Jokses
Сообщение 1 21:36:02, 2023.09.01
Убиваю NPS на зоне бар и вылетает либо на армейских складах зачищаю базу свободу и после смерти какого-то NPS сразу крашит. Играю за монолит Лог: stack trace: at address 0x000000014013B9DA
Jokses , а что за мод у вас? и дайте полный лог а то тут ничего не ясно...
игра перестала запускаться ссылка на crash dumphttps://dropmefiles.com/UvtBS Код
[13.09.23 11:28:35.671] Loading config for renderer [13.09.23 11:28:35.671] Executing config-script "user.ltx"... [13.09.23 11:28:35.671] [13.09.23 11:28:35.671] FATAL ERROR [13.09.23 11:28:35.671] [13.09.23 11:28:35.671] [error]Expression : sz<(tgt_sz-1) [13.09.23 11:28:35.671] [error]Function : IReader::r_string [13.09.23 11:28:35.671] [error]File : FS.cpp [13.09.23 11:28:35.671] [error]Line : 416 [13.09.23 11:28:35.671] [error]Description : Dest string less than needed.
Володя8217 , Удалите user.ltx
на агропроме игра вылетела я даже не понял сразу что произошло, и по чему?.
Цитата pkonstantinurevic9 (
)
игра вылетела
Нужен лог вылетаДобавлено (2024.02.03, 19:32:09) --------------------------------------------- Как найти лог вот тут https://stalker-world.ru/forum/33-67-1
schmonova
Звание: Тушканчик
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Сообщение 7 10:14:16, 2024.05.04
bronilit
Звание: Тушканчик
2
0
0
Сообщение 9 13:32:03, 2025.07.28
Здравствуйте. Некоторое время назад в игре ОП 2.2 столкнулся с проблемой вылета на Юпитере. До того момента играл и заходил на Юпитер без проблем. Были иногда вылеты в других местах,но после перезапуска игры обычно все приходило в норму (иногда с откатом на раннее сохранение). В этом случае ничего не помогает. Пробовал заходить в разное время с В.Припяти, пробовал телепортироваться. Результат один - вылет через 10 сек. Несколько раз переустанавливал игру, запускал на низких настройках, без спавнера и с ним. Все равно вылет. Вот если запускаю более ранний заход на Юпитер игра не вылетает, а это разница в 16 игровых дней зоны. Есть ли возможность что то исправить в данной ситуации?
* Detected CPU: Intel® Core i5-9600 CPU @ 3.10GHz GenuineIntel, F6/M158/S10 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [6], threads: [6] Initializing File System... using fs-ltx g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 81964 files cached, 26992Kb memory used. Init FileSystem 0.999785 sec [19.07.25 20:26:06.594] 'xrCore' build 8402, Feb 7 2022 [19.07.25 20:26:06.594] OP 2.2 Engine ver 2.2a x64 08.02.2022 [19.07.25 20:26:06.594] [19.07.25 20:26:06.755] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [19.07.25 20:26:06.755] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [19.07.25 20:26:06.755] Initializing Engine... [19.07.25 20:26:06.756] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [19.07.25 20:26:06.756] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [19.07.25 20:26:06.756] Loading config for renderer [19.07.25 20:26:06.756] Executing config-script "user.ltx"... [19.07.25 20:26:06.757] [g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\userdata\user.ltx] successfully loaded. [19.07.25 20:26:06.757] Starting INPUT device... [19.07.25 20:26:06.769] Loading DLL: xrRender_R1.dll [19.07.25 20:26:06.840] Loading DLL: xrGame.dll [19.07.25 20:26:06.958] 'xrGame' build Feb 7 2022 16:34:07 [19.07.25 20:26:06.978] * [win32]: free[137434519796 