8_camp][camp_zone][10556] [LSS] Spawning object [mar_smart_terrain_8_8_camp_2][camp_zone][10557] [LSS] Spawning object [mar_smart_terrain_8_9_camp][camp_zone][10558] [LSS] Spawning object [mar_smart_terrain_base_camp][camp_zone][10559] [LSS] Spawning object [mar_smart_terrain_base_camp_2][camp_zone][10560] [LSS] Spawning object [mar_smart_terrain_base_camp_3][camp_zone][10561] [LSS] Spawning object [mar_smart_terrain_base_camp_4][camp_zone][10562] [LSS] Spawning object [mar_smart_terrain_base_camp_5][camp_zone][10563] [LSS] Spawning object [mar_smart_terrain_doc_camp][camp_zone][10564] [LSS] Spawning object [mar_smart_terrain_10_10_campfire_1][campfire][10565] [LSS] Spawning object [mar_smart_terrain_10_5_campfire_1][campfire][10566] [LSS] Spawning object [mar_smart_terrain_10_5_campfire_2][campfire][10567] [LSS] Spawning object [mar_smart_terrain_10_5_campfire_3][campfire][10568] [LSS] Spawning object [mar_smart_terrain_10_7_campfire_1][campfire][10569] [LSS] Spawning object [mar_smart_terrain_11_11_campfire_1][campfire][10570] [LSS] Spawning object [mar_smart_terrain_11_11_campfire_2][campfire][10571] [LSS] Spawning object [mar_smart_terrain_11_3_campfire_1][campfire][10572] [LSS] Spawning object [mar_smart_terrain_12_2_campfire_1][campfire][10573] [LSS] Spawning object [mar_smart_terrain_12_2_campfire_2][campfire][10574] [LSS] Spawning object [mar_smart_terrain_3_10_campfire_1][campfire][10575] [LSS] Spawning object [mar_smart_terrain_3_10_campfire_2][campfire][10576] [LSS] Spawning object [mar_smart_terrain_3_3_campfire_1][campfire][10577] [LSS] Spawning object [mar_smart_terrain_3_3_campfire_2][campfire][10578] [LSS] Spawning object [mar_smart_terrain_3_7_campfire_1][campfire][10579] [LSS] Spawning object [mar_smart_terrain_3_7_campfire_2][campfire][10580] [LSS] Spawning object [mar_smart_terrain_4_5_campfire_1][campfire][10581] [LSS] Spawning object [mar_smart_terrain_4_5_campfire_2][campfire][10582] [LSS] Spawning object [mar_smart_terrain_4_5_campfire_3][campfire][10583] [LSS] Spawning object [mar_smart_terrain_4_7_campfire_1][campfire][10584] [LSS] Spawning object [mar_smart_terrain_5_10_campfire_1][campfire][10585] [LSS] Spawning object [mar_smart_terrain_5_12_campfire_1][campfire][10586] [LSS] Spawning object [mar_smart_terrain_6_10_campfire_1][campfire][10587] [LSS] Spawning object [mar_smart_terrain_6_11_campfire_1][campfire][10588] [LSS] Spawning object [mar_smart_terrain_6_4_campfire_1][campfire][10589] [LSS] Spawning object [mar_smart_terrain_6_7_campfire_1][campfire][10590] [LSS] Spawning object [mar_smart_terrain_6_8_campfire_1][campfire][10591] [LSS] Spawning object [mar_smart_terrain_7_3_campfire_1][campfire][10592] [LSS] Spawning object [mar_smart_terrain_7_7_campfire_1][campfire][10593] [LSS] Spawning object [mar_smart_terrain_8_11_campfire_1][campfire][10594] [LSS] Spawning object [mar_smart_terrain_8_11_campfire_2][campfire][10595] [LSS] Spawning object [mar_smart_terrain_8_4_campfire_1][campfire][10596] [LSS] Spawning object [mar_smart_terrain_8_8_campfire_1][campfire][10597] [LSS] Spawning object [mar_smart_terrain_8_8_campfire_2][campfire][10598] [LSS] Spawning object [mar_smart_terrain_8_9_campfire_1][campfire][10599] [LSS] Spawning object [mar_smart_terrain_base_campfire_1][campfire][10600] [LSS] Spawning object [mar_smart_terrain_base_campfire_2][campfire][10601] [LSS] Spawning object [mar_smart_terrain_doc_campfire_1][campfire][10602] [LSS] Spawning object [clmbl#0][climable_object][10603] [LSS] Spawning object [clmbl#1][climable_object][10604] [LSS] Spawning object [clmbl#10][climable_object][10605] [LSS] Spawning object [clmbl#11][climable_object][10606] [LSS] Spawning object [clmbl#12][climable_object][10607] [LSS] Spawning object [clmbl#13][climable_object][10608] [LSS] Spawning object [clmbl#14][climable_object][10609] [LSS] Spawning object [clmbl#15][climable_object][10610] [LSS] Spawning object [clmbl#16][climable_object][10611] [LSS] Spawning object [clmbl#17][climable_object][10612] [LSS] Spawning object [clmbl#18][climable_object][10613] [LSS] Spawning object [clmbl#19][climable_object][10614] [LSS] Spawning object [clmbl#2][climable_object][10615] [LSS] Spawning object [clmbl#20][climable_object][10616] [LSS] Spawning object [clmbl#21][climable_object][10617] [LSS] Spawning object [clmbl#3][climable_object][10618] [LSS] Spawning object [clmbl#4][climable_object][10619] [LSS] Spawning object [clmbl#5][climable_object][10620] [LSS] Spawning object [clmbl#6][climable_object][10621] [LSS] Spawning object [clmbl#7][climable_object][10622] [LSS] Spawning object [clmbl#8][climable_object][10623] [LSS] Spawning object [clmbl#9][climable_object][10624] [LSS] Spawning object [mar_explosive_barrel][explosive_barrel][10625] [LSS] Spawning object [mar_explosive_barrel_0004][explosive_barrel][10627] [LSS] Spawning object [mar_explosive_barrel_0005][explosive_barrel][10628] [LSS] Spawning object [mar_explosive_barrel_0006][explosive_barrel][10629] [LSS] Spawning object [mar_explosive_fuelcan][explosive_fuelcan][10630] [LSS] Spawning object [mar_explosive_fuelcan_0000][explosive_fuelcan][10631] [LSS] Spawning object [mar_q_n_10][inventory_box][10633] [LSS] Spawning object [mar_q_n_11][inventory_box][10634] [LSS] Spawning object [mar_q_n_12][inventory_box][10635] [LSS] Spawning object [mar_q_n_6][inventory_box][10638] [LSS] Spawning object [mar_q_n_7][inventory_box][10639] [LSS] Spawning object [mar_q_n_8][inventory_box][10640] [LSS] Spawning object [mar_q_t_l_1][inventory_box][10644] [LSS] Spawning object [mar_q_t_l_16][inventory_box][10645] [LSS] Spawning object [mar_q_t_l_2][inventory_box][10646] [LSS] Spawning object [mar_q_t_l_4][inventory_box][10647] [LSS] Spawning object [mar_q_t_l_5][inventory_box][10648] [LSS] Spawning object [mar_recover_item_5_box][inventory_box][10650] [LSS] Spawning object [mar_smart_terrain_11_11_box][inventory_box][10652] [LSS] Spawning object [mar_smart_terrain_3_7_box][inventory_box][10655] [LSS] Spawning object [mar_smart_terrain_4_5_box][inventory_box][10656] [LSS] Spawning object [mar_smart_terrain_5_12_box][inventory_box][10657] [LSS] Spawning object [mar_smart_terrain_5_8_box][inventory_box][10658] [LSS] Spawning object [mar_smart_terrain_6_8_box][inventory_box][10660] [LSS] Spawning object [mar_smart_terrain_8_11_box][inventory_box][10661] [LSS] Spawning object [mar_smart_terrain_8_8_box][inventory_box][10662] [LSS] Spawning object [mar_smart_terrain_base_radio][inventory_box][10663] [LSS] Spawning object [mar_treasure_11][inventory_box][10666] [LSS] Spawning object [mar_treasure_13][inventory_box][10668] [LSS] Spawning object [mar_treasure_14][inventory_box][10669] [LSS] Spawning object [mar_treasure_15][inventory_box][10670] [LSS] Spawning object [mar_treasure_16][inventory_box][10671] [LSS] Spawning object [mar_treasure_17][inventory_box][10672] [LSS] Spawning object [mar_treasure_18][inventory_box][10673] [LSS] Spawning object [mar_treasure_21][inventory_box][10677] [LSS] Spawning object [mar_treasure_24][inventory_box][10680] [LSS] Spawning object [mar_treasure_26][inventory_box][10682] [LSS] Spawning object [mar_treasure_28][inventory_box][10684] [LSS] Spawning object [mar_treasure_29][inventory_box][10685] [LSS] Spawning object [mar_treasure_32][inventory_box][10689] [LSS] Spawning object [mar_treasure_33][inventory_box][10690] [LSS] Spawning object [mar_treasure_34][inventory_box][10691] [LSS] Spawning object [mar_treasure_36][inventory_box][10693] [LSS] Spawning object [mar_treasure_37][inventory_box][10694] [LSS] Spawning object [mar_treasure_38][inventory_box][10695] [LSS] Spawning object [mar_treasure_4][inventory_box][10697] [LSS] Spawning object [mar_treasure_41][inventory_box][10699] [LSS] Spawning object [mar_treasure_42][inventory_box][10700] [LSS] Spawning object [mar_treasure_44][inventory_box][10702] [LSS] Spawning object [mar_treasure_5][inventory_box][10703] [LSS] Spawning object [mar_treasure_6][inventory_box][10704] [LSS] Spawning