* Detected CPU: Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz [GenuineIntel], F6/M14/S5, 1189.00 mhz, 10-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 4/8 Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 64643 files cached 101 archives, 20509Kb memory used. Init FileSystem 0.910921 sec 'xrCore' build 8268, Sep 26 2021 -----loading e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\system.ltx [2] Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Available render modes[1]: [renderer_r3] command line "e:\games\s.t.a.l.k.e.r - anomaly. redux\bin\anomalydx10avx.exe" -smap1536 -dbg Executing config-script "user.ltx"... [e:/games/s.t.a.l.k.e.r - anomaly. redux\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R3.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137434328536 K], reserved[4300004 K], committed[324868 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[124568 K] * [x-ray]: economy: strings[124929 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=E:\Games\S.T.A.L.K.E.R - ANOMALY. REDUX\ dir[2]=E:\Games\S.T.A.L.K.E.R - ANOMALY. REDUX\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\default_controls.ltx"... ! Unknown command: g_old_aim ! Unknown command: input_exclusive_mode [e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\rspec_default.ltx"... [e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\default_controls.ltx"... ! Unknown command: g_old_aim ! Unknown command: input_exclusive_mode [e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\configs\default_controls.ltx] successfully loaded. [e:/games/s.t.a.l.k.e.r - anomaly. redux\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:8086]-[device:8A56]: Intel(R) UHD Graphics * CREATE: DeviceREF: 3 * Texture memory: 128 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 33 [5] THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 38 THM chunk 2072 fixed, wrong size = 42, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 36, correct size = 43 THM chunk 2073 fixed, wrong size = 22, correct size = 18 THM chunk 2073 fixed, wrong size = 26, correct size = 22 THM chunk 2073 fixed, wrong size = 19, correct size = 25 THM chunk 2073 fixed, wrong size = 19, correct size = 18 THM chunk 2073 fixed, wrong size = 22, correct size = 26 THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2073 fixed, wrong size = 20, correct size = 34 THM chunk 2073 fixed, wrong size = 19, correct size = 31 THM chunk 2073 fixed, wrong size = 22, correct size = 18 THM chunk 2073 fixed, wrong size = 25, correct size = 27 THM chunk 2073 fixed, wrong size = 27, correct size = 28 THM chunk 2073 fixed, wrong size = 26, correct size = 23 THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2073 fixed, wrong size = 19, correct size = 28 THM chunk 2073 fixed, wrong size = 13, correct size = 17 THM chunk 2073 fixed, wrong size = 17, correct size = 30 THM chunk 2072 fixed, wrong size = 28, correct size = 41 * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script [Discord RPC] Created successfully! * [x-ray]: Starting Main Loop Starting engine... intro_start intro_logo intro_delete ::update_logo_intro * loading script ui_mcm.script * loading script dph_mcm_save_storage.script * loading script advanced_stamina_system_mcm.script * loading script artefact_variationizer_mcm.script * loading script arti_outfits_mcm.script * loading script arti_slot_control_mcm.script * loading script bountysquads_mcm.script * loading script camera_reanim_project_mcm.script * loading script companion_anti_awol_mcm.script * loading script eft_jump_sounds_mcm.script * loading script enhanced_animations_mcm.script * loading script exo_mcm.script * loading script exo_servo_sounds_mcm.script * loading script faction_economy_mcm.script * loading script factionid_hud_mcm.script * loading script haru_skills_mcm.script * loading script igi_mcm.script * loading script igi_helper.script * loading script igi_utils.script * loading script light_gem_mcm.script * loading script nomorefreindlyfire_mcm.script * loading script outfit_speed_mcm.script * loading script quickdraw_mcm.script * loading script scope_fov_mcm.script * loading script smooth_prog_mcm.script * loading script inventory_upgrades.script * loading script utils_data.script * loading script stealth_mcm.script * loading script weapon_sway_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script zz_glowstick_mcm.script * loading script level_environment.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script death_manager.script * loading script treasure_manager.script * loading script ui_mm_faction_select.script * loading script zzz_player_injuries_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script utils_ui.script * loading script utils_item.script * loading script ui_inventory.script ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\interface\inv_open.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\interface\inv_close.ogg * loading script igi_generic_task.script * loading script xr_conditions.script * loading script task_status_functor.script * loading script task_functor.script * loading script igi_mcm_features.script * loading script igi_taskdata.script * loading script igi_json.script * loading script igi_db.script * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * [x-ray]: Full Memory Stats * [win32]: free[137433050864 K], reserved[4340400 K], committed[1562144 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[840160 K] * [x-ray]: economy: strings[129135 K], smem[0 K] * 0.0 : [ 3] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 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1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_02 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 2048.1 : [ 1] ui\ui_actor_main_menu "e:\games\s.t.a.l.k.e.r - anomaly. redux\bin\anomalydx10avx.exe" -smap1536 -dbg * phase time: 0 ms * phase cmem: 898652 K * [x-ray]: Prefetching Data Loading objects... ! Can't find sound 'weapons\ak74\ak74_switchtch' ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\l85\close_1.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\l85\close_2.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\l85\close_3.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\l85\close_4.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\mp5\close_1.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\mp5\close_2.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\mp5\close_3.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_gunfire\mono\mp5\close_4.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_1.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_2.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_3.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_4.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_5.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_6.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_7.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_shared\mono\dmr\mid_8.ogg ! Can't find sound 'weapons\vintorez\vintorez_unjam' Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1083 ! Fallback to default bump map: wpn\wpn_scope_pso_1m2-1_lens_bump# texture loading time: 23237 * [x-ray]: Prefetched Data * [prefetch] time: 40942 ms * [prefetch] memory: 47288Kb * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script S.T.A.L.K.E.R. Anomaly version 1.5.1 using marshal library * loading script _g.script * loading script a_faction_prices.script * loading script utils_item.script * loading script utils_data.script * loading script faction_stocks.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script game_relations.script * loading script aaa_grok_bhsr_mask_fix_hud.script * loading script enhanced_animations.script * loading script actor_effects.script * loading script itms_manager.script * loading script ui_mutant_loot.script * loading script ab_move_notification.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_status.script * loading script actor_status_sleep.script * loading script actor_status_thirst.script * loading script advanced_stamina_system_ass.script * loading script game_difficulties.script * loading script speed.script * loading script advanced_stamina_system_mcm.script * loading script db.script * loading script ah_dialogs.script * loading script aimscript.script * loading script alife_storage_manager.script * loading script armor_inserts.script * loading script armor_ripper.script * loading script ui_inventory.script * loading script arszi_burer.script * loading script arszi_campfire_roasting.script * loading script arszi_controller.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script axr_npc_vs_heli.script * loading script axr_npc_vs_box.script * loading script axr_fight_from_cover.script * loading script axr_radio_in_heli.script * loading script axr_turn_on_campfire.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script mob_trade.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script axr_beh.script * loading script xr_campfire_point.script * loading script xr_controllable_monster.script * loading script xr_controllable_stalker.script * loading script arszi_mutant_bleeding.script * loading script arszi_psy.script * loading script arszi_radiation.script * loading script arszi_radiation_actor_effects_override.script * loading script arszi_rotten_meat.script * loading script artefact_variationizer.script * loading script bind_anomaly_zone.script * loading script artefact_variationizer_mcm.script * loading script arti_outfits.script * loading script arti_outfits_mcm.script * loading script item_parts.script * loading script inventory_upgrades_mp.script * loading script inventory_upgrades.script * loading script ui_item.script * loading script arti_slot_control.script * loading script arti_slot_control_mcm.