K], reserved[4288380 K], committed[145232 K] [19.07.25 20:26:06.978] * [ D3D ]: textures[0 K] [19.07.25 20:26:06.978] * [x-ray]: crt heap[50851 K], process heap[50851 K], game lua[0 K], engine lua[0 K], render[0 K] [19.07.25 20:26:06.978] * [x-ray]: economy: strings[count: 39718, lengths: 1076 K, overhead: 2016 K, saved: 20417 K] [19.07.25 20:26:06.978] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.07.25 20:26:06.978] Executing config-script "g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\config\default_controls.ltx"... [19.07.25 20:26:06.979] [g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\config\default_controls.ltx] successfully loaded. [19.07.25 20:26:06.979] Executing config-script "user.ltx"... [19.07.25 20:26:06.980] Executing config-script "g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\config\rspec_default.ltx"... [19.07.25 20:26:06.980] [g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\config\rspec_default.ltx] successfully loaded. [19.07.25 20:26:06.980] Executing config-script "g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\config\default_controls.ltx"... [19.07.25 20:26:06.980] [g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\config\default_controls.ltx] successfully loaded. [19.07.25 20:26:06.980] - Maximum allowed affinity mask: 0xE, current: 0xE [19.07.25 20:26:06.980] [g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\userdata\user.ltx] successfully loaded. [19.07.25 20:26:06.980] SOUND: OpenAL: enumerate devices... [19.07.25 20:26:06.980] SOUND: OpenAL: EnumerationExtension Present [19.07.25 20:26:06.980] devices OpenAL Soft [19.07.25 20:26:06.980] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [19.07.25 20:26:07.032] SOUND: OpenAL: All available devices: [19.07.25 20:26:07.032] 1. OpenAL Soft, Spec Version 1.1 (default) [19.07.25 20:26:07.032] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [19.07.25 20:26:07.038] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [19.07.25 20:26:07.043] * sound: EAX 2.0 extension: absent [19.07.25 20:26:07.043] * sound: EAX 2.0 deferred: absent [19.07.25 20:26:07.043] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [19.07.25 20:26:07.055] Starting RENDER device... [19.07.25 20:26:07.111] * GPU [vendor:10DE]-[device:2582]: NVIDIA GeForce RTX 3050 [19.07.25 20:26:07.111] * GPU driver: 32.0.15.6094 [19.07.25 20:26:07.445] * CREATE: DeviceREF: 1 [19.07.25 20:26:07.445] * Texture memory: 4076 M [19.07.25 20:26:07.445] * DDI-level: 9.0 [19.07.25 20:26:07.448] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.07.25 20:26:07.456] * GPU vertex cache: unrecognized, 16 [19.07.25 20:26:07.456] * DVB created: 8192K [19.07.25 20:26:07.456] * DIB created: 512K [19.07.25 20:26:07.517] load time LTX=53 ms [19.07.25 20:26:07.523] count of .thm files=3236 [19.07.25 20:26:07.564] load time THM=47 ms [19.07.25 20:26:07.564] * distortion: used, dev(30),need(14) [19.07.25 20:26:07.564] * SSample: 1680x1050 [19.07.25 20:26:07.571] * SSample: enabled [19.07.25 20:26:07.670] - r__tf_aniso 4 [19.07.25 20:26:07.670] - r1_tf_mipbias 0. [19.07.25 20:26:07.679] Script debugger succesfully restarted. [19.07.25 20:26:07.825] WARNING: duplicate string table id kb_jumper. Ignoring. [19.07.25 20:26:07.825] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring. [19.07.25 