object [mar_treasure_8][inventory_box][10706] [LSS] Spawning object [mar_treasure_9][inventory_box][10707] [LSS] Spawning object [mar_level_changer_to_agroprom_1][level_changer][10708] [LSS] Spawning object [mar_level_changer_to_escape_1][level_changer][10709] [LSS] Spawning object [mar_level_changer_to_escape_2][level_changer][10710] [LSS] Spawning object [light_omni_2m_no_shadow_0000][lights_hanging_lamp][10717] [LSS] Spawning object [light_omni_2m_no_shadow_0001][lights_hanging_lamp][10718] [LSS] Spawning object [light_omni_2m_no_shadow_0002][lights_hanging_lamp][10719] [LSS] Spawning object [light_omni_2m_no_shadow_0003][lights_hanging_lamp][10720] [LSS] Spawning object [light_omni_2m_no_shadow_0004][lights_hanging_lamp][10721] [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][10722] [LSS] Spawning object [light_omni_blue_2m_no_shadow_0000][lights_hanging_lamp][10723] [LSS] Spawning object [light_omni_blue_2m_no_shadow_0001][lights_hanging_lamp][10724] [LSS] Spawning object [light_omni_orange_2m_no_shadow][lights_hanging_lamp][10725] [LSS] Spawning object [mar_awr_lamp_mar_base_stalker_tech_01][lights_hanging_lamp][10736] [LSS] Spawning object [table_lamp_01_0000][lights_hanging_lamp][10737] [LSS] Spawning object [table_lamp_01_no_shadow][lights_hanging_lamp][10738] [LSS] Spawning object [mar_smart_terrain_10_5_minigun][m_car][10739] [LSS] Spawning object [mar_medkit][medkit][10740] [LSS] Spawning object [mar_medkit_0000][medkit][10741] [LSS] Spawning object [mar_physic_destroyable_object][physic_destroyable_object][10742] [LSS] Spawning object [mar_physic_destroyable_object_0000][physic_destroyable_object][10743] [LSS] Spawning object [mar_physic_destroyable_object_0001][physic_destroyable_object][10744] [LSS] Spawning object [mar_physic_destroyable_object_0002][physic_destroyable_object][10745] [LSS] Spawning object [mar_physic_destroyable_object_0003][physic_destroyable_object][10746] [LSS] Spawning object [mar_physic_destroyable_object_0004][physic_destroyable_object][10747] [LSS] Spawning object [mar_physic_destroyable_object_0005][physic_destroyable_object][10748] [LSS] Spawning object [mar_physic_destroyable_object_0006][physic_destroyable_object][10749] [LSS] Spawning object [mar_physic_destroyable_object_0007][physic_destroyable_object][10750] [LSS] Spawning object [mar_physic_destroyable_object_0008][physic_destroyable_object][10751] [LSS] Spawning object [mar_physic_destroyable_object_0009][physic_destroyable_object][10752] [LSS] Spawning object [mar_physic_destroyable_object_0010][physic_destroyable_object][10753] [LSS] Spawning object [mar_physic_destroyable_object_0011][physic_destroyable_object][10754] [LSS] Spawning object [mar_physic_destroyable_object_0012][physic_destroyable_object][10755] [LSS] Spawning object [mar_physic_destroyable_object_0013][physic_destroyable_object][10756] [LSS] Spawning object [mar_physic_destroyable_object_0014][physic_destroyable_object][10757] [LSS] Spawning object [mar_physic_destroyable_object_0015][physic_destroyable_object][10758] [LSS] Spawning object [mar_physic_destroyable_object_0016][physic_destroyable_object][10759] [LSS] Spawning object [mar_physic_destroyable_object_0017][physic_destroyable_object][10760] [LSS] Spawning object [mar_physic_destroyable_object_0018][physic_destroyable_object][10761] [LSS] Spawning object [mar_physic_destroyable_object_0019][physic_destroyable_object][10762] [LSS] Spawning object [mar_physic_destroyable_object_0020][physic_destroyable_object][10763] [LSS] Spawning object [mar_physic_destroyable_object_0021][physic_destroyable_object][10764] [LSS] Spawning object [mar_physic_destroyable_object_0022][physic_destroyable_object][10765] [LSS] Spawning object [mar_physic_destroyable_object_0023][physic_destroyable_object][10766] [LSS] Spawning object [mar_physic_destroyable_object_0024][physic_destroyable_object][10767] [LSS] Spawning object [mar_physic_destroyable_object_0025][physic_destroyable_object][10768] [LSS] Spawning object [mar_physic_destroyable_object_0026][physic_destroyable_object][10769] [LSS] Spawning object [mar_physic_destroyable_object_0027][physic_destroyable_object][10770] [LSS] Spawning object [mar_physic_destroyable_object_0028][physic_destroyable_object][10771] [LSS] Spawning object [mar_physic_destroyable_object_0029][physic_destroyable_object][10772] [LSS] Spawning object [mar_physic_destroyable_object_0030][physic_destroyable_object][10773] [LSS] Spawning object [mar_physic_destroyable_object_0031][physic_destroyable_object][10774] [LSS] Spawning object [mar_physic_destroyable_object_0032][physic_destroyable_object][10775] [LSS] Spawning object [mar_physic_destroyable_object_0033][physic_destroyable_object][10776] [LSS] Spawning object [mar_physic_destroyable_object_0034][physic_destroyable_object][10777] [LSS] Spawning object [mar_physic_destroyable_object_0035][physic_destroyable_object][10778] [LSS] Spawning object [mar_physic_destroyable_object_0036][physic_destroyable_object][10779] [LSS] Spawning object [mar_physic_destroyable_object_0037][physic_destroyable_object][10780] [LSS] Spawning object [mar_physic_destroyable_object_0038][physic_destroyable_object][10781] [LSS] Spawning object [mar_physic_destroyable_object_0039][physic_destroyable_object][10782] [LSS] Spawning object [mar_physic_destroyable_object_0040][physic_destroyable_object][10783] [LSS] Spawning object [mar_physic_destroyable_object_0041][physic_destroyable_object][10784] [LSS] Spawning object [mar_physic_destroyable_object_0042][physic_destroyable_object][10785] [LSS] Spawning object [mar_physic_destroyable_object_0043][physic_destroyable_object][10786] [LSS] Spawning object [mar_physic_destroyable_object_0044][physic_destroyable_object][10787] [LSS] Spawning object [mar_physic_destroyable_object_0045][physic_destroyable_object][10788] [LSS] Spawning object [mar_physic_destroyable_object_0046][physic_destroyable_object][10789] [LSS] Spawning object [mar_physic_destroyable_object_0047][physic_destroyable_object][10790] [LSS] Spawning object [mar_physic_destroyable_object_0048][physic_destroyable_object][10791] [LSS] Spawning object [mar_physic_destroyable_object_0049][physic_destroyable_object][10792] [LSS] Spawning object [mar_physic_destroyable_object_0050][physic_destroyable_object][10793] [LSS] Spawning object [mar_physic_destroyable_object_0051][physic_destroyable_object][10794] [LSS] Spawning object [mar_physic_destroyable_object_0052][physic_destroyable_object][10795] [LSS] Spawning object [mar_physic_destroyable_object_0053][physic_destroyable_object][10796] [LSS] Spawning object [mar_physic_destroyable_object_0054][physic_destroyable_object][10797] [LSS] Spawning object [mar_physic_destroyable_object_0055][physic_destroyable_object][10798] [LSS] Spawning object [mar_physic_destroyable_object_0056][physic_destroyable_object][10799] [LSS] Spawning object [mar_physic_destroyable_object_0057][physic_destroyable_object][10800] [LSS] Spawning object [mar_physic_destroyable_object_0058][physic_destroyable_object][10801] [LSS] Spawning object [mar_physic_destroyable_object_0059][physic_destroyable_object][10802] [LSS] Spawning object [mar_physic_destroyable_object_0060][physic_destroyable_object][10803] [LSS] Spawning object [mar_physic_destroyable_object_0061][physic_destroyable_object][10804] [LSS] Spawning object [mar_physic_destroyable_object_0062][physic_destroyable_object][10805] [LSS] Spawning object [mar_physic_destroyable_object_0063][physic_destroyable_object][10806] [LSS] Spawning object [mar_physic_destroyable_object_0064][physic_destroyable_object][10807] [LSS] Spawning object [mar_physic_destroyable_object_0065][physic_destroyable_object][10808] [LSS] Spawning object [mar_physic_destroyable_object_0066][physic_destroyable_object][10809] [LSS] Spawning object [mar_physic_destroyable_object_0067][physic_destroyable_object][10810] [LSS] Spawning object [mar_physic_destroyable_object_0068][physic_destroyable_object][10811] [LSS] Spawning object [mar_physic_destroyable_object_0069][physic_destroyable_object][10812] [LSS] Spawning object [mar_physic_destroyable_object_0070][physic_destroyable_object][10813] [LSS] Spawning object [mar_physic_destroyable_object_0071][physic_destroyable_object][10814] [LSS] Spawning object [mar_physic_destroyable_object_0072][physic_destroyable_object][10815] [LSS] Spawning object [mar_physic_destroyable_object_0073][physic_destroyable_object][10816] [LSS] Spawning object [mar_physic_destroyable_object_0074][physic_destroyable_object][10817] [LSS] Spawning object [mar_physic_destroyable_object_0075][physic_destroyable_object][10818] [LSS] Spawning object [mar_physic_destroyable_object_0076][physic_destroyable_object][10819] [LSS] Spawning object [mar_physic_destroyable_object_0077][physic_destroyable_object][10820] [LSS] Spawning object [mar_physic_destroyable_object_0078][physic_destroyable_object][10821] [LSS] Spawning object [mar_physic_destroyable_object_0079][physic_destroyable_object][10822] [LSS] Spawning object [mar_physic_destroyable_object_0080][physic_destroyable_object][10823] [LSS] Spawning object [mar_physic_destroyable_object_0081][physic_destroyable_object][10824] [LSS] Spawning object [mar_physic_destroyable_object_0082][physic_destroyable_object][10825] [LSS] Spawning object [mar_physic_destroyable_object_0083][physic_destroyable_object][10826] [LSS] Spawning object [mar_physic_destroyable_object_0084][physic_destroyable_object][10827] [LSS] Spawning object [mar_physic_destroyable_object_0085][physic_destroyable_object][10828] [LSS] Spawning object [mar_physic_destroyable_object_0086][physic_destroyable_object][10829] [LSS] Spawning object [mar_physic_destroyable_object_0087][physic_destroyable_object][10830] [LSS] Spawning object [mar_physic_destroyable_object_0088][physic_destroyable_object][10831] [LSS] Spawning object [mar_physic_destroyable_object_0089][physic_destroyable_object][10832] [LSS] Spawning object [mar_physic_destroyable_object_0090][physic_destroyable_object][10833] [LSS] Spawning object [mar_physic_destroyable_object_0091][physic_destroyable_object][10834] [LSS] Spawning object [mar_physic_destroyable_object_0092][physic_destroyable_object][10835] [LSS] Spawning object [mar_physic_destroyable_object_0093][physic_destroyable_object][10836] [LSS] Spawning object [mar_physic_destroyable_object_0094][physic_destroyable_object][10837] [LSS] Spawning object [mar_physic_destroyable_object_0095][physic_destroyable_object][10838] [LSS] Spawning object [mar_physic_destroyable_object_0096][physic_destroyable_object][10839] [LSS] Spawning object [mar_physic_destroyable_object_0097][physic_destroyable_object][10840] [LSS] Spawning object [mar_physic_destroyable_object_0098][physic_destroyable_object][10841] [LSS] Spawning object [mar_physic_destroyable_object_0099][physic_destroyable_object][10842] [LSS] Spawning object [mar_physic_destroyable_object_0100][physic_destroyable_object][10843] [LSS] Spawning object [mar_physic_destroyable_object_0101][physic_destroyable_object][10844] [LSS] Spawning object [mar_physic_destroyable_object_0102][physic_destroyable_object][10845] [LSS] Spawning object [mar_physic_destroyable_object_0103][physic_destroyable_object][10846] [LSS] Spawning object [mar_physic_destroyable_object_0104][physic_destroyable_object][10847] [LSS] Spawning object [mar_physic_destroyable_object_0105][physic_destroyable_object][10848] [LSS] Spawning object [mar_physic_destroyable_object_0106][physic_destroyable_object][10849] [LSS] Spawning object [mar_physic_destroyable_object_0107][physic_destroyable_object][10850] [LSS] Spawning object [mar_physic_destroyable_object_0108][physic_destroyable_object][10851] [LSS] Spawning object [mar_physic_destroyable_object_0109][physic_destroyable_object][10852] [LSS] Spawning object [mar_physic_destroyable_object_0110][physic_destroyable_object][10853] [LSS] Spawning object [mar_physic_destroyable_object_0111][physic_destroyable_object][10854] [LSS] Spawning object [mar_physic_destroyable_object_0112][physic_destroyable_object][10855] [LSS] Spawning object [mar_physic_destroyable_object_0113][physic_destroyable_object][10856] [LSS] Spawning object [mar_physic_destroyable_object_0114][physic_destroyable_object][10857] [LSS] Spawning object [mar_physic_destroyable_object_0115][physic_destroyable_object][10858] [LSS] Spawning object [mar_physic_destroyable_object_0116][physic_destroyable_object][10859] [LSS] Spawning object [mar_physic_destroyable_object_0117][physic_destroyable_object][10860] [LSS] Spawning object [mar_physic_destroyable_object_0118][physic_destroyable_object][10861] [LSS] Spawning object [mar_physic_destroyable_object_0119][physic_destroyable_object][10862] [LSS] Spawning object [mar_physic_destroyable_object_0120][physic_destroyable_object][10863] [LSS] Spawning object [mar_physic_destroyable_object_0121][physic_destroyable_object][10864] [LSS] Spawning object [mar_physic_destroyable_object_0122][physic_destroyable_object][10865] [LSS] Spawning object [mar_physic_destroyable_object_0123][physic_destroyable_object][10866] [LSS] Spawning object [mar_physic_destroyable_object_0124][physic_destroyable_object][10867] [LSS] Spawning object [mar_physic_destroyable_object_0125][physic_destroyable_object][10868] [LSS] Spawning object [mar_physic_destroyable_object_0126][physic_destroyable_object][10869] [LSS] Spawning object [mar_awr_stol_1][physic_object][10870] [LSS] Spawning object [mar_awr_tiski_01][physic_object][10871] [LSS] Spawning object [mar_physic_object][physic_object][10872] [LSS] Spawning object [mar_physic_object_0000][physic_object][10873] [LSS] Spawning object [mar_physic_object_0001][physic_object][10874] [LSS] Spawning object [mar_physic_object_0002][physic_object][10875] [LSS] Spawning object [mar_physic_object_0003][physic_object][10876] [LSS] Spawning object [mar_physic_object_0004][physic_object][10877] [LSS] Spawning object [mar_physic_object_0005][physic_object][10878] [LSS] Spawning object [mar_physic_object_0006][physic_object][10879] [LSS] Spawning object [mar_physic_object_0007][physic_object][10880] [LSS] Spawning object [mar_physic_object_0008][physic_object][10881] [LSS] Spawning object [mar_physic_object_0009][physic_object][10882] [LSS] Spawning object [mar_physic_object_0010][physic_object][10883] [LSS] Spawning object [mar_physic_object_0011][physic_object][10884] [LSS] Spawning object [mar_physic_object_0012][physic_object][10885] [LSS] Spawning object [mar_physic_object_0013][physic_object][10886] [LSS] Spawning object [mar_physic_object_0014][physic_object][10887] [LSS] Spawning object [mar_physic_object_0015][physic_object][10888] [LSS] Spawning object [mar_physic_object_0016][physic_object][10889] [LSS] Spawning object [mar_physic_object_0018][physic_object][10890] [LSS] Spawning object [mar_physic_object_0019][physic_object][10891] [LSS] Spawning object [mar_physic_object_0020][physic_object][10892] [LSS] Spawning object [mar_physic_object_0021][physic_object][10893] [LSS] Spawning object [mar_physic_object_0022][physic_object][10894] [LSS] Spawning object [mar_physic_object_0023][physic_object][10895] [LSS] Spawning object [mar_physic_object_0024][physic_object][10896] [LSS] Spawning object [mar_physic_object_0025][physic_object][10897] [LSS] Spawning object [mar_physic_object_0026][physic_object][10898] [LSS] Spawning object [mar_physic_object_0027][physic_object][10899] [LSS] Spawning object [mar_physic_object_0028][physic_object][10900] [LSS] Spawning object [mar_physic_object_0029][physic_object][10901] [LSS] Spawning object [mar_physic_object_0030][physic_object][10902] [LSS] Spawning object [mar_physic_object_0031][physic_object][10903] [LSS] Spawning object [mar_physic_object_0032][physic_object][10904] [LSS] Spawning object [mar_physic_object_0033][physic_object][10905] [LSS] Spawning object [mar_physic_object_0034][physic_object][10906] [LSS] Spawning