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script xr_conditions.script * loading script ayykyu_voiced_actor.script * loading script barter.script * loading script bas_nvg_scopes.script * loading script bas_trade_inject.script * loading script battery_warning.script * loading script bind_anomaly_field.script * loading script bind_awr.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script binoc_pistol_knife.script * loading script bluedots.script * loading script bountysquads_mcm.script * loading script camelbak_binder.script * loading script camera_reanim_project.script * loading script camera_reanim_project_mcm.script * loading script camp_lum.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script combine_all_items.script * loading script custom_functor_autoinject.script * loading script companion_anti_awol.script * loading script companion_anti_awol_mcm.script * loading script cover_manager.script * loading script cozy_campfire.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_agr_u.script * loading script task_functor.script * loading script task_status_functor.script * loading script dialogs_army.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_escape.script * loading script dialogs_hidden_threat.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dph_mcm_save_storage.script * loading script dynamic_companion_carryweight.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script dynamic_npc_armor_visuals.script * loading script ea_light.script * loading script eft_jump_sounds.script * loading script eft_jump_sounds_mcm.script * loading script enhanced_animations_mcm.script * loading script exo_loot.script * loading script item_exo_device.script * loading script exo_mcm.script * loading script exo_powers.script * loading script news_manager.script * loading script exo_servo_sounds.script * loading script exo_servo_sounds_mcm.script * loading script exoseva_inject.script * loading script faction_economy_mcm.script * loading script faction_expansions.script * loading script faction_trade_ui.script * loading script factionid_hud_mcm.script * loading script fakelens.script * loading script fluid_aim.script * loading script fluid_relationships.script * loading script fov_anim_manager.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_diff_override.script * loading script game_fast_travel.script * loading script game_setup.script * loading script game_statistics.script * loading script gamemode_agony.script * loading script gamemode_azazel.script * loading script warfare.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_disguise.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script global_position.script * loading script grok_bo.script * loading script grok_bo_eft_hit_effects.script * loading script grok_bo_enhanced_recoil.script * loading script grok_masks_reflections.script * loading script grok_navs_masks_enabler.script * loading script grok_stashes_on_corpses.script * loading script guaranteed_loot.script * loading script gulag_general.script * loading script gwr_worldweapon_binder.script * loading script haru_ammo_spawns.script * loading script haru_skills.script * loading script haru_skills_mcm.script * loading script ui_mcm.script * loading script haruka_fill.script ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\fillable_canteens\boiling_water.ogg ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\fillable_canteens\filling_water.ogg * loading script he_is_with_me.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script xr_sound.script * loading script hidden_threat.script * loading script igi_actions_basic.script * loading script igi_helper.script * loading script igi_activities.script * loading script igi_ara.script * loading script igi_callbacks.script * loading script igi_conditions.script * loading script igi_conditions_basic.script * loading script igi_db.script * loading script igi_description.script * loading script igi_finder.script * loading script igi_generate.script * loading script igi_generic_task.script * loading script igi_json.script * loading script igi_linker.script * loading script igi_macros.script * loading script igi_utils.script * loading script igi_map_marks.script * loading script igi_mcm.script * loading script igi_mcm_features.script * loading script igi_models.script * loading script igi_precondition.script * loading script igi_random.script * loading script igi_rewards.script * loading script igi_setup.script * loading script igi_subtask.script * loading script igi_synsugar.script * loading script igi_target.script * loading script igi_target_assault.script * loading script igi_target_basic.script * loading script igi_unit_tests.script * loading script igi_target_fetch.script * loading script igi_target_get.script * loading script igi_target_kill.script * loading script igi_target_return.script * loading script igi_target_visit.script * loading script igi_taskdata.script * loading script igi_text_processor.script * loading script info_portions.script * loading script ish_item_stats.script * loading script ish_mag_bars.script * loading script utils_ui.script ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] ....r - anomaly. redux\gamedata\scripts\ish_mag_bars.script:8: attempt to index global 'magazine_binder' (a nil value) ! [SCRIPT ERROR]: ....r - anomaly. redux\gamedata\scripts\ish_mag_bars.script:8: attempt to index global 'magazine_binder' (a nil value) ! [ERROR] --- Failed to load script ish_mag_bars * loading script ish_toggle_scope.script * loading script ish_total_weights.script * loading script ish_ui_mutant_loot.script * loading script ish_xr_effects_neu.script * loading script ish_xr_effects_wishes.script * loading script item_artefact.script * loading script item_backpack.script * loading script item_cooking.script * loading script item_device.script * loading script item_knife.script * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_nvg.script ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\interface\inv_nv_loop.ogg * loading script item_pinup_collect.script * loading script item_radio.script * loading script item_recipe.script * loading script item_repair.script * loading script item_tent.script * loading script item_weapon.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script level_environment.script * loading script level_input.script * loading script level_targets.script * loading script level_weathers.script * loading script light_gem_mcm.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lower_weapon_sprint.script * loading script lua_ext.script * loading script medic_effects.script * loading script memusage.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script monke_patch_ui.script * loading script mora_schemes.script * loading script move_mgr.script * loading script nomorefreindlyfire_mcm.script * loading script npc_loot_claim.script * loading script operacia_monolith.script * loading script outfit_speed.script * loading script outfit_speed_mcm.script * loading script pda.script * loading script pda_actor.script * loading script pda_flagger.script * loading script pda_smart_terrain_warfare.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script post_combat_idle.script * loading script psi_storm_manager.script * loading script quickdraw.script * loading script quickdraw_bone_mapper.script * loading script quickdraw_mcm.script * loading script ranks.script * loading script rax_dynamic_custom_functor.script * loading script rax_icon_layers.script * loading script rax_persistent_highlight.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script scope_fov_mcm.script * loading script scoperadii.script * loading script scoperadii_bas.script * loading script scopeRadii.script * loading script scoping_hud_fov.script * loading script sim_board.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_terrain_warfare.script * loading script smooth_prog_mcm.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script stalker_generic.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script stealth_mcm.script * loading script story_objects.script * loading script surge_manager.script * loading script take_item_anim.script * loading script task_functor_hidden_threat.script * loading script task_manager.script * loading script task_objects.script * loading script tasks_agent_rescue.script * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script * loading script tasks_bounty.script * loading script tasks_chimera_scan.script * loading script utils_obj.script * loading script tasks_clear_map.script * loading script tasks_defense.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script * loading script tasks_guide.script * loading script tasks_measure.script * loading script tasks_multifetch.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_top_10.script * loading script tasks_veh_destroy.script * loading script tb_angry_chimera_growls.script * loading script tb_angry_lurker_growls.script * loading script tb_coordinate_based_safe_zones.script * loading script tb_fairer_thermal_anomalies.script * loading script tb_new_stashes.script * loading script treasure_manager.script * loading script tb_remove_bugged_stashes.script * loading script tb_remove_the_tiny_cubes.script * loading script tb_rf_receiver_packages.script * loading script trans_outfit.script * loading script txr_mines.script * loading script txr_paid_companions.script * loading script txr_routes.script * loading script ui_addon_companion_quick_menu.script * loading script ui_companion_inv.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_main.