Вы здесь можете поговорить с форумчанами на разные темы, которых нет на форуме. В нашем баре все равны, не будь то Свободовец или Долговец. Приятного общения!В баре приветствуется: - Помощь участникам по тем или иным вопросам! - Дружеское общение, обсуждение ваших интересов! - Поздравление пользователей сайтов (например с ДР или НГ)! - Здоровое и веселое общение приветствуется:) - Флудим мы тут все, но хорошего должно быть в меруВ баре запрещается: - Употребление нецензурной лексики в любой (в т.ч. завуалированной) форме. - Оскорбление (в т.ч. стеб), Троллинг посетителей нашего бара. НЕ Рекомендуем вам выяснять личные отношения в баре - для этого есть ЛС. Помните, не всем приятно читать ваши словесные перепалки. - Ругаться матом. - Допускать оскорбление других участников.
всех с будующей новой годой
Молодой сталкер
и тебя тоже кот самурай Добавлено (2025-12-23, 14:11:22) --------------------------------------------- 23 декабря на дворе! Почти неделя до нового года!
Добавлено (2025-12-23, 14:17:09) --------------------------------------------- Народ скажите а в тч можно найти экзоскелет с модификацией сервоприводов? И если можно то где?
Сталкеры - охотники за сокровищами.
kapa
Звание:
Новичок
28
2
11
Сообщение 653 19:59:42, 2025-12-23
Цитата KorolStalkerov (
)
с модификацией сервоприводов
это как? Типа чтоб бегать можно было? Так-то экзу можно найти, но вот с модификацией она или нет, ен помню.
Добрая кошка и коту приятна
Цитата KorolStalkerov (
)
Народ скажите а в тч можно найти экзоскелет с модификацией сервоприводов? И если можно то где?
Модификация такая только в ЗП. В ТЧ из необычных только экзоскелет Клыка с синим цифровым ПНВ.
Внимание! Вы находитесь возле охраняемого периметра Зоны экологического бедствия! Незаконное пересечение периметра влечёт за собой уголовную ответственность! В случае неподчинения открываем огонь на поражение.
Chtiht
Звание:
Тушканчик
10
0
0
Сообщение 655 04:16:30, 2025-12-25
Привет всем!!! Во время игры в сталкер оп 2.2 патч 15.03.2023 игра часто вылетает в черный экран и зависает, спасает только перезагрузка и появляется вот такой лог
* Detected CPU: Intel® Xeon® CPU E5-2620 v2 @ 2.10GHz GenuineIntel, F6/M62/S4 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx f:\games\op-2.2-1\fsgame.ltx CLocatorAPI::_initialize, FS: 83728 files cached, 21062Kb memory used. Init FileSystem 8.434438 sec [22.12.25 00:40:06.352] 'xrCore' build 8402, Feb 7 2022 [22.12.25 00:40:06.352] OP 2.2 Engine ver 2.2a x64 08.02.2022 [22.12.25 00:40:06.352] [22.12.25 00:40:06.696] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [22.12.25 00:40:06.696] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [22.12.25 00:40:06.696] Initializing Engine... [22.12.25 00:40:06.696] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [22.12.25 00:40:06.696] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [22.12.25 00:40:06.696] Loading config for renderer [22.12.25 00:40:06.696] Executing config-script "user.ltx"... [22.12.25 00:40:06.696] [f:\games\op-2.2-1\userdata\user.ltx] successfully loaded. [22.12.25 00:40:06.696] Starting INPUT device... [22.12.25 00:40:06.711] Loading DLL: xrRender_R1.dll [22.12.25 00:40:06.711] Loading DLL: xrGame.dll [22.12.25 00:40:06.711] 'xrGame' build Feb 7 2022 16:34:07 [22.12.25 00:40:06.743] * [win32]: free[137438778156 K], reserved[32224 