object [mar_physic_object_0035][physic_object][10907] [LSS] Spawning object [mar_physic_object_0036][physic_object][10908] [LSS] Spawning object [mar_physic_object_0037][physic_object][10909] [LSS] Spawning object [mar_physic_object_0038][physic_object][10910] [LSS] Spawning object [mar_physic_object_0039][physic_object][10911] [LSS] Spawning object [mar_physic_object_0040][physic_object][10912] [LSS] Spawning object [mar_physic_object_0041][physic_object][10913] [LSS] Spawning object [mar_physic_object_0042][physic_object][10914] [LSS] Spawning object [mar_physic_object_0043][physic_object][10915] [LSS] Spawning object [mar_physic_object_0044][physic_object][10916] [LSS] Spawning object [mar_physic_object_0045][physic_object][10917] [LSS] Spawning object [mar_physic_object_0046][physic_object][10918] [LSS] Spawning object [mar_physic_object_0047][physic_object][10919] [LSS] Spawning object [mar_physic_object_0048][physic_object][10920] [LSS] Spawning object [mar_physic_object_0049][physic_object][10921] [LSS] Spawning object [mar_physic_object_0050][physic_object][10922] [LSS] Spawning object [mar_physic_object_0051][physic_object][10923] [LSS] Spawning object [mar_physic_object_0052][physic_object][10924] [LSS] Spawning object [mar_physic_object_0053][physic_object][10925] [LSS] Spawning object [mar_physic_object_0054][physic_object][10926] [LSS] Spawning object [mar_physic_object_0055][physic_object][10927] [LSS] Spawning object [mar_physic_object_0056][physic_object][10928] [LSS] Spawning object [mar_physic_object_0057][physic_object][10929] [LSS] Spawning object [mar_physic_object_0058][physic_object][10930] [LSS] Spawning object [mar_physic_object_0059][physic_object][10931] [LSS] Spawning object [mar_physic_object_0060][physic_object][10932] [LSS] Spawning object [mar_physic_object_0061][physic_object][10933] [LSS] Spawning object [mar_physic_object_0062][physic_object][10934] [LSS] Spawning object [mar_physic_object_0063][physic_object][10935] [LSS] Spawning object [mar_physic_object_0064][physic_object][10936] [LSS] Spawning object [mar_physic_object_0065][physic_object][10937] [LSS] Spawning object [mar_physic_object_0066][physic_object][10938] [LSS] Spawning object [mar_physic_object_0067][physic_object][10939] [LSS] Spawning object [mar_physic_object_0068][physic_object][10940] [LSS] Spawning object [mar_physic_object_0069][physic_object][10941] [LSS] Spawning object [mar_physic_object_0070][physic_object][10942] [LSS] Spawning object [mar_physic_object_0071][physic_object][10943] [LSS] Spawning object [mar_physic_object_0072][physic_object][10944] [LSS] Spawning object [mar_physic_object_0073][physic_object][10945] [LSS] Spawning object [mar_physic_object_0074][physic_object][10946] [LSS] Spawning object [mar_physic_object_0075][physic_object][10947] [LSS] Spawning object [mar_physic_object_0076][physic_object][10948] [LSS] Spawning object [mar_physic_object_0077][physic_object][10949] [LSS] Spawning object [mar_physic_object_0078][physic_object][10950] [LSS] Spawning object [mar_physic_object_0079][physic_object][10951] [LSS] Spawning object [mar_physic_object_0080][physic_object][10952] [LSS] Spawning object [mar_physic_object_0081][physic_object][10953] [LSS] Spawning object [mar_physic_object_0083][physic_object][10954] [LSS] Spawning object [mar_physic_object_0084][physic_object][10955] [LSS] Spawning object [mar_physic_object_0085][physic_object][10956] [LSS] Spawning object [mar_physic_object_0086][physic_object][10957] [LSS] Spawning object [bar_smart_cover_otzhiman_1][smart_cover][10958] [LSS] Spawning object [bar_smart_cover_otzhiman_2][smart_cover][10959] [LSS] Spawning object [bar_smart_cover_otzhiman_3][smart_cover][10960] [LSS] Spawning object [bar_smart_cover_otzhiman_4][smart_cover][10961] [LSS] Spawning object [mar_base_animpoint_kamp1][smart_cover][10962] [LSS] Spawning object [mar_base_animpoint_kamp10][smart_cover][10963] [LSS] Spawning object [mar_base_animpoint_kamp11][smart_cover][10964] [LSS] Spawning object [mar_base_animpoint_kamp2][smart_cover][10965] [LSS] Spawning object [mar_base_animpoint_kamp3][smart_cover][10966] [LSS] Spawning object [mar_base_animpoint_kamp4][smart_cover][10967] [LSS] Spawning object [mar_base_animpoint_kamp5][smart_cover][10968] [LSS] Spawning object [mar_base_animpoint_kamp6][smart_cover][10969] [LSS] Spawning object [mar_base_animpoint_kamp7][smart_cover][10970] [LSS] Spawning object [mar_base_animpoint_kamp8][smart_cover][10971] [LSS] Spawning object [mar_base_animpoint_kamp9][smart_cover][10972] [LSS] Spawning object [mar_base_animpoint_tech][smart_cover][10973] [LSS] Spawning object [mar_base_doctor_medic][smart_cover][10974] [LSS] Spawning object [mar_base_sc_barmen][smart_cover][10975] [LSS] Spawning object [mar_base_sc_trader][smart_cover][10976] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp1][smart_cover][10977] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp2][smart_cover][10978] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp3][smart_cover][10979] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp4][smart_cover][10980] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp5][smart_cover][10981] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp1][smart_cover][10982] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp2][smart_cover][10983] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp3][smart_cover][10984] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp4][smart_cover][10985] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp5][smart_cover][10986] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp1][smart_cover][10987] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp2][smart_cover][10988] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp3][smart_cover][10989] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp4][smart_cover][10990] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp5][smart_cover][10991] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp1][smart_cover][10992] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp2][smart_cover][10993] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp3][smart_cover][10994] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp4][smart_cover][10995] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp5][smart_cover][10996] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp1][smart_cover][10997] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp2][smart_cover][10998] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp3][smart_cover][10999] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp4][smart_cover][11000] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp5][smart_cover][11001] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp1][smart_cover][11002] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp2][smart_cover][11003] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp3][smart_cover][11004] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp4][smart_cover][11005] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp5][smart_cover][11006] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp1][smart_cover][11007] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp2][smart_cover][11008] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp3][smart_cover][11009] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp4][smart_cover][11010] [LSS] Spawning object [mar_smart_terrain_base_animpoint_1][smart_cover][11011] [LSS] Spawning object [mar_smart_terrain_base_animpoint_2][smart_cover][11012] [LSS] Spawning object [mar_smart_terrain_base_animpoint_3][smart_cover][11013] [LSS] Spawning object [mar_smart_terrain_base_animpoint_4][smart_cover][11014] [LSS] Spawning object [mar_smart_terrain_base_animpoint_5][smart_cover][11015] [LSS] Spawning object [mar_smart_terrain_base_animpoint_6][smart_cover][11016] [LSS] Spawning object [mar_smart_terrain_base_animpoint_7][smart_cover][11017] [LSS] Spawning