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_enemy_health.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_haru_skills.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_mm_faction_select.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_monkey.script * loading script ui_pda_npc_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sleep_dialog.script * loading script ui_sr_teleport.script * loading script ui_warfare_options_hints.script * loading script ui_workshop.script * loading script upgrade_rank_pricing.script * loading script weapon_sway_mcm.script * loading script z_beefs_nvgs_mcm.script * loading script zz_companion_inventory_fix_mcm.script * loading script zz_glowstick_mcm.script * loading script zzz_player_injuries_mcm.script * loading script zzz_rax_sortingplus_mcm.script * loading script utils_slht.script * loading script utils_stpk.script * loading script visual_memory_manager.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script water_pills_traders.script * loading script weight.script * loading script workshop_autoinject.script * loading script workshop_outfits.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_rnd_npc_loadout.script * loading script yohji_persistent_weather.script * loading script z_autocomplete.script * loading script z_beefs_nvgs.script * loading script zz_ar_pack_shaderscopesradii.script * loading script zz_encyclopedia_messages_restored.script * loading script zz_item_cooking_keep_crafting_window_open.script * loading script zz_item_parts_prefer_best_disassembly_tool.script * loading script zz_item_repair_keep_crafting_window_open.script * loading script zz_itms_manager_more_drops_from_drugs.script * loading script zz_pba_variationizer.script * loading script zz_poltergeist_psy_aura.script * loading script zz_ui_inventory_full_upgrades.script * loading script zz_ui_mutant_loot_hunter_backpacks.script * loading script zz_ui_workshop_keep_crafting_window_open.script * loading script zz_variationizer_item_properties.script * loading script zz_variationizer_tasks.script * loading script zzz_bas_laser_control.script * loading script zzz_igi_gt_monkeypatches.script * loading script zzz_igi_monkeypatches.script * loading script zzz_npc_loot_armor_patch.script * loading script zzz_player_injuries.script * loading script zzzzz_arti_outfit_repair.script Building sound table for recharge Building sound table for sprint Building sound table for tank WTF: Arszi Realistic Assassinations loaded. Weird Tasks Framework 3.1test1 initialised Pinup load ini # Loading ini: misc\smart_profiles.ltx end setup * phase time: 402341 ms * phase cmem: 972189 K * phase time: 180 ms * phase cmem: 972189 K # LOADING: Water deprivation | last_drink: 150 # LOADING: Sleep deprivation | last_sleep: 4451.1 # LOADING: Bounty Squad | [last_spawn_time]: table: 0x3ccef960 # LOADING: Bounty Squad | [active_squads]: table: 0x3ccef9c0 # LOADING: Bounty Squad | [chance_multiplier]: table: 0x3ccef9e8 # LOADING: NPC items | number of saved npcs: 0 loading mdata * Loading spawn registry... * 18677 spawn points are successfully loaded * Loading objects... * 31202 objects are successfully loaded ~ Story Objects | Multiple objects trying to use same story_id ah_sarik ~ Story Objects | Multiple objects trying to use same story_id ah_up_juk ~ Story Objects | Multiple objects trying to use same story_id ah_bol_kovalev ~ Story Objects | Multiple objects trying to use same story_id ah_mil_chernov ~ Story Objects | Multiple objects trying to use same story_id ah_dark_pirogov ~ Story Objects | Multiple objects trying to use same story_id ah_yan_markov ~ Story Objects | Multiple objects trying to use same story_id ah_zat_vorobushkin * Game ִלטענטי - autosave is successfully loaded from file 'e:/games/s.t.a.l.k.e.r - anomaly. redux\appdata\savedgames\ִלטענטי - autosave.scop' (6.007s) * phase time: 5986 ms * phase cmem: 1197750 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [yan_2c_01_cd_anomal_zone][anomal_zone][1123] [LSS] Spawning object [yan_smart_terrain_2_5_anomal_zone][anomal_zone][1124] [LSS] Spawning object [yan_smart_terrain_4_2_anomal_zone][anomal_zone][1125] [LSS] Spawning object [yan_smart_terrain_5_3_anomal_zone][anomal_zone][1126] [LSS] Spawning object [yan_smart_terrain_zombi_spawn_anomal_zone][anomal_zone][1127] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][1128] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][1129] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][1130] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][1131] [LSS] Spawning object [yan_smart_terrain_6_4_camp][camp_zone][1132] [LSS] Spawning object [yan_smart_terrain_6_4_camp1][camp_zone][1133] [LSS] Spawning object [yan_smart_terrain_6_4_camp2][camp_zone][1134] [LSS] Spawning object [campfire_dinamic_0000][campfire][1135] [LSS] Spawning object [campfire_dinamic_0001][campfire][1136] [LSS] Spawning object [campfire_dinamic_0002][campfire][1137] [LSS] Spawning object [campfire_dinamic_0003][campfire][1138] [LSS] Spawning object [campfire_dinamic_0004][campfire][1139] [LSS] Spawning object [campfire_dinamic_0005][campfire][1140] [LSS] Spawning object [campfire_dinamic_0006][campfire][1141] [LSS] Spawning object [campfire_dinamic_0007][campfire][1142] [LSS] Spawning object [campfire_dinamic_0008][campfire][1143] [LSS] Spawning object [campfire_dinamic_0009][campfire][1144] [LSS] Spawning object [campfire_dinamic_0010][campfire][1145] [LSS] Spawning object [campfire_dinamic_0011][campfire][1146] [LSS] Spawning object [campfire_dinamic_0012][campfire][1147] [LSS] Spawning object [campfire_dinamic_0013][campfire][1148] [LSS] Spawning object [campfire_dinamic_0014][campfire][1149] [LSS] Spawning object [campfire_dinamic_0015][campfire][1150] [LSS] Spawning object [yan_smart_terrain_2_4_campfire_1][campfire][1151] [LSS] Spawning object [yan_smart_terrain_2_4_campfire_2][campfire][1152] [LSS] Spawning object [yan_smart_terrain_2_5_campfire_1][campfire][1153] [LSS] Spawning object [yan_smart_terrain_2_5_campfire_2][campfire][1154] [LSS] Spawning object [yan_smart_terrain_3_4_campfire_1][campfire][1155] [LSS] Spawning object [yan_smart_terrain_3_6_campfire_1][campfire][1156] [LSS] Spawning object [yan_smart_terrain_4_2_campfire_1][campfire][1157] [LSS] Spawning object [yan_smart_terrain_4_5_campfire_1][campfire][1158] [LSS] Spawning object [yan_smart_terrain_5_5_campfire_1][campfire][1159] [LSS] Spawning object [yan_smart_terrain_5_5_campfire_2][campfire][1160] [LSS] Spawning object [yan_smart_terrain_6_2_campfire_1][campfire][1161] [LSS] Spawning object [yan_smart_terrain_6_4_campfire_1][campfire][1162] [LSS] Spawning object [clmbl#0][climable_object][1163] [LSS] Spawning object [clmbl#1][climable_object][1164] [LSS] Spawning object [clmbl#10][climable_object][1165] [LSS] Spawning object [clmbl#11][climable_object][1166] [LSS] Spawning object [clmbl#12][climable_object][1167] [LSS] Spawning object [clmbl#13][climable_object][1168] [LSS] Spawning object [clmbl#14][climable_object][1169] [LSS] Spawning object [clmbl#15][climable_object][1170] [LSS] Spawning object [clmbl#16][climable_object][1171] [LSS] Spawning object [clmbl#17][climable_object][1172] [LSS] Spawning object [clmbl#18][climable_object][1173] [LSS] Spawning object [clmbl#2][climable_object][1174] [LSS] Spawning object [clmbl#3][climable_object][1175] [LSS] Spawning object [clmbl#4][climable_object][1176] [LSS] Spawning object [clmbl#5][climable_object][1177] [LSS] Spawning object [clmbl#6][climable_object][1178] [LSS] Spawning object [clmbl#7][climable_object][1179] [LSS] Spawning object [clmbl#8][climable_object][1180] [LSS] Spawning object [clmbl#9][climable_object][1181] [LSS] Spawning object [yan_explosive_barrel][explosive_barrel][1182] [LSS] Spawning object [yan_explosive_barrel_0000][explosive_barrel][1183] [LSS] Spawning object [yan_explosive_barrel_0001][explosive_barrel][1184] [LSS] Spawning object [mlr_yantar_box_01][inventory_box][1185] [LSS] Spawning object [yan_q1_n][inventory_box][1186] [LSS] Spawning object [yan_q2_n][inventory_box][1187] [LSS] Spawning object [yan_q3_t_l][inventory_box][1188] [LSS] Spawning object [yan_q4_n][inventory_box][1189] [LSS] Spawning object [yan_q5_n][inventory_box][1190] [LSS] Spawning object [yan_q6_n][inventory_box][1191] [LSS] Spawning object [yan_q7_n][inventory_box][1192] [LSS] Spawning object [yan_q8_t_l][inventory_box][1193] [LSS] Spawning object [yan_q9_n][inventory_box][1194] [LSS] Spawning object [yan_recover_item_2_corpse][inventory_box][1195] [LSS] Spawning object [yan_smart_terrain_1_6_box][inventory_box][1196] [LSS] Spawning object [yan_smart_terrain_2_4_box][inventory_box][1197] [LSS] Spawning object [yan_smart_terrain_2_5_box][inventory_box][1198] [LSS] Spawning object [yan_smart_terrain_3_4_box][inventory_box][1199] [LSS] Spawning object [yan_smart_terrain_3_6_box][inventory_box][1200] [LSS] Spawning object [yan_smart_terrain_4_5_box][inventory_box][1201] [LSS] Spawning object [yan_smart_terrain_5_5_box][inventory_box][1202] [LSS] Spawning object [yan_smart_terrain_5_6_box][inventory_box][1203] [LSS] Spawning object [yan_smart_terrain_6_4_box][inventory_box][1204] [LSS] Spawning object [yantar_treasure_1][inventory_box][1205] [LSS] Spawning object [yantar_treasure_10][inventory_box][1206] [LSS] Spawning object [yantar_treasure_11][inventory_box][1207] [LSS] Spawning object [yantar_treasure_12][inventory_box][1208] [LSS] Spawning object [yantar_treasure_13][inventory_box][1209] [LSS] Spawning object [yantar_treasure_14][inventory_box][1210] [LSS] Spawning object [yantar_treasure_15][inventory_box][1211] [LSS] Spawning object [yantar_treasure_2][inventory_box][1212] [LSS] Spawning object [yantar_treasure_3][inventory_box][1213] [LSS] Spawning