K], committed[143028 K] [22.12.25 00:40:06.743] * [ D3D ]: textures[0 K] [22.12.25 00:40:06.743] * [x-ray]: crt heap[43100 K], process heap[43100 K], game lua[0 K], engine lua[0 K], render[0 K] [22.12.25 00:40:06.743] * [x-ray]: economy: strings[count: 39635, lengths: 1075 K, overhead: 2012 K, saved: 20681 K] [22.12.25 00:40:06.743] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [22.12.25 00:40:06.743] Executing config-script "f:\games\op-2.2-1\gamedata\config\default_controls.ltx"... [22.12.25 00:40:06.743] [f:\games\op-2.2-1\gamedata\config\default_controls.ltx] successfully loaded. [22.12.25 00:40:06.743] Executing config-script "user.ltx"... [22.12.25 00:40:06.743] Executing config-script "f:\games\op-2.2-1\gamedata\config\rspec_default.ltx"... [22.12.25 00:40:06.743] [f:\games\op-2.2-1\gamedata\config\rspec_default.ltx] successfully loaded. [22.12.25 00:40:06.743] Executing config-script "f:\games\op-2.2-1\gamedata\config\default_controls.ltx"... [22.12.25 00:40:06.743] [f:\games\op-2.2-1\gamedata\config\default_controls.ltx] successfully loaded. [22.12.25 00:40:06.743] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [22.12.25 00:40:06.743] [f:\games\op-2.2-1\userdata\user.ltx] successfully loaded. [22.12.25 00:40:06.743] SOUND: OpenAL: enumerate devices... [22.12.25 00:40:06.758] SOUND: OpenAL: EnumerationExtension Present [22.12.25 00:40:06.758] devices OpenAL Soft [22.12.25 00:40:06.758] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [22.12.25 00:40:06.784] SOUND: OpenAL: All available devices: [22.12.25 00:40:06.784] 1. OpenAL Soft, Spec Version 1.1 (default) [22.12.25 00:40:06.784] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [22.12.25 00:40:06.793] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [22.12.25 00:40:06.797] * sound: EAX 2.0 extension: absent [22.12.25 00:40:06.797] * sound: EAX 2.0 deferred: absent [22.12.25 00:40:06.797] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [22.12.25 00:40:06.803] Starting RENDER device... [22.12.25 00:40:06.823] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series [22.12.25 00:40:06.824] * GPU driver: 27.20.15026.0 [22.12.25 00:40:07.899] * CREATE: DeviceREF: 1 [22.12.25 00:40:07.899] * Texture memory: 4085 M [22.12.25 00:40:07.900] * DDI-level: 9.0 [22.12.25 00:40:07.903] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [22.12.25 00:40:07.903] * GPU vertex cache: unrecognized, 16 [22.12.25 00:40:07.904] * DVB created: 8192K [22.12.25 00:40:07.904] * DIB created: 512K [22.12.25 00:40:08.026] load time LTX=96 ms [22.12.25 00:40:08.049] count of .thm files=3368 [22.12.25 00:40:08.279] load time THM=252 ms [22.12.25 00:40:08.279] * distortion: used, dev(30),need(14) [22.12.25 00:40:08.279] * SSample: 1280x720 [22.12.25 00:40:08.289] * SSample: enabled [22.12.25 00:40:08.479] - r__tf_aniso 4 [22.12.25 00:40:08.479] - r1_tf_mipbias 0. [22.12.25 00:40:08.494] Script debugger succesfully restarted. [22.12.25 00:40:08.799] WARNING: duplicate string table id kb_jumper. Ignoring. [22.12.25 00:40:08.799] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring. [22.12.25 00:40:11.575] - Gamedata version: [Сборка 2.2 15.03.2023] [22.12.25 00:40:11.679] Starting engine... [22.12.25 00:40:11.770] GMLib loaded at 90 msec [22.12.25 00:40:12.601] Game_Globals loaded at 831 msec [22.12.25 00:40:12.795] App_Start