object [mar_smart_terrain_base_real_marsh_doctor_animp][smart_cover][11018] [LSS] Spawning object [mar_smart_terrain_base_stalker_guide_marsh][smart_cover][11019] [LSS] Spawning object [mar_smart_terrain_doc_2_animpoint_kamp][smart_cover][11020] [LSS] Spawning object [mar_smart_terrain_doc_animpoint_kamp][smart_cover][11021] [LSS] Spawning object [mar_smart_terrain_10_10][smart_terrain][11022] [LSS] Spawning object [mar_smart_terrain_10_5][smart_terrain][11023] [LSS] Spawning object [mar_smart_terrain_10_7][smart_terrain][11024] [LSS] Spawning object [mar_smart_terrain_11_11][smart_terrain][11025] [LSS] Spawning object [mar_smart_terrain_11_3][smart_terrain][11026] [LSS] Spawning object [mar_smart_terrain_12_2][smart_terrain][11027] [LSS] Spawning object [mar_smart_terrain_3_10][smart_terrain][11028] [LSS] Spawning object [mar_smart_terrain_3_3][smart_terrain][11029] [LSS] Spawning object [mar_smart_terrain_3_7][smart_terrain][11030] [LSS] Spawning object [mar_smart_terrain_4_5][smart_terrain][11031] [LSS] Spawning object [mar_smart_terrain_4_7][smart_terrain][11032] [LSS] Spawning object [mar_smart_terrain_5_12][smart_terrain][11033] [LSS] Spawning object [mar_smart_terrain_5_8][smart_terrain][11034] [LSS] Spawning object [mar_smart_terrain_6_10][smart_terrain][11035] [LSS] Spawning object [mar_smart_terrain_6_11][smart_terrain][11036] [LSS] Spawning object [mar_smart_terrain_6_4][smart_terrain][11037] [LSS] Spawning object [mar_smart_terrain_6_7][smart_terrain][11038] [LSS] Spawning object [mar_smart_terrain_6_8][smart_terrain][11039] [LSS] Spawning object [mar_smart_terrain_7_3][smart_terrain][11040] [LSS] Spawning object [mar_smart_terrain_7_7][smart_terrain][11041] [LSS] Spawning object [mar_smart_terrain_8_11][smart_terrain][11042] [LSS] Spawning object [mar_smart_terrain_8_4][smart_terrain][11043] [LSS] Spawning object [mar_smart_terrain_8_8][smart_terrain][11044] [LSS] Spawning object [mar_smart_terrain_8_9][smart_terrain][11045] [LSS] Spawning object [mar_smart_terrain_base][smart_terrain][11046] [LSS] Spawning object [mar_smart_terrain_doc][smart_terrain][11047] [LSS] Spawning object [mar_smart_terrain_doc_2][smart_terrain][11048] [LSS] Spawning object [mar_2c_01_anomaly_spot][space_restrictor][11049] [LSS] Spawning object [mar_2c_02_anomaly_spot][space_restrictor][11050] [LSS] Spawning object [mar_a3_sr_sleep][space_restrictor][11051] [LSS] Spawning object [mar_add_quest_on_object][space_restrictor][11052] [LSS] Spawning object [mar_base_surge_hide_a1][space_restrictor][11053] [LSS] Spawning object [mar_base_surge_hide_a2][space_restrictor][11054] [LSS] Spawning object [mar_base_surge_hide_a3][space_restrictor][11055] [LSS] Spawning object [mar_base_surge_hide_a4][space_restrictor][11056] [LSS] Spawning object [mar_base_surge_hide_a5][space_restrictor][11057] [LSS] Spawning object [mar_base_surge_hide_a6][space_restrictor][11058] [LSS] Spawning object [mar_base_surge_hide_a7][space_restrictor][11059] [LSS] Spawning object [mar_crow_spawner][space_restrictor][11060] [LSS] Spawning object [mar_freeplay_start][space_restrictor][11061] [LSS] Spawning object [mar_smart_terrain_10_10_anomaly_spot][space_restrictor][11062] [LSS] Spawning object [mar_smart_terrain_10_5_surge_hide_a1][space_restrictor][11063] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a1][space_restrictor][11064] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a2][space_restrictor][11065] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a3][space_restrictor][11066] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a4][space_restrictor][11067] [LSS] Spawning object [mar_smart_terrain_11_3_anomaly_spot][space_restrictor][11068] [LSS] Spawning object [mar_smart_terrain_12_2_anomaly_spot][space_restrictor][11069] [LSS] Spawning object [mar_smart_terrain_12_2_surge_hide_a1][space_restrictor][11070] [LSS] Spawning object [mar_smart_terrain_3_3_anomaly_spot][space_restrictor][11071] [LSS] Spawning object [mar_smart_terrain_3_3_surge_hide_a1][space_restrictor][11072] [LSS] Spawning object [mar_smart_terrain_3_7_anomaly_spot][space_restrictor][11073] [LSS] Spawning object [mar_smart_terrain_4_5_surge_hide_a1][space_restrictor][11074] [LSS] Spawning object [mar_smart_terrain_5_12_surge_hide_a1][space_restrictor][11075] [LSS] Spawning object [mar_smart_terrain_5_8_surge_hide_a1][space_restrictor][11076] [LSS] Spawning object [mar_smart_terrain_7_3_surge_hide_a1][space_restrictor][11077] [LSS] Spawning object [mar_smart_terrain_8_11_surge_hide_a1][space_restrictor][11078] [LSS] Spawning object [mar_smart_terrain_8_8_anomaly_spot][space_restrictor][11079] [LSS] Spawning object [mar_smart_terrain_base_anomaly_spot][space_restrictor][11080] [LSS] Spawning object [mar_smart_terrain_base_defense_quest][space_restrictor][11081] [LSS] Spawning object [mar_smart_terrain_base_sr_no_assault][space_restrictor][11082] [LSS] Spawning object [mar_smart_terrain_doc_2_surge_hide][space_restrictor][11083] [LSS] Spawning object [mar_smart_terrain_doc_surge_hide][space_restrictor][11084] [LSS] Spawning object [mar_smart_terrain_mechanic_yard_spot][space_restrictor][11085] [LSS] Spawning object [mar_smart_terrain_old_church_spot][space_restrictor][11086] [LSS] Spawning object [mar_smart_terrain_post_spot][space_restrictor][11087] [LSS] Spawning object [mar_smart_terrain_village_csky_spot][space_restrictor][11088] [LSS] Spawning object [mar_smart_terrain_water_pump_station_spot][space_restrictor][11089] [LSS] Spawning object [mar_space_restrictor_base_light_on_1][space_restrictor][11090] [LSS] Spawning object [mar_space_restrictor_base_light_on_2][space_restrictor][11091] [LSS] Spawning object [mar_space_restrictor_to_agroprom_1][space_restrictor][11092] [LSS] Spawning object [mar_space_restrictor_to_escape_1][space_restrictor][11093] [LSS] Spawning object [mar_space_restrictor_to_escape_2][space_restrictor][11094] [LSS] Spawning object [mar_teleport_from_base_to_west][space_restrictor][11095] [LSS] Spawning object [mar_stul_school_01_0000][stul_school_01][11096] [LSS] Spawning object [mar_stul_school_01_0001][stul_school_01][11097] [LSS] Spawning object [mar_smart_terrain_10_10_field_radioactive_weak][zone_field_radioactive_weak][11098] [LSS] Spawning object [mar_smart_terrain_12_2_field_radioactive_weak][zone_field_radioactive_weak][11099] [LSS] Spawning object [mar_smart_terrain_8_8_field_radioactive_weak][zone_field_radioactive_weak][11100] [LSS] Spawning object [mar_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][11101] [LSS] Spawning object [mar_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][11102] [LSS] Spawning object [mar_zone_field_radioactive_weak_0003][zone_field_radioactive_weak][11103] [LSS] Spawning object [mar_zone_field_radioactive_weak_0004][zone_field_radioactive_weak][11104] [LSS] Spawning object [mar_zone_field_radioactive_weak_0005][zone_field_radioactive_weak][11105] [LSS] Spawning object [mar_zone_field_radioactive_weak_0006][zone_field_radioactive_weak][11106] [LSS] Spawning object [mar_zone_field_radioactive_weak_0007][zone_field_radioactive_weak][11107] [LSS] Spawning object [mar_smart_terrain_11_3_zone_field_thermal_weak][zone_field_thermal_weak][11108] [LSS] Spawning object [mar_zone_mine_acidic_weak][zone_mine_acidic_weak][11109] [LSS] Spawning object [mar_zone_mine_acidic_weak_0000][zone_mine_acidic_weak][11110] [LSS] Spawning object [mar_zone_mine_acidic_weak_0001][zone_mine_acidic_weak][11111] [LSS] Spawning object [mar_zone_mine_acidic_weak_0002][zone_mine_acidic_weak][11112] [LSS] Spawning object [mar_zone_mine_acidic_weak_0003][zone_mine_acidic_weak][11113] [LSS] Spawning object [mar_zone_mine_acidic_weak_0004][zone_mine_acidic_weak][11114] [LSS] Spawning object [mar_zone_mine_acidic_weak_0005][zone_mine_acidic_weak][11115] [LSS] Spawning object [mar_zone_mine_acidic_weak_0006][zone_mine_acidic_weak][11116] [LSS] Spawning object [mar_zone_mine_acidic_weak_0007][zone_mine_acidic_weak][11117] [LSS] Spawning