20:26:09.162] - Gamedata version: [Сборка 2.2 15.03.2023] [19.07.25 20:26:09.216] Starting engine... [19.07.25 20:26:09.256] GMLib loaded at 39 msec [19.07.25 20:26:09.563] Game_Globals loaded at 307 msec [19.07.25 20:26:09.650] App_Start loaded at 86 msec [19.07.25 20:26:09.658] ui_core loaded at 8 msec [19.07.25 20:26:09.697] Main_Menu loaded at 39 msec [19.07.25 20:26:19.346] * DVB created: 8192K [19.07.25 20:26:19.346] * DIB created: 512K [19.07.25 20:26:19.346] - r__tf_aniso 4 [19.07.25 20:26:19.346] - r1_tf_mipbias 0. [19.07.25 20:26:19.346] * SSample: 1680x1050 [19.07.25 20:26:19.351] * SSample: enabled [19.07.25 20:26:19.351] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.07.25 20:26:19.351] * GPU vertex cache: recognized, 24 [19.07.25 20:26:19.351] *** RESET [57 ms] [19.07.25 20:26:19.351] xr_3da.exe -no_staging -external -noprefetch [19.07.25 20:26:19.351] Begin load [19.07.25 20:26:19.352] * phase time: 0 ms [19.07.25 20:26:19.383] * phase cmem: 235341 K [19.07.25 20:26:19.383] Prefetching objects... [19.07.25 20:26:19.393] * phase time: 40 ms [19.07.25 20:26:19.424] * phase cmem: 223239 K [19.07.25 20:26:19.424] Starting server... [19.07.25 20:26:19.443] - Gamedata version: [Сборка 2.2 15.03.2023] [19.07.25 20:26:19.468] * phase time: 74 ms [19.07.25 20:26:19.498] * phase cmem: 221421 K [19.07.25 20:26:19.498] Loading alife simulator... [19.07.25 20:26:19.499] * phase time: 31 ms [19.07.25 20:26:19.530] * phase cmem: 221401 K [19.07.25 20:26:19.530] Loading savegame... [19.07.25 20:26:19.591] g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\userdata\savedgames\День 313. 08.36. Юпитер.sav save created on DEVELOPER mode! [19.07.25 20:26:19.591] * Loading key-value pairs... [19.07.25 20:26:19.816] * 165 key-value pairs were successfully loaded (0.225s) [19.07.25 20:26:19.816] * Loading spawn registry... [19.07.25 20:26:21.384] * 24708 spawn points were successfully loaded (1.568s) [19.07.25 20:26:21.384] * Loading objects... [19.07.25 20:26:22.117] * 45575 out of 45575 objects were successfully loaded (0.732s) [19.07.25 20:26:24.226] * Loading quick slots data... [19.07.25 20:26:24.226] * Loading pre random queues data... [19.07.25 20:26:24.240] * Start objects on_register'ed... [19.07.25 20:26:26.573] * 45575 objects on_register'ed (2.332s) [19.07.25 20:26:26.574] * Game День 313. 08.36. Юпитер is successfully loaded from file 'g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\userdata\savedgames\День 313. 08.36. Юпитер.sav' (7.076s) [19.07.25 20:26:26.574] * phase time: 7074 ms [19.07.25 20:26:26.657] * phase cmem: 668816 K [19.07.25 20:26:26.657] Connecting... [19.07.25 20:26:26.680] MaxPlayers = 32 [19.07.25 20:26:26.701] * phase time: 126 ms [19.07.25 20:26:26.785] * phase cmem: 689280 K [19.07.25 20:26:26.785] Connecting to... [19.07.25 20:26:26.787] Player not found. New player created. [19.07.25 20:26:26.787] * client : connection accepted - <> [19.07.25 20:26:26.789] * phase time: 88 ms [19.07.25 20:26:26.874] * phase cmem: 689332 K [19.07.25 20:26:26.874] Reading level info... [19.07.25 20:26:26.875] * phase time: 85 ms [19.07.25 20:26:26.958] * phase cmem: 689332 K [19.07.25 20:26:26.958] Loading object space... [19.07.25 20:26:27.170] * object space load: 212 ms [19.07.25 20:26:27.171] * phase time: 296 ms [19.07.25 20:26:27.254] * phase