object [yantar_treasure_4][inventory_box][1214] [LSS] Spawning object [yantar_treasure_5][inventory_box][1215] [LSS] Spawning object [yantar_treasure_6][inventory_box][1216] [LSS] Spawning object [yantar_treasure_7][inventory_box][1217] [LSS] Spawning object [yantar_treasure_8][inventory_box][1218] [LSS] Spawning object [yantar_treasure_9][inventory_box][1219] [LSS] Spawning object [yan_komp_monitor][komp_monitor][1220] [LSS] Spawning object [yan_level_changer_to_agroprom_1][level_changer][1221] [LSS] Spawning object [yan_level_changer_to_dead_city_1][level_changer][1222] [LSS] Spawning object [yan_level_changer_to_rostok_1][level_changer][1223] [LSS] Spawning object [yan_level_changer_to_x16][level_changer][1224] [LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][1225] [LSS] Spawning object [light_alarm_glass_0000][lights_hanging_lamp][1226] [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][1227] [LSS] Spawning object [lights_white_4m_glass][lights_hanging_lamp][1228] [LSS] Spawning object [lights_white_8m_glass_0002][lights_hanging_lamp][1229] [LSS] Spawning object [yan_lights_hanging_lamp][lights_hanging_lamp][1230] [LSS] Spawning object [yan_lights_hanging_lamp_0000][lights_hanging_lamp][1231] [LSS] Spawning object [yan_lights_hanging_lamp_0001][lights_hanging_lamp][1232] [LSS] Spawning object [yan_tv_01][lights_hanging_lamp][1233] [LSS] Spawning object [yan_physic_destroyable_object][physic_destroyable_object][1234] [LSS] Spawning object [yan_physic_destroyable_object_0000][physic_destroyable_object][1235] [LSS] Spawning object [yan_physic_destroyable_object_0001][physic_destroyable_object][1236] [LSS] Spawning object [yan_physic_destroyable_object_0002][physic_destroyable_object][1237] [LSS] Spawning object [yan_physic_destroyable_object_0003][physic_destroyable_object][1238] [LSS] Spawning object [yan_physic_destroyable_object_0004][physic_destroyable_object][1239] [LSS] Spawning object [yan_physic_destroyable_object_0005][physic_destroyable_object][1240] [LSS] Spawning object [yan_physic_destroyable_object_0006][physic_destroyable_object][1241] [LSS] Spawning object [yan_physic_destroyable_object_0007][physic_destroyable_object][1242] [LSS] Spawning object [yan_physic_destroyable_object_0008][physic_destroyable_object][1243] [LSS] Spawning object [yan_physic_destroyable_object_0009][physic_destroyable_object][1244] [LSS] Spawning object [yan_physic_destroyable_object_0010][physic_destroyable_object][1245] [LSS] Spawning object [yan_physic_destroyable_object_0011][physic_destroyable_object][1246] [LSS] Spawning object [yan_physic_destroyable_object_0012][physic_destroyable_object][1247] [LSS] Spawning object [yan_physic_destroyable_object_0013][physic_destroyable_object][1248] [LSS] Spawning object [yan_physic_destroyable_object_0014][physic_destroyable_object][1249] [LSS] Spawning object [yan_physic_destroyable_object_0015][physic_destroyable_object][1250] [LSS] Spawning object [yan_physic_destroyable_object_0016][physic_destroyable_object][1251] [LSS] Spawning object [yan_physic_destroyable_object_0017][physic_destroyable_object][1252] [LSS] Spawning object [yan_physic_destroyable_object_0018][physic_destroyable_object][1253] [LSS] Spawning object [yan_physic_destroyable_object_0019][physic_destroyable_object][1254] [LSS] Spawning object [yan_physic_destroyable_object_0020][physic_destroyable_object][1255] [LSS] Spawning object [yan_physic_destroyable_object_0021][physic_destroyable_object][1256] [LSS] Spawning object [yan_physic_destroyable_object_0022][physic_destroyable_object][1257] [LSS] Spawning object [yan_physic_destroyable_object_0023][physic_destroyable_object][1258] [LSS] Spawning object [yan_physic_destroyable_object_0024][physic_destroyable_object][1259] [LSS] Spawning object [yan_physic_destroyable_object_0025][physic_destroyable_object][1260] [LSS] Spawning object [yan_physic_destroyable_object_0026][physic_destroyable_object][1261] [LSS] Spawning object [yan_physic_destroyable_object_0027][physic_destroyable_object][1262] [LSS] Spawning object [yan_physic_destroyable_object_0028][physic_destroyable_object][1263] [LSS] Spawning object [yan_physic_destroyable_object_0029][physic_destroyable_object][1264] [LSS] Spawning object [yan_physic_destroyable_object_0030][physic_destroyable_object][1265] [LSS] Spawning object [yan_physic_destroyable_object_0031][physic_destroyable_object][1266] [LSS] Spawning object [yan_physic_destroyable_object_0032][physic_destroyable_object][1267] [LSS] Spawning object [yan_physic_destroyable_object_0033][physic_destroyable_object][1268] [LSS] Spawning object [yan_physic_destroyable_object_0034][physic_destroyable_object][1269] [LSS] Spawning object [yan_physic_destroyable_object_0035][physic_destroyable_object][1270] [LSS] Spawning object [yan_physic_destroyable_object_0036][physic_destroyable_object][1271] [LSS] Spawning object [yan_physic_destroyable_object_0037][physic_destroyable_object][1272] [LSS] Spawning object [yan_physic_destroyable_object_0038][physic_destroyable_object][1273] [LSS] Spawning object [yan_physic_destroyable_object_0039][physic_destroyable_object][1274] [LSS] Spawning object [yan_physic_destroyable_object_0040][physic_destroyable_object][1275] [LSS] Spawning object [yan_physic_destroyable_object_0041][physic_destroyable_object][1276] [LSS] Spawning object [yan_physic_destroyable_object_0042][physic_destroyable_object][1277] [LSS] Spawning object [yan_physic_destroyable_object_0043][physic_destroyable_object][1278] [LSS] Spawning object [yan_physic_destroyable_object_0044][physic_destroyable_object][1279] [LSS] Spawning object [yan_physic_destroyable_object_0045][physic_destroyable_object][1280] [LSS] Spawning object [yan_physic_destroyable_object_0046][physic_destroyable_object][1281] [LSS] Spawning object [yan_physic_destroyable_object_0047][physic_destroyable_object][1282] [LSS] Spawning object [yan_physic_destroyable_object_0048][physic_destroyable_object][1283] [LSS] Spawning object [yan_physic_destroyable_object_0049][physic_destroyable_object][1284] [LSS] Spawning object [yan_physic_destroyable_object_0050][physic_destroyable_object][1285] [LSS] Spawning object [yan_physic_destroyable_object_0051][physic_destroyable_object][1286] [LSS] Spawning object [yan_physic_destroyable_object_0052][physic_destroyable_object][1287] [LSS] Spawning object [yan_physic_destroyable_object_0053][physic_destroyable_object][1288] [LSS] Spawning object [yan_physic_destroyable_object_0054][physic_destroyable_object][1289] [LSS] Spawning object [yan_physic_destroyable_object_0055][physic_destroyable_object][1290] [LSS] Spawning object [yan_physic_destroyable_object_0056][physic_destroyable_object][1291] [LSS] Spawning object [yan_physic_destroyable_object_0057][physic_destroyable_object][1292] [LSS] Spawning object [yan_physic_destroyable_object_0058][physic_destroyable_object][1293] [LSS] Spawning object [yan_physic_destroyable_object_0059][physic_destroyable_object][1294] [LSS] Spawning object [yan_smart_terrain_6_4_ph_door_inner][physic_door][1295] [LSS] Spawning object [yan_smart_terrain_6_4_ph_door_outer][physic_door][1296] [LSS] Spawning object [yan_awr_stol_1][physic_object][1297] [LSS] Spawning object [yan_awr_tiski_01][physic_object][1298] [LSS] Spawning object [yan_physic_object_0000][physic_object][1299] [LSS] Spawning object [yan_physic_object_0001][physic_object][1300] [LSS] Spawning object [yan_physic_object_0002][physic_object][1301] [LSS] Spawning object [yan_physic_object_0002][physic_object][1302] [LSS] Spawning object [yan_physic_object_0003][physic_object][1303] [LSS] Spawning object [yan_physic_object_0003][physic_object][1304] [LSS] Spawning object [yan_physic_object_0004][physic_object][1305] [LSS] Spawning object [yan_physic_object_0004][physic_object][1306] [LSS] Spawning object [yan_physic_object_0005][physic_object][1307] [LSS] Spawning object [yan_physic_object_0005][physic_object][1308] [LSS] Spawning object [yan_physic_object_0006][physic_object][1309] [LSS] Spawning object [yan_physic_object_0006][physic_object][1310] [LSS] Spawning object [yan_physic_object_0007][physic_object][1311] [LSS] Spawning object [yan_mec_night_plase_mlr][smart_cover][1312] [LSS] Spawning object [yan_mecanic_army_plase][smart_cover][1313] [LSS] Spawning object [yan_povar_plase][smart_cover][1314] [LSS] Spawning object [yan_smart_guard_saxara_place_mlr][smart_cover][1315] [LSS] Spawning object [yan_smart_terrain_6_4_animpoint_kamp4][smart_cover][1316] [LSS] Spawning object [yan_smart_terrain_6_4_animpoint_kamp5][smart_cover][1317] [LSS] Spawning object [yan_smart_terrain_1_6][smart_terrain][1318] [LSS] Spawning object [yan_smart_terrain_2_4][smart_terrain][1319] [LSS] Spawning object [yan_smart_terrain_2_5][smart_terrain][1320] [LSS] Spawning object [yan_smart_terrain_3_4][smart_terrain][1321] [LSS] Spawning object [yan_smart_terrain_3_6][smart_terrain][1322] [LSS] Spawning object [yan_smart_terrain_4_2][smart_terrain][1323] [LSS] Spawning object [yan_smart_terrain_4_4][smart_terrain][1324] [LSS] Spawning object [yan_smart_terrain_4_5][smart_terrain][1325] [LSS] Spawning object [yan_smart_terrain_5_3][smart_terrain][1326] [LSS] Spawning object [yan_smart_terrain_5_5][smart_terrain][1327] [LSS] Spawning object [yan_smart_terrain_6_2][smart_terrain][1328] [LSS] Spawning object [yan_smart_terrain_6_4][smart_terrain][1329] [LSS] Spawning object [yan_smart_terrain_snork_u][smart_terrain][1330] [LSS] Spawning object [yan_smart_terrain_zombi_spawn][smart_terrain][1331] [LSS] Spawning object [yan_2c_01_cd_anomaly_spot][space_restrictor][1332] [LSS] Spawning object [yan_base_silence_cut2_restr][space_restrictor][1333] [LSS] Spawning object [yan_bunker_sleep_restrictor][space_restrictor][1334] [LSS] Spawning object [yan_crow_spawner][space_restrictor][1335] [LSS] Spawning object [yan_otnesti_doc_saharavy][space_restrictor][1336] [LSS] Spawning object [yan_proriv_k_ystanovke][space_restrictor][1337] [LSS] Spawning object [yan_proverka_quest_doc][space_restrictor][1338] [LSS] Spawning object [yan_repair_defend][space_restrictor][1339] [LSS] Spawning object [yan_repair_defend_0000][space_restrictor][1340] [LSS] Spawning object [yan_roof_cut6_restr][space_restrictor][1341] [LSS] Spawning object [yan_smart_terrain_1_6_att][space_restrictor][1342] [LSS] Spawning object [yan_smart_terrain_1_6_def][space_restrictor][1343] [LSS] Spawning object [yan_smart_terrain_2_4_att][space_restrictor][1344] [LSS] Spawning object [yan_smart_terrain_2_4_def][space_restrictor][1345] [LSS] Spawning object [yan_smart_terrain_2_4_surge_hide_a1][space_restrictor][1346] [LSS] Spawning object [yan_smart_terrain_2_4_surge_hide_a2][space_restrictor][1347] [LSS] Spawning object [yan_smart_terrain_2_5_anomaly_spot][space_restrictor][1348] [LSS] Spawning object [yan_smart_terrain_2_5_def][space_restrictor][1349] [LSS] Spawning object [yan_smart_terrain_3_4_att][space_restrictor][1350] [LSS] Spawning object [yan_smart_terrain_3_4_def][space_restrictor][1351] [LSS] Spawning object [yan_smart_terrain_3_6_att][space_restrictor][1352] [LSS] Spawning object [yan_smart_terrain_3_6_def][space_restrictor][1353] [LSS] Spawning object [yan_smart_terrain_4_2_anomaly_spot][space_restrictor][1354] [LSS] Spawning object [yan_smart_terrain_4_2_att][space_restrictor][1355] [LSS] Spawning object [yan_smart_terrain_4_2_def][space_restrictor][1356] [LSS] Spawning object [yan_smart_terrain_4_4_att][space_restrictor][1357] [LSS] Spawning object [yan_smart_terrain_4_4_def][space_restrictor][1358] [LSS] Spawning object [yan_smart_terrain_4_5_att][space_restrictor][1359] [LSS] Spawning object [yan_smart_terrain_4_5_def][space_restrictor][1360] [LSS] Spawning object [yan_smart_terrain_5_3_anomaly_spot][space_restrictor][1361] [LSS] Spawning object [yan_smart_terrain_5_3_att][space_restrictor][1362] [LSS] Spawning object [yan_smart_terrain_5_3_def][space_restrictor][1363] [LSS] Spawning object [yan_smart_terrain_5_4_att][space_restrictor][1364] [LSS] Spawning object [yan_smart_terrain_5_4_def][space_restrictor][1365] [LSS] Spawning object [yan_smart_terrain_5_5_att][space_restrictor][1366] [LSS] Spawning object [yan_smart_terrain_5_5_def][space_restrictor][1367] [LSS] Spawning object [yan_smart_terrain_5_5_surge_hide_a1][space_restrictor][1368] [LSS] Spawning object [yan_smart_terrain_6_2_att][space_restrictor][1369] [LSS] Spawning object [yan_smart_terrain_6_2_def][space_restrictor][1370] [LSS] Spawning object [yan_smart_terrain_6_4_att][space_restrictor][1371] [LSS] Spawning object [yan_smart_terrain_6_4_base_defense_quest][space_restrictor][1372] [LSS] Spawning object [yan_smart_terrain_6_4_bunker_spot][space_restrictor][1373] [LSS] Spawning object [yan_smart_terrain_6_4_def][space_restrictor][1374] [LSS] Spawning object [yan_smart_terrain_6_4_sr_light][space_restrictor][1375] [LSS] Spawning object [yan_smart_terrain_6_4_sr_steam][space_restrictor][1376] [LSS] Spawning object [yan_smart_terrain_6_4_surge_hide_a1][space_restrictor][1377] [LSS] Spawning object [yan_smart_terrain_proizvcomplex_spot][space_restrictor][1378] [LSS] Spawning object [yan_smart_terrain_zombi_spawn_anomaly_spot][space_restrictor][1379] [LSS] Spawning object [yan_sound_play_restr][space_restrictor][1380] [LSS] Spawning object [yan_sound_space_restrictor_alarm_cut2][space_restrictor][1381] [LSS] Spawning object [yan_sounds_tech_mlr][space_restrictor][1382] [LSS] Spawning object [yan_space_restrictor][space_restrictor][1383] [LSS] Spawning object [yan_space_restrictor_0000][space_restrictor][1384] [LSS] Spawning object [yan_space_restrictor_0001][space_restrictor][1385] [LSS] Spawning object [yan_space_restrictor_0002][space_restrictor][1386] [LSS] Spawning object [yan_space_restrictor_0003][space_restrictor][1387] [LSS] Spawning object [yan_space_restrictor_0004][space_restrictor][1388] [LSS] Spawning object [yan_space_restrictor_0005][space_restrictor][1389] [LSS] Spawning object [yan_space_restrictor_0006][space_restrictor][1390] [LSS] Spawning object [yan_space_restrictor_actor_away_saharov][space_restrictor][1391] [LSS] Spawning object [yan_space_restrictor_actor_cut6][space_restrictor][1392] [LSS] Spawning object [yan_space_restrictor_actor_go_cut5][space_restrictor][1393] [LSS] Spawning object [yan_space_restrictor_actor_level][space_restrictor][1394] [LSS] Spawning object [yan_space_restrictor_actor_ready_cut5][space_restrictor][1395] [LSS] Spawning object [yan_space_restrictor_cut6_for_group1][space_restrictor][1396] [LSS] Spawning object [yan_space_restrictor_cut6_for_group1_a][space_restrictor][1397] [LSS] Spawning object [yan_space_restrictor_cut6_for_group2][space_restrictor][1398] [LSS] Spawning object [yan_space_restrictor_door_1][space_restrictor][1399] [LSS] Spawning object [yan_space_restrictor_door_2][space_restrictor][1400] [LSS] Spawning object [yan_space_restrictor_end_quest_line][space_restrictor][1401] [LSS] Spawning object [yan_space_restrictor_for_spawn_levsha][space_restrictor][1402] [LSS] Spawning object [yan_space_restrictor_hero_go_to_roof][space_restrictor][1403] [LSS] Spawning object [yan_space_restrictor_in_base_for_actor][space_restrictor][1404] [LSS] Spawning object [yan_space_restrictor_no_weapon_actor_base_cut2][space_restrictor][1405] [LSS] Spawning object [yan_space_restrictor_not_for_stalkers][space_restrictor][1406] [LSS] Spawning object [yan_space_restrictor_quest_cut2][space_restrictor][1407] [LSS] Spawning object [yan_space_restrictor_quest_defend_cut2][space_restrictor][1408] [LSS] Spawning object [yan_space_restrictor_quest_levsha][space_restrictor][1409] [LSS] Spawning object [yan_space_restrictor_quest_line][space_restrictor][1410] [LSS] Spawning object [yan_space_restrictor_quest_signal][space_restrictor][1411] [LSS] Spawning object [yan_space_restrictor_quest_zombi1][space_restrictor][1412] [LSS] Spawning object [yan_space_restrictor_quest_zombi2][space_restrictor][1413] [LSS] Spawning object [yan_space_restrictor_ready_actor][space_restrictor][1414] [LSS] Spawning object [yan_space_restrictor_spawn_stalker_1_6][space_restrictor][1415] [LSS] Spawning object [yan_space_restrictor_spawn_zombi1_surge][space_restrictor][1416] [LSS] Spawning object [yan_space_restrictor_spawn_zombi2_surge][space_restrictor][1417] [LSS] Spawning object [yan_space_restrictor_spawn_zombi3_surge][space_restrictor][1418] [LSS] Spawning object [yan_space_restrictor_spawn_zombi_surge_start_wave][space_restrictor][1419] [LSS] Spawning object [yan_space_restrictor_speed_wave][space_restrictor][1420] [LSS] Spawning object [yan_space_restrictor_sr_light][space_restrictor][1421] [LSS] Spawning object [yan_space_restrictor_sr_light2][space_restrictor][1422] [LSS] Spawning object [yan_space_restrictor_start_surge][space_restrictor][1423] [LSS] Spawning object [yan_space_restrictor_to_agroprom_1][space_restrictor][1424] [LSS] Spawning object [yan_space_restrictor_to_dead_city_1][space_restrictor][1425] [LSS] Spawning object [yan_space_restrictor_to_rostok_1][space_restrictor][1426] [LSS] Spawning object [yan_space_restrictor_to_x16][space_restrictor][1427] [LSS] Spawning object [yan_space_restrictor_tryba1_cut5][space_restrictor][1428] [LSS] Spawning object [yan_space_restrictor_tryba2_cut5][space_restrictor][1429] [LSS] Spawning object [yan_space_restrictor_tryba3_cut5][space_restrictor][1430] [LSS] Spawning object [yan_space_restrictor_tryba4_cut5][space_restrictor][1431] [LSS] Spawning object [yan_space_restrictor_tryba5_cut5][space_restrictor][1432] [LSS] Spawning object [yan_space_restrictor_tryba6_cut5][space_restrictor][1433] [LSS] Spawning object [yan_space_restrictor_wave_1][space_restrictor][1434] [LSS] Spawning object [yan_space_restrictor_wave_2][space_restrictor][1435] [LSS] Spawning object [yan_space_restrictor_yan_actor_go_to_stalker][space_restrictor][1436] [LSS] Spawning object [yan_space_restrictor_yan_actor_go_to_stalker_0000][space_restrictor][1437] [LSS] Spawning object [yan_space_restrictor_yan_actor_go_to_stalker_0001][space_restrictor][1438] [LSS] Spawning object [yan_space_restrictor_zombi_in_angar][space_restrictor][1439] [LSS] Spawning object [yan_space_restrictor_zombi_in_krisha][space_restrictor][1440] [LSS] Spawning object [yan_spawn_giand_1][space_restrictor][1441] [LSS] Spawning object [yan_squad_stalker_in_sci_base][space_restrictor][1442] [LSS] Spawning object [yan_zombi_dead_restr][space_restrictor][1443] [LSS] Spawning object [yan_zombie_wave_1_spawn_restrictor][space_restrictor][1444] [LSS] Spawning object [yan_zombie_wave_2_spawn_restrictor][space_restrictor][1445] [LSS] Spawning object [yantar_psi_radiotion_30][space_restrictor][1446] [LSS] Spawning object [yantar_psi_radiotion_5][space_restrictor][1447] [LSS] Spawning object [yantar_psi_radiotion_55][space_restrictor][1448] [LSS] Spawning object [yantar_tunnel_finish][space_restrictor][1449] [LSS] Spawning object [yantar_tunnel_restrictor_2][space_restrictor][1450] [LSS] Spawning object [yantar_tunnel_restrictor_3][space_restrictor][1451] [LSS] Spawning object [yantar_tunnel_restrictor_4][space_restrictor][1452] [LSS] Spawning object [yantar_tunnel_start][space_restrictor][1453] [LSS] Spawning object [yantar_tunnel_surge_hide][space_restrictor][1454] [LSS] Spawning object [yantar_tunnel_surge_hide_2][space_restrictor][1455] [LSS] Spawning object [yan_zone_burning_fuzz_0000][zone_burning_fuzz1][1456] [LSS] Spawning object [yan_zone_burning_fuzz_0001][zone_burning_fuzz1][1457] [LSS] Spawning object [yan_zone_burning_fuzz_0002][zone_burning_fuzz1][1458] [LSS] Spawning object [yan_zone_burning_fuzz_0003][zone_burning_fuzz1][1459] [LSS] Spawning object [yan_zone_burning_fuzz_0004][zone_burning_fuzz1][1460] [LSS] Spawning object [yan_zone_burning_fuzz_0005][zone_burning_fuzz1][1461] [LSS] Spawning object [yan_zone_burning_fuzz_0006][zone_burning_fuzz1][1462] [LSS] Spawning object [yan_zone_burning_fuzz_0007][zone_burning_fuzz1][1463] [LSS] Spawning object [yan_zone_burning_fuzz_0008][zone_burning_fuzz1][1464] [LSS] Spawning object [yan_zone_burning_fuzz_0009][zone_burning_fuzz1][1465] [LSS] Spawning object [yan_zone_burning_fuzz_0050][zone_burning_fuzz1][1466] [LSS] Spawning object [yan_zone_burning_fuzz_0152][zone_burning_fuzz1][1467] [LSS] Spawning object [yan_zone_field_acidic_average][zone_field_acidic_average][1468] [LSS] Spawning object [yan_zone_field_acidic_strong][zone_field_acidic_strong][1469] [LSS] Spawning object [yan_zone_field_acidic_weak_0000][zone_field_acidic_strong][1470] [LSS] Spawning object [yan_zone_field_psychic_weak_0000][zone_field_psychic_weak][1471] [LSS] Spawning object [yan_zone_field_radioactive_average][zone_field_radioactive_average][1472] [LSS] Spawning object [yan_zone_field_radioactive_weak][zone_field_radioactive_weak][1473] [LSS] Spawning object [yan_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][1474] [LSS] Spawning object [yan_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][1475] [LSS] Spawning object [yan_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][1476] [LSS] Spawning object [yan_zone_field_thermal_average][zone_field_thermal_average][1477] [LSS] Spawning object [yan_zone_mine_acidic_strong][zone_mine_acidic_strong][1478] [LSS] Spawning object [yan_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][1479] [LSS] Spawning object [yan_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][1480] [LSS] Spawning object [yan_zone_mine_acidic_strong_0004][zone_mine_acidic_strong][1481] [LSS] Spawning object [yan_zone_mine_acidic_strong_0005][zone_mine_acidic_strong][1482] [LSS] Spawning object [yan_zone_mine_acidic_strong_0006][zone_mine_acidic_strong][1483] [LSS] Spawning object [yan_zone_mine_acidic_strong_0007][zone_mine_acidic_strong][1484] [LSS] Spawning object [yan_zone_mine_acidic_strong_0008][zone_mine_acidic_strong][1485] [LSS] Spawning object [yan_zone_mine_acidic_strong_0009][zone_mine_acidic_strong][1486] [LSS] Spawning object [yan_zone_mine_acidic_strong_0010][zone_mine_acidic_strong][1487] [LSS] Spawning object [yan_zone_mine_acidic_strong_0011][zone_mine_acidic_strong][1488] [LSS] Spawning object [yan_zone_mine_acidic_strong_0012][zone_mine_acidic_strong][1489] [LSS] Spawning object [yan_zone_mine_acidic_strong_0013][zone_mine_acidic_strong][1490] [LSS] Spawning object [yan_zone_mine_acidic_strong_0014][zone_mine_acidic_strong][1491] [LSS] Spawning object [yan_zone_mine_acidic_strong_0015][zone_mine_acidic_strong][1492] [LSS] Spawning object [yan_zone_mine_acidic_strong_0016][zone_mine_acidic_strong][1493] [LSS] Spawning object [yan_zone_mine_acidic_strong_0017][zone_mine_acidic_strong][1494] [LSS] Spawning object [yan_zone_mine_electric_average][zone_mine_electric_average][1495] [LSS] Spawning object [yan_zone_mine_electric_average_0000][zone_mine_electric_average][1496] [LSS] Spawning object [yan_zone_mine_electric_average_0001][zone_mine_electric_average][1497] [LSS] Spawning object [yan_zone_mine_electric_average_0002][zone_mine_electric_average][1498] [LSS] Spawning object [yan_zone_mine_electric_strong][zone_mine_electric_strong][1499] [LSS] Spawning object [yan_zone_mine_electric_strong_0000][zone_mine_electric_strong][1500] [LSS] Spawning object [yan_zone_mine_electric_strong_0001][zone_mine_electric_strong][1501] [LSS] Spawning object [yan_zone_mine_electric_strong_0002][zone_mine_electric_strong][1502] [LSS] Spawning object [yan_zone_mine_electric_strong_0003][zone_mine_electric_strong][1503] [LSS] Spawning object [yan_zone_mine_electric_strong_0004][zone_mine_electric_strong][1504] [LSS] Spawning object [yan_zone_mine_electric_strong_0005][zone_mine_electric_strong][1505] [LSS] Spawning object [yan_zone_mine_electric_strong_0006][zone_mine_electric_strong][1506] [LSS] Spawning object [yan_zone_mine_electric_strong_0007][zone_mine_electric_strong][1507] [LSS] Spawning object [yan_zone_mine_electric_strong_0008][zone_mine_electric_strong][1508] [LSS] Spawning object [yan_zone_mine_electric_strong_0009][zone_mine_electric_strong][1509] [LSS] Spawning object [yan_zone_mine_electric_strong_0010][zone_mine_electric_strong][1510] [LSS] Spawning object [yan_zone_mine_electric_strong_0011][zone_mine_electric_strong][1511] [LSS] Spawning object [yan_zone_mine_electric_strong_0012][zone_mine_electric_strong][1512] [LSS] Spawning object [yan_zone_mine_gravitational_average][zone_mine_gravitational_average][1513] [LSS] Spawning object [yan_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][1514] [LSS] Spawning object [yan_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][1515] [LSS] Spawning object [yan_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][1516] [LSS] Spawning object [yan_zone_mine_gravitational_strong][zone_mine_gravitational_strong][1517] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][1518] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][1519] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][1520] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][1521] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][1522] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][1523] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][1524] [LSS] Spawning object [yan_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][1525] [LSS] Spawning object [yan_zone_mine_gravitational_weak][zone_mine_gravitational_weak][1526] [LSS] Spawning object [yan_zone_mine_thermal_average][zone_mine_thermal_average][1527] [LSS] Spawning object [yan_zone_mine_thermal_average_0000][zone_mine_thermal_average][1528] [LSS] Spawning object [yan_zone_mine_thermal_average_0001][zone_mine_thermal_average][1529] [LSS] Spawning object [yan_zone_mine_thermal_average_0002][zone_mine_thermal_average][1530] [LSS] Spawning object [yan_zone_mine_thermal_average_0003][zone_mine_thermal_average][1531] [LSS] Spawning object [yan_zone_mine_thermal_average_0004][zone_mine_thermal_average][1532] [LSS] Spawning object [yan_zone_mine_thermal_average_0005][zone_mine_thermal_average][1533] [LSS] Spawning object [yan_zone_mine_thermal_average_0007][zone_mine_thermal_average][1534] [LSS] Spawning object [yan_zone_mine_thermal_average_0008][zone_mine_thermal_average][1535] [LSS] Spawning object [yan_zone_mine_thermal_average_0009][zone_mine_thermal_average][1536] [LSS] Spawning object [yan_tunnel_zone_zhar][zone_zhar][1537] [LSS] Spawning object [dog_normal_red6092][dog_normal_red][6092] [LSS] Spawning object [dog_weak_bulterier6093][dog_weak_bulterier][6093] [LSS] Spawning object [dog_weak_brown6094][dog_weak_brown][6094] [LSS] Spawning object [sim_default_ecolog_16291][sim_default_ecolog_1][6291] [LSS] Spawning object [sim_default_ecolog_06295][sim_default_ecolog_0][6295] [LSS] Spawning object [sim_default_ecolog_06356][sim_default_ecolog_0][6356] [LSS] Spawning object [sim_default_ecolog_319251][sim_default_ecolog_3][19251] [LSS] Spawning object [sim_default_ecolog_319256][sim_default_ecolog_3][19256] [LSS] Spawning object [sim_default_ecolog_319261][sim_default_ecolog_3][19261] [LSS] Spawning object [sim_default_ecolog_119883][sim_default_ecolog_1][19883] [LSS] Spawning object [sim_default_ecolog_119887][sim_default_ecolog_1][19887] [LSS] Spawning object [sim_default_ecolog_219891][sim_default_ecolog_2][19891] [LSS] Spawning object [snork_strong222358][snork_strong2][22358] [LSS] Spawning object [snork_normal22359][snork_normal][22359] [LSS] Spawning object [snork_strong222360][snork_strong2][22360] [LSS] Spawning object [sim_default_ecolog_422362][sim_default_ecolog_4][22362] [LSS] Spawning object [ah_yan_markov22368][ah_yan_markov][22368] [LSS] Spawning object [sim_default_ecolog_122378][sim_default_ecolog_1][22378] [LSS] Spawning object [mechanic_army_yan_mlr22398][mechanic_army_yan_mlr][22398] [LSS] Spawning object [yan_merc_0122410][yan_merc_01][22410] [LSS] Spawning object [yan_merc_0222419][yan_merc_02][22419] [LSS] Spawning object [yan_merc_0322427][yan_merc_03][22427] [LSS] Spawning object [yan_ecolog_kruglov22436][yan_ecolog_kruglov][22436] [LSS] Spawning object [yan_ecolog_semenov22445][yan_ecolog_semenov][22445] [LSS] Spawning object [yan_ecolog_vasilyev22456][yan_ecolog_vasilyev][22456] [LSS] Spawning object [yan_povar_army_mlr22467][yan_povar_army_mlr][22467] [LSS] Spawning object [yan_stalker_sakharov22474][yan_stalker_sakharov][22474] [LSS] Spawning object [snork_weak322479][snork_weak3][22479] [LSS] Spawning object [zombie_weak22480][zombie_weak][22480] [LSS] Spawning object [zombie_weak22481][zombie_weak][22481] [LSS] Spawning object [zombie_normal22482][zombie_normal][22482] [LSS] Spawning object [snork_weak22483][snork_weak][22483] [LSS] Spawning object [snork_weak222484][snork_weak2][22484] [LSS] Spawning object [m_controller_normal22485][m_controller_normal][22485] [LSS] Spawning object [tb_stsh_1123550][tb_stsh_11][23550] [LSS] Spawning object [inventory_box23551][inventory_box][23551] [LSS] Spawning object [tb_stsh_923552][tb_stsh_9][23552] [LSS] Spawning object [inventory_box23553][inventory_box][23553] [LSS] Spawning object [tb_btsh_523554][tb_btsh_5][23554] [LSS] Spawning object [inventory_box23555][inventory_box][23555] [LSS] Spawning object [inventory_box23556][inventory_box][23556] [LSS] Spawning object [tb_stsh_1423557][tb_stsh_14][23557] [LSS] Spawning