object [mar_zone_mine_acidic_weak_0008][zone_mine_acidic_weak][11118] [LSS] Spawning object [mar_zone_mine_acidic_weak_0009][zone_mine_acidic_weak][11119] [LSS] Spawning object [mar_zone_mine_acidic_weak_0010][zone_mine_acidic_weak][11120] [LSS] Spawning object [mar_zone_mine_acidic_weak_0011][zone_mine_acidic_weak][11121] [LSS] Spawning object [mar_zone_mine_acidic_weak_0012][zone_mine_acidic_weak][11122] [LSS] Spawning object [mar_zone_mine_acidic_weak_0013][zone_mine_acidic_weak][11123] [LSS] Spawning object [mar_zone_mine_acidic_weak_0014][zone_mine_acidic_weak][11124] [LSS] Spawning object [mar_zone_mine_acidic_weak_0015][zone_mine_acidic_weak][11125] [LSS] Spawning object [mar_zone_mine_acidic_weak_0016][zone_mine_acidic_weak][11126] [LSS] Spawning object [mar_zone_mine_acidic_weak_0017][zone_mine_acidic_weak][11127] [LSS] Spawning object [mar_zone_mine_acidic_weak_0018][zone_mine_acidic_weak][11128] [LSS] Spawning object [mar_zone_mine_acidic_weak_0019][zone_mine_acidic_weak][11129] [LSS] Spawning object [mar_zone_mine_acidic_weak_0020][zone_mine_acidic_weak][11130] [LSS] Spawning object [mar_zone_mine_acidic_weak_0021][zone_mine_acidic_weak][11131] [LSS] Spawning object [mar_zone_mine_acidic_weak_0022][zone_mine_acidic_weak][11132] [LSS] Spawning object [mar_zone_mine_acidic_weak_0023][zone_mine_acidic_weak][11133] [LSS] Spawning object [mar_zone_mine_acidic_weak_0024][zone_mine_acidic_weak][11134] [LSS] Spawning object [mar_zone_mine_acidic_weak_0025][zone_mine_acidic_weak][11135] [LSS] Spawning object [mar_zone_mine_acidic_weak_0026][zone_mine_acidic_weak][11136] [LSS] Spawning object [mar_zone_mine_acidic_weak_0027][zone_mine_acidic_weak][11137] [LSS] Spawning object [mar_zone_mine_acidic_weak_0028][zone_mine_acidic_weak][11138] [LSS] Spawning object [mar_zone_mine_acidic_weak_0029][zone_mine_acidic_weak][11139] [LSS] Spawning object [mar_zone_mine_acidic_weak_0030][zone_mine_acidic_weak][11140] [LSS] Spawning object [mar_zone_mine_acidic_weak_0031][zone_mine_acidic_weak][11141] [LSS] Spawning object [mar_zone_mine_acidic_weak_0032][zone_mine_acidic_weak][11142] [LSS] Spawning object [mar_zone_mine_acidic_weak_0033][zone_mine_acidic_weak][11143] [LSS] Spawning object [mar_zone_mine_acidic_weak_0034][zone_mine_acidic_weak][11144] [LSS] Spawning object [mar_zone_mine_acidic_weak_0035][zone_mine_acidic_weak][11145] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0030][zone_mine_electric_weak][11146] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0031][zone_mine_electric_weak][11147] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0032][zone_mine_electric_weak][11148] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0033][zone_mine_electric_weak][11149] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0034][zone_mine_electric_weak][11150] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0035][zone_mine_electric_weak][11151] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0036][zone_mine_electric_weak][11152] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0037][zone_mine_electric_weak][11153] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0038][zone_mine_electric_weak][11154] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0039][zone_mine_electric_weak][11155] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0040][zone_mine_electric_weak][11156] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0041][zone_mine_electric_weak][11157] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0042][zone_mine_electric_weak][11158] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0043][zone_mine_electric_weak][11159] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0044][zone_mine_electric_weak][11160] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0045][zone_mine_electric_weak][11161] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0046][zone_mine_electric_weak][11162] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0047][zone_mine_electric_weak][11163] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0048][zone_mine_electric_weak][11164] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0049][zone_mine_electric_weak][11165] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0050][zone_mine_electric_weak][11166] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0051][zone_mine_electric_weak][11167] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0052][zone_mine_electric_weak][11168] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0053][zone_mine_electric_weak][11169] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0054][zone_mine_electric_weak][11170] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0055][zone_mine_electric_weak][11171] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0056][zone_mine_electric_weak][11172] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0057][zone_mine_electric_weak][11173] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0058][zone_mine_electric_weak][11174] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0059][zone_mine_electric_weak][11175] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0060][zone_mine_electric_weak][11176] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0061][zone_mine_electric_weak][11177] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0062][zone_mine_electric_weak][11178] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0063][zone_mine_electric_weak][11179] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0064][zone_mine_electric_weak][11180] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak][zone_mine_electric_weak][11181] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0000][zone_mine_electric_weak][11182] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0001][zone_mine_electric_weak][11183] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0002][zone_mine_electric_weak][11184] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0003][zone_mine_electric_weak][11185] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0004][zone_mine_electric_weak][11186] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0005][zone_mine_electric_weak][11187] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0006][zone_mine_electric_weak][11188] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0007][zone_mine_electric_weak][11189] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0008][zone_mine_electric_weak][11190] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0009][zone_mine_electric_weak][11191] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0010][zone_mine_electric_weak][11192] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0011][zone_mine_electric_weak][11193] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0012][zone_mine_electric_weak][11194] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0013][zone_mine_electric_weak][11195] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0014][zone_mine_electric_weak][11196] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0015][zone_mine_electric_weak][11197] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0016][zone_mine_electric_weak][11198] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0017][zone_mine_electric_weak][11199] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0018][zone_mine_electric_weak][11200] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0019][zone_mine_electric_weak][11201] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0020][zone_mine_electric_weak][11202] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0021][zone_mine_electric_weak][11203] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0022][zone_mine_electric_weak][11204] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0023][zone_mine_electric_weak][11205] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0024][zone_mine_electric_weak][11206] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0025][zone_mine_electric_weak][