loaded at 194 msec [22.12.25 00:40:12.812] ui_core loaded at 16 msec [22.12.25 00:40:12.901] Main_Menu loaded at 89 msec [22.12.25 00:40:21.092] * DVB created: 8192K [22.12.25 00:40:21.092] * DIB created: 512K [22.12.25 00:40:21.092] - r__tf_aniso 4 [22.12.25 00:40:21.092] - r1_tf_mipbias 0. [22.12.25 00:40:21.092] * SSample: 1280x720 [22.12.25 00:40:21.111] * SSample: enabled [22.12.25 00:40:21.111] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [22.12.25 00:40:21.111] * GPU vertex cache: unrecognized, 16 [22.12.25 00:40:21.111] *** RESET [88 ms] [22.12.25 00:40:21.185] "f:\games\op-2.2-1\bin\xr_3da.exe" [22.12.25 00:40:21.185] Begin load [22.12.25 00:40:21.188] * phase time: 0 ms [22.12.25 00:40:21.263] * phase cmem: 238167 K [22.12.25 00:40:21.263] Prefetching objects... [22.12.25 00:40:21.443] * Objects loaded in 0 ms [22.12.25 00:40:27.255] * Models loaded in 5811 ms [22.12.25 00:40:27.329] * Prefetch memory: 707289Kb [22.12.25 00:40:27.331] * phase time: 6142 ms [22.12.25 00:40:27.403] * phase cmem: 943918 K [22.12.25 00:40:27.403] Starting server... [22.12.25 00:40:27.472] - Gamedata version: [Сборка 2.2 15.03.2023] [22.12.25 00:40:27.680] * phase time: 349 ms [22.12.25 00:40:27.760] * phase cmem: 940920 K [22.12.25 00:40:27.760] Loading alife simulator... [22.12.25 00:40:27.778] * phase time: 97 ms [22.12.25 00:40:27.850] * phase cmem: 940921 K [22.12.25 00:40:27.850] Loading savegame... [22.12.25 00:40:27.925] f:\games\op-2.2-1\userdata\savedgames\День 6. Автосохранение Свалка - Кордон.sav save created on DEVELOPER mode! [22.12.25 00:40:27.925] * Loading key-value pairs... [22.12.25 00:40:28.020] * 30 key-value pairs were successfully loaded (0.095s) [22.12.25 00:40:28.020] * Loading spawn registry... [22.12.25 00:40:31.981] * 24708 spawn points were successfully loaded (3.960s) [22.12.25 00:40:31.982] * Loading objects... [22.12.25 00:40:33.247] * 37772 out of 37772 objects were successfully loaded (1.265s) [22.12.25 00:40:35.277] * Loading quick slots data... [22.12.25 00:40:35.277] * Loading pre random queues data... [22.12.25 00:40:35.313] * Start objects on_register'ed... [22.12.25 00:40:38.838] * 37772 objects on_register'ed (3.525s) [22.12.25 00:40:38.840] * Game День 6. Автосохранение Свалка - Кордон is successfully loaded from file 'f:\games\op-2.2-1\userdata\savedgames\День 6. Автосохранение Свалка - Кордон.sav' (11.080s) [22.12.25 00:40:38.840] * phase time: 11061 ms [22.12.25 00:40:38.966] * phase cmem: 1177737 K [22.12.25 00:40:38.966] Connecting... [22.12.25 00:40:39.181] MaxPlayers = 32 [22.12.25 00:40:39.353] * phase time: 512 ms [22.12.25 00:40:39.476] * phase cmem: 1181573 K [22.12.25 00:40:39.476] Connecting to... [22.12.25 00:40:39.476] Player not found. New player created. [22.12.25 00:40:39.477] * client : connection accepted - <> [22.12.25 00:40:39.492] * phase time: 139 ms [22.12.25 00:40:39.614] * phase cmem: 1181622 K [22.12.25 00:40:39.614] Reading level info... [22.12.25 00:40:39.645] * phase time: 153 ms [22.12.25 00:40:39.767] * phase cmem: 1181622 K [22.12.25 00:40:39.767] Loading object space... [22.12.25 00:40:40.621] * object space load: 853 ms [22.12.25 00:40:40.621] * phase time: 976 ms [22.12.25 00:40:40.747] * phase cmem: 1265049 K [22.12.25 00:40:40.747] Loading shaders (R1)... [22.12.25 00:40:41.059] * phase time: 437 ms [22.12.25 00:40:41.200] * phase cmem: 1267421 K [22.12.25 00:40:41.200] Loading geometry (R1)... [22.12.25 00:40:41.551] * phase time: 491 ms [22.12.25 00:40:41.708] * phase cmem: 1323130 K [22.12.25 00:40:41.708] Loading visuals (R1)... [22.12.25 00:40:41.853] * phase time: 301 ms [22.12.25 00:40:41.997] * phase cmem: 1329298 K [22.12.25 00:40:41.997] Loading details (R1)... [22.12.25 00:40:42.129] * [DETAILS] VertexConsts(256), Batch(61) [22.12.25 00:40:42.129] * [DETAILS] 40687 v(20), 26352 p [22.12.25 00:40:42.130] * [DETAILS] Batch(61), VB(794K), IB(154K) [22.12.25 00:40:42.133] * phase time: 280 ms [22.12.25 00:40:42.288] * phase cmem: 1330340 K [22.12.25 00:40:42.288] Loading sectors (R1)... [22.12.25 00:40:42.289] * Loading HOM: f:\games\op-2.2-1\gamedata\levels\l01_escape\level.hom [22.12.25 00:40:42.304] * Loading environment modificator: f:\games\op-2.2-1\gamedata\levels\l01_escape\level.env_mod [22.12.25 00:40:42.304] * phase time: 171 ms [22.12.25 00:40:42.448] * phase cmem: 1330557 K [22.12.25 00:40:42.448] Loading AI objects... [22.12.25 00:40:42.567] - Loading music tracks from 'l01_escape_musics'... [22.12.25 00:40:42.617] * phase time: 312 ms [22.12.25 00:40:42.770] * phase cmem: 1330325 K [22.12.25 00:40:42.770] Loading PH world... [22.12.25 00:40:42.934] - Game configuring : Started [22.12.25 00:40:42.944] - Game configuring : Finished [22.12.25 00:40:43.751] * phase time: 1134 ms [22.12.25 00:40:43.902] * phase cmem: 1386158 K [22.12.25 00:40:43.902] Loading textures... [22.12.25 00:40:48.328] * t-report - base: 1187, 950773 K [22.12.25 00:40:48.328] * t-report - lmap: 10, 10241 K [22.12.25 00:40:48.328] * phase time: 4577 ms [22.12.25 00:40:48.499] * phase cmem: 1646103 K [22.12.25 00:40:48.499] Synchronizing... [22.12.25 00:40:48.499] Save created on [Engine 2.2a x64 08.02.2022] [22.12.25 00:40:48.499] Save date and time [Mon Dec 22 00:33:51 2025] [22.12.25 00:40:48.537] * phase time: 209 ms [22.12.25 00:40:48.691] * phase cmem: 1646106 K [22.12.25 00:40:49.110] * [win32]: free[137436671272 K], reserved[76964 K], committed[2205172 K] [22.12.25 00:40:49.110] * [ D3D ]: textures[961015 K] [22.12.25 00:40:49.110] * [x-ray]: crt heap[1616931 K], process heap[1616931 K], game lua[250720 K], engine lua[224 K], render[0 K] [22.12.25 00:40:49.110] * [x-ray]: economy: strings[count: 191291, lengths: 9857 K, overhead: 9714 K, saved: 28485 K] [22.12.25 00:40:49.110] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [22.12.25 00:40:49.110] Starting measure [22.12.25 00:41:51.857] * MEMORY USAGE: 2576659 K [22.12.25 00:43:20.978] * DVB created: 8192K [22.12.25 00:43:20.979] * DIB created: 512K [22.12.25 00:43:20.985] - r__tf_aniso 4 [22.12.25 00:43:20.985] - r1_tf_mipbias 0. [22.12.25 00:43:20.985] * SSample: 1280x720 [22.12.25 00:43:21.006] * SSample: enabled [22.12.25 00:43:21.006] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [22.12.25 00:43:21.006] * GPU vertex cache: unrecognized, 16 [22.12.25 00:43:21.006] *** RESET [460 ms] [22.12.25 00:43:22.221] * MEMORY USAGE: 2590587 K [22.12.25 00:43:53.820] * Saving spawns... [22.12.25 00:43:53.823] * Saving objects... [22.12.25 00:43:54.079] * 37716 objects are successfully saved [22.12.25 00:43:54.086] * Saving key-value pairs... [22.12.25 00:43:54.133] * 30 key-value pairs were successfully saved [22.12.25 00:43:54.134] * Saving quick slots data... [22.12.25 00:43:54.134] * Saving pre random queues data... [22.12.25 00:43:54.205] * Game Взлом сейфа.