object [inventory_box23558][inventory_box][23558] [LSS] Spawning object [tb_stsh_123559][tb_stsh_1][23559] [LSS] Spawning object [inventory_box23560][inventory_box][23560] [LSS] Spawning object [tb_stsh_1223561][tb_stsh_12][23561] [LSS] Spawning object [inventory_box23562][inventory_box][23562] [LSS] Spawning object [tb_stsh_1723563][tb_stsh_17][23563] [LSS] Spawning object [inventory_box23564][inventory_box][23564] [LSS] Spawning object [tb_stsh_1423565][tb_stsh_14][23565] [LSS] Spawning object [inventory_box23566][inventory_box][23566] [LSS] Spawning object [tb_stsh_1323567][tb_stsh_13][23567] [LSS] Spawning object [inventory_box23568][inventory_box][23568] [LSS] Spawning object [tb_btsh_323569][tb_btsh_3][23569] [LSS] Spawning object [inventory_box23570][inventory_box][23570] [LSS] Spawning object [tb_stsh_1723571][tb_stsh_17][23571] [LSS] Spawning object [inventory_box23572][inventory_box][23572] [LSS] Spawning object [inventory_box23573][inventory_box][23573] [LSS] Spawning object [tb_stsh_623574][tb_stsh_6][23574] [LSS] Spawning object [inventory_box23575][inventory_box][23575] [LSS] Spawning object [tb_btsh_823576][tb_btsh_8][23576] [LSS] Spawning object [inventory_box23577][inventory_box][23577] [LSS] Spawning object [tb_stsh_123578][tb_stsh_1][23578] [LSS] Spawning object [inventory_box23579][inventory_box][23579] [LSS] Spawning object [tb_stsh_623580][tb_stsh_6][23580] [LSS] Spawning object [inventory_box23581][inventory_box][23581] [LSS] Spawning object [tb_stsh_123582][tb_stsh_1][23582] [LSS] Spawning object [inventory_box23583][inventory_box][23583] [LSS] Spawning object [tb_stsh_1423584][tb_stsh_14][23584] [LSS] Spawning object [inventory_box23585][inventory_box][23585] [LSS] Spawning object [tb_stsh_1923586][tb_stsh_19][23586] [LSS] Spawning object [inventory_box23587][inventory_box][23587] [LSS] Spawning object [tb_stsh_1323588][tb_stsh_13][23588] [LSS] Spawning object [inventory_box23589][inventory_box][23589] [LSS] Spawning object [zone_radioactive_below_average23711][zone_radioactive_below_average][23711] [LSS] Spawning object [zone_radioactive_below_average23712][zone_radioactive_below_average][23712] [LSS] Spawning object [zone_radioactive_below_average23713][zone_radioactive_below_average][23713] [LSS] Spawning object [zone_radioactive_below_average23714][zone_radioactive_below_average][23714] [LSS] Spawning object [zone_mine_acidic_average25063][zone_mine_acidic_average][25063] [LSS] Spawning object [zone_mine_acidic_average25064][zone_mine_acidic_average][25064] [LSS] Spawning object [zone_mine_chemical_average25065][zone_mine_chemical_average][25065] [LSS] Spawning object [zone_mine_gravitational_weak25066][zone_mine_gravitational_weak][25066] [LSS] Spawning object [zone_mine_chemical_average25067][zone_mine_chemical_average][25067] [LSS] Spawning object [zone_mine_chemical_weak25068][zone_mine_chemical_weak][25068] [LSS] Spawning object [zone_mine_gravitational_weak25069][zone_mine_gravitational_weak][25069] [LSS] Spawning object [zone_mine_gravitational_weak25070][zone_mine_gravitational_weak][25070] [LSS] Spawning object [zone_mine_chemical_weak25071][zone_mine_chemical_weak][25071] [LSS] Spawning object [zone_radioactive_average25072][zone_radioactive_average][25072] [LSS] Spawning object [zone_mine_electric_average25073][zone_mine_electric_average][25073] [LSS] Spawning object [zone_mine_gravitational_average25074][zone_mine_gravitational_average][25074] [LSS] Spawning object [zone_mine_acidic_weak25075][zone_mine_acidic_weak][25075] [LSS] Spawning object [zone_mine_gravitational_strong25076][zone_mine_gravitational_strong][25076] [LSS] Spawning object [zone_mine_electric_average25077][zone_mine_electric_average][25077] [LSS] Spawning object [zone_mine_gravitational_weak25078][zone_mine_gravitational_weak][25078] [LSS] Spawning object [zone_mine_acidic_weak25079][zone_mine_acidic_weak][25079] [LSS] Spawning object [zone_mine_chemical_average25080][zone_mine_chemical_average][25080] [LSS] Spawning object [zone_mine_electric_average25081][zone_mine_electric_average][25081] [LSS] Spawning object [zone_mine_gravitational_average25082][zone_mine_gravitational_average][25082] [LSS] Spawning object [zone_mine_acidic_average25083][zone_mine_acidic_average][25083] [LSS] Spawning object [zone_mine_acidic_weak25084][zone_mine_acidic_weak][25084] [LSS] Spawning object [zone_mine_acidic_average25085][zone_mine_acidic_average][25085] [LSS] Spawning object [zone_mine_chemical_weak25086][zone_mine_chemical_weak][25086] [LSS] Spawning object [zone_mine_chemical_average25087][zone_mine_chemical_average][25087] [LSS] Spawning object [zone_mine_gravitational_weak25088][zone_mine_gravitational_weak][25088] [LSS] Spawning object [zone_mine_gravitational_average25089][zone_mine_gravitational_average][25089] [LSS] Spawning object [zone_mine_acidic_average25090][zone_mine_acidic_average][25090] [LSS] Spawning object [zone_mine_gravitational_average25091][zone_mine_gravitational_average][25091] [LSS] Spawning object [zone_mine_chemical_weak25092][zone_mine_chemical_weak][25092] [LSS] Spawning object [zone_mine_acidic_weak25093][zone_mine_acidic_weak][25093] [LSS] Spawning object [zone_mine_acidic_average25094][zone_mine_acidic_average][25094] [LSS] Spawning object [zone_mine_electric_weak25095][zone_mine_electric_weak][25095] [LSS] Spawning object [zone_mine_gravitational_average25096][zone_mine_gravitational_average][25096] [LSS] Spawning object [zone_mine_acidic_weak25097][zone_mine_acidic_weak][25097] [LSS] Spawning object [zone_mine_acidic_weak25098][zone_mine_acidic_weak][25098] [LSS] Spawning object [zone_mine_gravitational_strong25099][zone_mine_gravitational_strong][25099] [LSS] Spawning object [zone_radioactive_weak25100][zone_radioactive_weak][25100] [LSS] Spawning object [zone_mine_gravitational_strong25101][zone_mine_gravitational_strong][25101] [LSS] Spawning object [zone_mine_acidic_average25102][zone_mine_acidic_average][25102] [LSS] Spawning object [zone_mine_chemical_average25103][zone_mine_chemical_average][25103] [LSS] Spawning object [zone_mine_gravitational_weak25104][zone_mine_gravitational_weak][25104] [LSS] Spawning object [zone_mine_chemical_average25105][zone_mine_chemical_average][25105] [LSS] Spawning object [zone_mine_gravitational_average25106][zone_mine_gravitational_average][25106] [LSS] Spawning object [zone_mine_acidic_weak25107][zone_mine_acidic_weak][25107] [LSS] Spawning object [zone_mine_chemical_weak25108][zone_mine_chemical_weak][25108] [LSS] Spawning object [zone_mine_gravitational_average25109][zone_mine_gravitational_average][25109] [LSS] Spawning object [zone_mine_acidic_average25110][zone_mine_acidic_average][25110] [LSS] Spawning object [zone_mine_gravitational_average25111][zone_mine_gravitational_average][25111] [LSS] Spawning object [zone_mine_chemical_average25112][zone_mine_chemical_average][25112] [LSS] Spawning object [zone_mine_acidic_weak25113][zone_mine_acidic_weak][25113] [LSS] Spawning object [zone_mine_gravitational_average25114][zone_mine_gravitational_average][25114] [LSS] Spawning object [zone_mine_acidic_weak25115][zone_mine_acidic_weak][25115] [LSS] Spawning object [zone_mine_chemical_average25116][zone_mine_chemical_average][25116] [LSS] Spawning object [zone_mine_chemical_weak25117][zone_mine_chemical_weak][25117] [LSS] Spawning object [zone_mine_chemical_weak25118][zone_mine_chemical_weak][25118] [LSS] Spawning object [zone_mine_acidic_average25119][zone_mine_acidic_average][25119] [LSS] Spawning object [zone_mine_gravitational_weak25120][zone_mine_gravitational_weak][25120] [LSS] Spawning object [zone_mine_chemical_weak25121][zone_mine_chemical_weak][25121] [LSS] Spawning object [zone_mine_chemical_average25122][zone_mine_chemical_average][25122] [LSS] Spawning object [zone_mine_chemical_average25123][zone_mine_chemical_average][25123] [LSS] Spawning object [zone_mine_gravitational_weak25124][zone_mine_gravitational_weak][25124] [LSS] Spawning object [zone_mine_acidic_average25125][zone_mine_acidic_average][25125] [LSS] Spawning object [zone_mine_gravitational_weak25126][zone_mine_gravitational_weak][25126] [LSS] Spawning object [prt_o_ballistic_225700][prt_o_ballistic_2][25700] [LSS] Spawning object [flashlight_broken25723][flashlight_broken][25723] [LSS] Spawning object [ammo_9x39_pab925733][ammo_9x39_pab9][25733] [LSS] Spawning object [walkie25770][walkie][25770] [LSS] Spawning object [ammo_5.56x45_ss190_bad25795][ammo_5.56x45_ss190_bad][25795] [LSS] Spawning object [ammo_9x39_ap_bad25812][ammo_9x39_ap_bad][25812] [LSS] Spawning object [ammo_9x19_pbp_bad25850][ammo_9x19_pbp_bad][25850] [LSS] Spawning object [prt_o_retardant_1025883][prt_o_retardant_10][25883] [LSS] Spawning object [prt_o_ballistic_1126006][prt_o_ballistic_11][26006] [LSS] Spawning object [ammo_9x18_fmj_bad26014][ammo_9x18_fmj_bad][26014] [LSS] Spawning object [ammo_5.45x39_ap_bad26069][ammo_5.45x39_ap_bad][26069] [LSS] Spawning object [prt_o_retardant_1626086][prt_o_retardant_16][26086] [LSS] Spawning object [ammo_5.56x45_fmj26104][ammo_5.56x45_fmj][26104] [LSS] Spawning object [ammo_7.92x33_ap_bad26157][ammo_7.92x33_ap_bad][26157] [LSS] Spawning object [ammo_5.7x28_ss195_bad26178][ammo_5.7x28_ss195_bad][26178] [LSS] Spawning object [prt_o_ballistic_726180][prt_o_ballistic_7][26180] [LSS] Spawning object [ammo_9x18_ap_bad26186][ammo_9x18_ap_bad][26186] [LSS] Spawning object [ammo_5.45x39_fmj_bad26190][ammo_5.45x39_fmj_bad][26190] [LSS] Spawning object [helmet_repair_kit26195][helmet_repair_kit][26195] [LSS] Spawning object [ammo_7.92x33_fmj_bad26214][ammo_7.92x33_fmj_bad][26214] [LSS] Spawning object [headlamp26369][headlamp][26369] [LSS] Spawning object [ammo_9x18_fmj_bad26394][ammo_9x18_fmj_bad][26394] [LSS] Spawning