cmem: 799714 K [19.07.25 20:26:27.254] Loading shaders (R1)... [19.07.25 20:26:27.435] * phase time: 264 ms [19.07.25 20:26:27.519] * phase cmem: 802707 K [19.07.25 20:26:27.519] Loading geometry (R1)... [19.07.25 20:26:27.578] * phase time: 142 ms [19.07.25 20:26:27.663] * phase cmem: 894654 K [19.07.25 20:26:27.663] Loading visuals (R1)... [19.07.25 20:26:27.704] * phase time: 125 ms [19.07.25 20:26:27.790] * phase cmem: 905376 K [19.07.25 20:26:27.790] Loading details (R1)... [19.07.25 20:26:27.800] * [DETAILS] VertexConsts(256), Batch(61) [19.07.25 20:26:27.800] * [DETAILS] 10126 v(20), 5368 p [19.07.25 20:26:27.800] * [DETAILS] Batch(61), VB(197K), IB(31K) [19.07.25 20:26:27.801] * phase time: 96 ms [19.07.25 20:26:27.887] * phase cmem: 905682 K [19.07.25 20:26:27.887] Loading sectors (R1)... [19.07.25 20:26:27.891] * Loading HOM: g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\levels\jupiter\level.hom [19.07.25 20:26:27.900] * Loading environment modificator: g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\levels\jupiter\level.env_mod [19.07.25 20:26:27.900] ERROR CEnvironment::mods_load: g:\s.t.a.l.k.e.r - ОБЪЕДИНЕННЫЙ ПАК 2.2\gamedata\levels\jupiter\level.env_mod is malformed! [19.07.25 20:26:27.900] * phase time: 99 ms [19.07.25 20:26:27.986] * phase cmem: 906388 K [19.07.25 20:26:27.986] Loading AI objects... [19.07.25 20:26:27.987] - Loading music tracks from 'jupiter_musics'... [19.07.25 20:26:27.989] * phase time: 88 ms [19.07.25 20:26:28.075] * phase cmem: 905915 K [19.07.25 20:26:28.075] Loading PH world... [19.07.25 20:26:28.133] - Game configuring : Started [19.07.25 20:26:28.139] - Game configuring : Finished [19.07.25 20:26:28.249] * phase time: 260 ms [19.07.25 20:26:28.339] * phase cmem: 975938 K [19.07.25 20:26:28.339] Loading textures... [19.07.25 20:26:29.288] * t-report - base: 1264, 1044981 K [19.07.25 20:26:29.288] * t-report - lmap: 28, 28675 K [19.07.25 20:26:29.288] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [19.07.25 20:26:29.288] Reduce pixel density (worse) or use more vertex lighting (better). [19.07.25 20:26:29.288] * phase time: 1039 ms [19.07.25 20:26:29.390] * phase cmem: 2083030 K [19.07.25 20:26:29.390] Synchronizing... [19.07.25 20:26:29.390] Save created on [Engine 2.2a x64 08.02.2022] [19.07.25 20:26:29.390] Save date and time [Fri Jul 18 21:50:56 2025] [19.07.25 20:26:29.396] * phase time: 107 ms [19.07.25 20:26:29.496] * phase cmem: 2083055 K [19.07.25 20:26:29.791] * [win32]: free[137431705484 K], reserved[4398156 K], committed[2849768 K] [19.07.25 20:26:29.791] * [ D3D ]: textures[1073657 K] [19.07.25 20:26:29.791] * [x-ray]: crt heap[2082568 K], process heap[2082568 K], game lua[375733 K], engine lua[242 K], render[0 K] [19.07.25 20:26:29.791] * [x-ray]: economy: strings[count: 232025, lengths: 15479 K, overhead: 11782 K, saved: 41333 K] [19.07.25 20:26:29.791] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.07.25 20:26:29.791] Starting measure [19.07.25 20:26:47.440] ~ fix position for object [physic_object20696] [19.07.25 20:26:47.441] - Successfully [19.07.25 20:26:47.576] ~ fix position for object [physic_object10749] [19.07.25 20:26:47.576] - Successfully [19.07.25 20:26:47.962] * MEMORY USAGE: 2675676
bronilit , вам нужно уменьшить настройки графики если не помогает уменьшите расширение экрана)