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\Взлом сейфа.sav' [22.12.25 00:44:19.048] * Saving spawns... [22.12.25 00:44:19.051] * Saving objects... [22.12.25 00:44:19.307] * 37715 objects are successfully saved [22.12.25 00:44:19.314] * Saving key-value pairs... [22.12.25 00:44:19.361] * 30 key-value pairs were successfully saved [22.12.25 00:44:19.361] * Saving quick slots data... [22.12.25 00:44:19.361] * Saving pre random queues data... [22.12.25 00:44:19.432] * Game ТВГ_quicksave.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\ТВГ_quicksave.sav' [22.12.25 00:47:28.273] Unable to find Hotkey entry in registry [22.12.25 00:47:44.570] * Saving spawns... [22.12.25 00:47:44.572] * Saving objects... [22.12.25 00:47:44.833] * 37736 objects are successfully saved [22.12.25 00:47:44.841] * Saving key-value pairs... [22.12.25 00:47:44.888] * 30 key-value pairs were successfully saved [22.12.25 00:47:44.888] * Saving quick slots data... [22.12.25 00:47:44.888] * Saving pre random queues data... [22.12.25 00:47:44.959] * Game tvg-23-12-2025-1.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\tvg-23-12-2025-1.sav' [22.12.25 00:47:59.942] Нельзя сохранить игру прямо сейчас! [22.12.25 00:48:30.934] * Saving spawns... [22.12.25 00:48:30.936] * Saving objects... [22.12.25 00:48:31.193] * 37736 objects are successfully saved [22.12.25 00:48:31.200] * Saving key-value pairs... [22.12.25 00:48:31.247] * 30 key-value pairs were successfully saved [22.12.25 00:48:31.247] * Saving quick slots data... [22.12.25 00:48:31.247] * Saving pre random queues data... [22.12.25 00:48:31.318] * Game tvg-23-12-2025.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\tvg-23-12-2025.sav' [22.12.25 00:48:37.643] - Disconnect [22.12.25 00:48:47.149] - Destroying level [22.12.25 00:49:42.860] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.864] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.866] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.880] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.882] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.929] Input: 1 [22.12.25 00:49:42.946] Destroying Direct3D... [22.12.25 00:49:43.092] * RM_Dump: textures : 2 [22.12.25 00:49:43.092] * : 1 (16384 K): ui\ui_icon_equipment [22.12.25 00:49:43.092] * : 1 ( 2048 K): ui\ui_inventory2 [22.12.25 00:49:43.092] * RM_Dump: textures : 18432 K [22.12.25 00:49:43.092] * RM_Dump: rtargets : 0 [22.12.25 00:49:43.092] * RM_Dump: rtargetsc : 0 [22.12.25 00:49:43.092] * RM_Dump: vs : 1 [22.12.25 00:49:43.092] * : 2 ( 0 K): null [22.12.25 00:49:43.092] * RM_Dump: ps : 1 [22.12.25 00:49:43.092] * : 2 ( 0 K): null [22.12.25 00:49:43.092] * RM_Dump: dcl : 0 [22.12.25 00:49:43.092] * RM_Dump: states : 1 [22.12.25 00:49:43.092] * RM_Dump: tex_list : 2 [22.12.25 00:49:43.092] * RM_Dump: matrices : 0 [22.12.25 00:49:43.092] * RM_Dump: lst_constants: 0 [22.12.25 00:49:43.092] * RM_Dump: v_passes : 2 [22.12.25 00:49:43.092] * RM_Dump: v_elements: 2 [22.12.25 00:49:43.092] * RM_Dump: v_shaders : 2 [22.12.25 00:49:43.092] refCount:pBaseZB 1 [22.12.25 00:49:43.092] refCount:pBaseRT 1 [22.12.25 00:49:43.092] DeviceREF: 4
Кто нибудь знает как это лечить? Всех с наступающим!!!