object [chili26403][chili][26403] [LSS] Spawning object [ammo_5.56x45_ss19026413][ammo_5.56x45_ss190][26413] [LSS] Spawning object [fracture_strong26867][fracture_strong][26867] [LSS] Spawning object [fracture_226868][fracture_2][26868] [LSS] Spawning object [snork_weak426880][snork_weak4][26880] [LSS] Spawning object [snork_strong326881][snork_strong3][26881] [LSS] Spawning object [snork_weak426906][snork_weak4][26906] [LSS] Spawning object [snork_strong26907][snork_strong][26907] [LSS] Spawning object [snork_weak226909][snork_weak2][26909] [LSS] Spawning object [snork_strong326910][snork_strong3][26910] [LSS] Spawning object [psy_dog_normal26912][psy_dog_normal][26912] [LSS] Spawning object [psy_dog_normal26913][psy_dog_normal][26913] [LSS] Spawning object [fracture_weak26915][fracture_weak][26915] [LSS] Spawning object [tushkano_weak_c26930][tushkano_weak_c][26930] [LSS] Spawning object [tushkano_weak_b26931][tushkano_weak_b][26931] [LSS] Spawning object [tushkano_strong26932][tushkano_strong][26932] [LSS] Spawning object [tushkano_weak_c26933][tushkano_weak_c][26933] [LSS] Spawning object [sim_default_ecolog_326935][sim_default_ecolog_3][26935] [LSS] Spawning object [sim_default_ecolog_226940][sim_default_ecolog_2][26940] [LSS] Spawning object [sim_default_ecolog_226945][sim_default_ecolog_2][26945] [LSS] Spawning object [burer_weak226950][burer_weak2][26950] [LSS] Spawning object [snork_normal29999][snork_normal][29999] [LSS] Spawning object [snork_normal30000][snork_normal][30000] [LSS] Spawning object [prt_o_ballistic_1541222][prt_o_ballistic_15][41222] [LSS] Spawning object [zombie_stalker_x741364][zombie_stalker_x7][41364] [LSS] Spawning object [zombie_stalker_x141365][zombie_stalker_x1][41365] [LSS] Spawning object [zombie_stalker_x2741366][zombie_stalker_x27][41366] [LSS] Spawning object [zombie_stalker_x1741367][zombie_stalker_x17][41367] [LSS] Spawning object [sim_default_ecolog_143106][sim_default_ecolog_1][43106] [LSS] Spawning object [sim_default_ecolog_143110][sim_default_ecolog_1][43110] [LSS] Spawning object [snork_strong250280][snork_strong2][50280] [LSS] Spawning object [snork_weak250281][snork_weak2][50281] * phase time: 293 ms * phase cmem: 1197974 K * phase time: 231 ms * phase cmem: 1198006 K * client : connection accepted - * phase time: 246 ms * phase cmem: 1198043 K * phase time: 205 ms * phase cmem: 1198043 K * phase time: 2181 ms * phase cmem: 1314014 K * phase time: 2283 ms * phase cmem: 1323663 K * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [3] * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65493 verts, 2046 Kb * [Loading VB] 16656 verts, 520 Kb * [Loading VB] 65534 verts, 2047 Kb [2] * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [3] * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 65330 verts, 2041 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 2264 verts, 70 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 19480 verts, 608 Kb * [Loading IB] 1048575 indices, 2047 Kb [11] * [Loading IB] 122313 indices, 238 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb [4] * [Loading VB] 55134 verts, 646 Kb * [Loading IB] 1048575 indices, 2047 Kb [5] * [Loading IB] 432888 indices, 845 Kb * phase time: 38809 ms * phase cmem: 1324231 K * phase time: 40072 ms * phase cmem: 1331850 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 39833 v(20), 31476 p * [DETAILS] Batch(61), VB(777K), IB(184K) * phase time: 39618 ms * phase cmem: 1331936 K * Loading HOM: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\levels\l08_yantar\level.hom * phase time: 582 ms * phase cmem: 1332186 K * phase time: 232 ms * phase cmem: 1332186 K * phase time: 283 ms * phase cmem: 1332189 K CResourceManager::DeferredUpload -> START, size = 1998 ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_00_bump ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_00_bump# ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_02_bump ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_01_bump ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_01_bump# ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_03_bump# ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_02_bump# ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_03_bump ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_full_bump ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_bump ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_bump# ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_full_bump# texture loading time: 29809 * t-report - base: 1981, 1517110 K * t-report - lmap: 17, 17410 K * phase time: 35438 ms * phase cmem: 1361534 K * phase time: 1530 ms * phase cmem: 1361566 K * [x-ray]: Full Memory Stats * [win32]: free[137429772828 K], reserved[4556344 K], committed[4624236 K] * [ D3D ]: textures[1763031 K] * [x-ray]: process heap[1361566 K] * [x-ray]: economy: strings[146673 K], smem[59871 K] ! Missing ogg-comment, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\actor\die0.ogg ! Missing ogg-comment, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\actor\die1.ogg ! Missing ogg-comment, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\actor\die2.ogg ! Missing ogg-comment, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\actor\die3.ogg # LOADING: level_weather | cycle: clear - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 5 -level_weathers: restore weather from cache w_cloudy2_dark category: processing encyclopedia_addons article: processing article_opo article: processing articles_exo [REDUX] version: 1.1 -Smart terrains can spawn squads normaly --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- - TB_Remove_Bugged_Stashes script has already been run in this game. g_game_difficulty gd_stalker g_hit_pwr_modif 1.6 g_dispersion_base 1.3 g_dispersion_factor 1.5 - Water deprivation | Enabled - Sleep deprivation | Enabled picked variationizer artefact af_full_empty_variationizer2 ! Invalid ogg-comment version, file: e:/games/s.t.a.l.k.e.r - anomaly. redux\gamedata\sounds\weapons\_bolt\_bolt_mono\pistol_2.ogg ![SLHT] Storyline | Hidden Threat : disabled Custom functors, processing queue Custom functors, type add_custom_functor drop_all, 25 drop, 24 detach_gl, 23 detach_scope, 22 detach_silencer, 21 custom_10, 20, max custom_functor reached - Default community: stalker # LOADING: Ironman mode - Second Wind | Life Granting is off collectgarbage before=51994899Kb collectgarbage after=33041244Kb [LSS] Spawning object [af_full_empty_variationizer22809][af_full_empty_variationizer2][2809] [LSS] Spawning object [af_kislushka3723][af_kislushka][3723] [LSS] Spawning object [af_generator3724][af_generator][3724] - OCS | Full simulation = ON [LSS] Spawning object [tushkano_strong_b9671][tushkano_strong_b][9671] [LSS] Spawning object [tushkano_strong_b12390][tushkano_strong_b][12390] [LSS] Spawning object [tushkano_normal_a13051][tushkano_normal_a][13051] [LSS] Spawning object [tushkano_normal_a13057][tushkano_normal_a][13057] [LSS] Spawning object [tushkano_strong_b17640][tushkano_strong_b][17640] [LSS] Spawning object [tushkano_normal_b18283][tushkano_normal_b][18283] [LSS] Spawning object [tushkano_weak_a29716][tushkano_weak_a][29716] [LSS] Spawning object [tushkano_weak_b30223][tushkano_weak_b][30223] [LSS] Spawning object [tushkano_weak_a32258][tushkano_weak_a][32258] [LSS] Spawning object [tushkano_weak_a34231][tushkano_weak_a][34231] [LSS] Spawning object [tushkano_weak_c34679][tushkano_weak_c][34679] [LSS] Spawning object [tushkano_normal_c35584][tushkano_normal_c][35584] [LSS] Spawning object [tushkano_weak_a35864][tushkano_weak_a][35864] [LSS] Spawning object [tushkano_weak_a36357][tushkano_weak_a][36357] [LSS] Spawning object [snork_weak7975][snork_weak][7975] [LSS] Spawning object [zombie_strong7982][zombie_strong][7982] [LSS] Spawning object [zombie_weak7983][zombie_weak][7983] [LSS] Spawning object [bloodsucker_red_normal9680][bloodsucker_red_normal][9680] [LSS] Spawning object [sim_default_ecolog_136914][sim_default_ecolog_1][36914] [LSS] Spawning object [sim_default_ecolog_236918][sim_default_ecolog_2][36918] [LSS] Spawning object [m_crow38147][m_crow][38147] [LSS] Spawning object [snork_weak322479][snork_weak3][22479] [LSS] Spawning object [zombie_weak22480][zombie_weak][22480] [LSS] Spawning object [zombie_weak22481][zombie_weak][22481] [LSS] Spawning object [zombie_normal22482][zombie_normal][22482] [LSS] Spawning object [snork_weak22483][snork_weak][22483] [LSS] Spawning object [snork_weak222484][snork_weak2][22484] [LSS] Spawning object [m_controller_normal22485][m_controller_normal][22485] ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22479 self=snork_weak322479 other=snork_weak322479 assertion !m_crows[1].empty() failed: 2 0 wpn_ak74_old22453 1 wpn_glock1726948 ! Failed to spawn entity 'snork_weak3' ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22480 self=zombie_weak22480 other=zombie_weak22480 ! Failed to spawn entity 'zombie_weak' ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22481 self=zombie_weak22481 other=zombie_weak22481 ! Failed to spawn entity 'zombie_weak' ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22482 self=zombie_normal22482 other=zombie_normal22482 ! Failed to spawn entity 'zombie_normal' ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22483 self=snork_weak22483 other=snork_weak22483 ! Failed to spawn entity 'snork_weak' ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22484 self=snork_weak222484 other=snork_weak222484 ! Failed to spawn entity 'snork_weak2' ERROR: CGameObject:net_spawn() Object with ID already exists! ID=22485 self=m_controller_normal22485 other=m_controller_normal22485 ! Failed to spawn entity 'm_controller_normal'