11207] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0026][zone_mine_electric_weak][11208] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0027][zone_mine_electric_weak][11209] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0028][zone_mine_electric_weak][11210] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0029][zone_mine_electric_weak][11211] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_01][zone_mine_gravitational_average][11212] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_01_0000][zone_mine_gravitational_average][11213] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_10][zone_mine_gravitational_average][11214] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_10_0000][zone_mine_gravitational_average][11215] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_11][zone_mine_gravitational_average][11216] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_11_0000][zone_mine_gravitational_average][11217] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_12][zone_mine_gravitational_average][11218] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_12_0000][zone_mine_gravitational_average][11219] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_04][zone_mine_gravitational_strong][11220] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_04_0000][zone_mine_gravitational_strong][11221] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_05][zone_mine_gravitational_strong][11222] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_05_0000][zone_mine_gravitational_strong][11223] [LSS] Spawning object [mar_zone_mine_gravitational_strong][zone_mine_gravitational_strong][11224] [LSS] Spawning object [mar_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][11225] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_02][zone_mine_gravitational_weak][11226] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_02_0000][zone_mine_gravitational_weak][11227] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_03][zone_mine_gravitational_weak][11228] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_03_0000][zone_mine_gravitational_weak][11229] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_06][zone_mine_gravitational_weak][11230] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_06_0000][zone_mine_gravitational_weak][11231] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_07][zone_mine_gravitational_weak][11232] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_07_0000][zone_mine_gravitational_weak][11233] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_08][zone_mine_gravitational_weak][11234] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_08_0000][zone_mine_gravitational_weak][11235] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_09][zone_mine_gravitational_weak][11236] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_09_0000][zone_mine_gravitational_weak][11237] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_13][zone_mine_gravitational_weak][11238] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_13_0000][zone_mine_gravitational_weak][11239] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0001][zone_mine_gravitational_weak][11240] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0002][zone_mine_gravitational_weak][11241] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0003][zone_mine_gravitational_weak][11242] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0006][zone_mine_gravitational_weak][11243] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0007][zone_mine_gravitational_weak][11244] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0008][zone_mine_gravitational_weak][11245] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0009][zone_mine_gravitational_weak][11246] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0010][zone_mine_gravitational_weak][11247] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0012][zone_mine_gravitational_weak][11248] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0013][zone_mine_gravitational_weak][11249] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0014][zone_mine_gravitational_weak][11250] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0016][zone_mine_gravitational_weak][11251] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0017][zone_mine_gravitational_weak][11252] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0019][zone_mine_gravitational_weak][11253] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0020][zone_mine_gravitational_weak][11254] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0022][zone_mine_gravitational_weak][11255] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0023][zone_mine_gravitational_weak][11256] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0025][zone_mine_gravitational_weak][11257] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0026][zone_mine_gravitational_weak][11258] [LSS] Spawning object [mar_zone_mine_gravitational_weak][zone_mine_gravitational_weak][11259] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][11260] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0027][zone_mine_gravitational_weak][11261] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0028][zone_mine_gravitational_weak][11262] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0029][zone_mine_gravitational_weak][11263] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0030][zone_mine_gravitational_weak][11264] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0031][zone_mine_gravitational_weak][11265] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0032][zone_mine_gravitational_weak][11266] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0033][zone_mine_gravitational_weak][11267] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0034][zone_mine_gravitational_weak][11268] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0035][zone_mine_gravitational_weak][11269] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0036][zone_mine_gravitational_weak][11270] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0001][zone_mine_steam_weak][11271] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0002][zone_mine_steam_weak][11272] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0003][zone_mine_steam_weak][11273] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0004][zone_mine_steam_weak][11274] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0005][zone_mine_steam_weak][11275] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0006][zone_mine_steam_weak][11276] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0007][zone_mine_steam_weak][11277] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0008][zone_mine_steam_weak][11278] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0009][zone_mine_steam_weak][11279] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0010][zone_mine_steam_weak][11280] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0011][zone_mine_steam_weak][11281] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0012][zone_mine_steam_weak][11282] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0013][zone_mine_steam_weak][11283] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0014][zone_mine_steam_weak][11284] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0015][zone_mine_steam_weak][11285] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0016][zone_mine_steam_weak][11286] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak][zone_mine_thermal_weak][11287] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0000][zone_mine_thermal_weak][11288] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0001][zone_mine_thermal_weak][11289] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0002][zone_mine_thermal_weak][11290] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0003][zone_mine_thermal_weak][11291] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0004][zone_mine_thermal_weak][11292] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0005][zone_mine_thermal_weak][11293] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0006][zone_mine_thermal_weak][11294] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0007][zone_mine_thermal_weak][11295] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0008][zone_mine_thermal_weak][11296] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0009][zone_mine_thermal_weak][11297] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0010][zone_mine_thermal_weak][11298] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0011][zone_mine_thermal_weak][11299] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0012][zone_mine_thermal_weak][11300] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0013][zone_mine_thermal_weak][11301] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0014][zone_mine_thermal_weak][11302] [LSS] Spawning object [sim_default_renegade_120108][sim_default_renegade_1][20108] [LSS] Spawning object [sim_default_renegade_020112][sim_default_renegade_0][20112] [LSS] Spawning object [sim_default_renegade_220116][sim_default_renegade_2][20116] [LSS] Spawning object [sim_default_renegade_020122][sim_default_renegade_0][20122] [LSS] Spawning object [sim_default_renegade_020126][sim_default_renegade_0][20126] [LSS] Spawning object [sim_default_csky_120144][sim_default_csky_1][20144] [LSS] Spawning object [sim_default_csky_020149][sim_default_csky_0][20149] [LSS] Spawning object [sim_default_csky_020154][sim_default_csky_0][20154] [LSS] Spawning object [sim_default_csky_020158][sim_default_csky_0][20158] [LSS] Spawning object [sim_default_csky_020163][sim_default_csky_0][20163] [LSS] Spawning object [sim_default_csky_020167][sim_default_csky_0][20167] [LSS] Spawning object [sim_default_renegade_120172][sim_default_renegade_1][20172] [LSS] Spawning object [sim_default_renegade_120177][sim_default_renegade_1][20177] [LSS] Spawning object [sim_default_renegade_020181][sim_default_renegade_0][20181] [LSS] Spawning object [sim_default_renegade_020185][sim_default_renegade_0][20185] [LSS] Spawning object [sim_default_csky_420190][sim_default_csky_4][20190] [LSS] Spawning object [sim_default_csky_320195][sim_default_csky_3][20195] [LSS] Spawning object [sim_default_csky_220200][sim_default_csky_2][20200] [LSS] Spawning object [guid_marsh_mlr20206][guid_marsh_mlr][20206] [LSS] Spawning object [mar_base_owl_stalker_trader20211][mar_base_owl_stalker_trader][20211] [LSS] Spawning object [mar_base_stalker_barmen20214][mar_base_stalker_barmen][20214] [LSS] Spawning object [mar_base_stalker_tech20221][mar_base_stalker_tech][20221] [LSS] Spawning object [mar_smart_terrain_base_doctor20226][mar_smart_terrain_base_doctor][20226] [LSS] Spawning object [mar_smart_terrain_base_dog_doctor20231][mar_smart_terrain_base_dog_doctor][20231] [LSS] Spawning object [sim_default_csky_320233][sim_default_csky_3][20233] [LSS] Spawning object [sim_default_csky_020238][sim_default_csky_0][20238] [LSS] Spawning object [sim_default_csky_120242][sim_default_csky_1][20242] [LSS] Spawning object [sim_default_csky_020246][sim_default_csky_0][20246] [LSS] Spawning object [sim_default_csky_120250][sim_default_csky_1][20250] [LSS] Spawning object [sim_default_csky_020254][sim_default_csky_0][20254] [LSS] Spawning object [mar_smart_terrain_base_stalker_leader_marsh20259][mar_smart_terrain_base_stalker_leader_marsh][20259] * phase time: 158 ms * phase cmem: 1177543 K * phase time: 159 ms * phase cmem: 1177326 K * client : connection accepted - * phase time: 161 ms * phase cmem: 1177361 K * phase time: 153 ms * phase cmem: 1177361 K * phase time: 2964 ms * phase cmem: 1366640 K compiling shader vert [2] compiling shader vert_point compiling shader vert_spot compiling shader vert_l [2] compiling shader vert_dt [2] compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader base_lplanes compiling shader wmarkmult compiling shader wmark compiling shader wmark_point compiling shader wmark_spot compiling shader lmap_dt [2] compiling shader lmap [2] compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l [2] compiling shader water_regular [2] compiling shader impl_dt [2] compiling shader impl_point compiling shader impl_spot compiling shader impl_l [2] compiling shader tree_w compiling shader tree_s compiling shader tree_w_point compiling shader tree_w_spot compiling shader lod [2] compiling shader tree_w_dt compiling shader tree_s_dt compiling shader tree_s_point compiling shader tree_s_spot compiling shader avg4 * phase time: 249 ms * phase cmem: 1371542 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65220 verts, 2038 Kb * [Loading VB] 11763 verts, 367 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [2] * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [2] * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [2] * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb [2] * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb [3] * [Loading VB] 50020 verts, 1563 Kb * [Loading VB] 65535 verts, 2047 Kb [4] * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [4] * [Loading VB] 12174 verts, 380 Kb * [Loading IB] 1048575 indices, 2047 Kb [14] * [Loading IB] 178593 indices, 348 Kb * phase time: 213 ms * phase cmem: 1483176 K * phase time: 194 ms * phase cmem: 1496828 K compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 60329 v(20), 54900 p * [DETAILS] Batch(61), VB(1178K), IB(321K) * phase time: 171 ms * phase cmem: 1498393 K * Loading HOM: d:/games/expedition/1\gamedata\levels\k00_marsh\level.hom ! Invalid HOM triangle (-238.000000,11.400609,-238.000000)-(-238.000000,-51.897480,-238.000000)-(-238.000000,-8.599391,-238.000000) ! Invalid HOM triangle (-238.000000,11.400609,-238.000000)-(-238.000000,-31.897480,-238.000000)-(-238.000000,-51.897480,-238.000000) * phase time: 166 ms * phase cmem: 1498654 K * phase time: 159 ms * phase cmem: 1498647 K * phase time: 157 ms * phase cmem: 1498648 K CResourceManager::DeferredUpload -> START, size = 1667 texture loading time: 522 * t-report - base: 1643, 1655863 K * t-report - lmap: 24, 24579 K * phase time: 1214 ms * phase cmem: 1529804 K * phase time: 180 ms * phase cmem: 1529779 K * [x-ray]: Full Memory Stats * [win32]: free[137430204196 K], reserved[4692824 K], committed[4056388 K] * [ D3D ]: textures[1723967 K] * [x-ray]: process heap[1529780 K] * [x-ray]: economy: strings[142949 K], smem[50473 K] # LOADING: level_weather | cycle: clear - preset: w_clear2 - is_underground: false - weather_storage size: 0 -level_weathers: restore weather from cache w_clear2 g_game_difficulty gd_novice g_hit_pwr_modif 1 g_dispersion_base 2 g_dispersion_factor 3 - Water deprivation | Enabled - Sleep deprivation | Enabled -Smart terrains can spawn squads normaly compiling shader model_def_lplanes_0 ! Can't find texture 'wpn\wpn_addon_scope_lens' ! Can't find texture 'wpn\wpn_addon_scope_lens_arrow' ! Can't find sound 'weapons\explosions\modular_model\shared\core_wave\core_wave_close_8' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' compiling shader model_env_hq_3 compiling shader model_env_lq_3 ! Can't find texture 'props\props_cutlery_set04' ! Can't find texture 'wpn\rgd5' compiling shader models_lfo_light_dot_weapons compiling shader models_lfo_light_dot_weapons_0 # SAVING: Water deprivation | last_drink: 0 # SAVING: Sleep deprivation | last_sleep: 0 # SAVING: level_weather | cycle: clear - preset: w_clear2 - is_underground: false - weather_storage size: 0 # SAVING: NPC items | number of saved npcs: 0 * Saving spawns... * Saving objects... * 21940 objects are successfully saved * Game fatal_ctd_save_2.scop is successfully saved to file 'd:/games/expedition/1\appdata\savedgames\fatal_ctd_save_2.scop' FATAL ERROR [error]Expression : [error]Function : CResourceManager::_GetBlender [error]File : ..\xrRender\ResourceManager.cpp [error]Line : 68 [error]Description : fatal error [error]Arguments : Shader 'models\lightplanesl' not found in library. stack trace: